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Intelligent Computer-assisted Language Instruction
Intelligent Computer Assisted Language Learning (ICALL), or Intelligent Computer Assisted Language Instruction (ICALI), involves the application of computing technologies to the teaching and learning of second or foreign languages. ICALL combines Artificial intelligence with Computer Assisted Language Learning (CALL) systems to provide software that interacts intelligently with students, responding flexibly and dynamically to student's learning progress. Natural language processing (NLP) and Intelligent tutoring systems (ITS) are prominent computing technologies in artificial intelligence that inform and influence ICALL. Other computing technologies applied to ICALL include Knowledge representation (KP), Automatic Speech Recognition (ASR), Neural networks, User modelling, and Expert systems. In relation to language learning, ICALL utilizes linguistic theory and theories of second-language acquisition in its pedagogy. History ICALL developed from the field of Computer Assiste ...
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Artificial Intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of research in computer science that develops and studies methods and software that enable machines to machine perception, perceive their environment and use machine learning, learning and intelligence to take actions that maximize their chances of achieving defined goals. High-profile applications of AI include advanced web search engines (e.g., Google Search); recommendation systems (used by YouTube, Amazon (company), Amazon, and Netflix); virtual assistants (e.g., Google Assistant, Siri, and Amazon Alexa, Alexa); autonomous vehicles (e.g., Waymo); Generative artificial intelligence, generative and Computational creativity, creative tools (e.g., ChatGPT and AI art); and Superintelligence, superhuman play and analysis in strategy games (e.g., ...
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Arabic
Arabic (, , or , ) is a Central Semitic languages, Central Semitic language of the Afroasiatic languages, Afroasiatic language family spoken primarily in the Arab world. The International Organization for Standardization (ISO) assigns language codes to 32 varieties of Arabic, including its standard form of Literary Arabic, known as Modern Standard Arabic, which is derived from Classical Arabic. This distinction exists primarily among Western linguists; Arabic speakers themselves generally do not distinguish between Modern Standard Arabic and Classical Arabic, but rather refer to both as ( "the eloquent Arabic") or simply ' (). Arabic is the List of languages by the number of countries in which they are recognized as an official language, third most widespread official language after English and French, one of six official languages of the United Nations, and the Sacred language, liturgical language of Islam. Arabic is widely taught in schools and universities around the wo ...
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Language Education
Language education refers to the processes and practices of teaching a second language, second or foreign language. Its study reflects interdisciplinarity, interdisciplinary approaches, usually including some applied linguistics. There are four main learning categories for language education: communicative competencies, proficiencies, cross-cultural experiences, and multiple literacies. Need Increasing globalization has created a great need for people in the workforce who can communicate in multiple languages. Common languages are used in areas such as trade, tourism, diplomacy, technology, media, translation, interpretation and science. Many countries such as Korea (Kim Yeong-seo, 2009), Japan (Kubota, 1998) and China (Kirkpatrick & Zhichang, 2002) frame education policies to teach at least one foreign language at the primary and secondary school levels. Further, the governments of some countries more than one official language; such countries include India, Singapore, Malay ...
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Language Acquisition
Language acquisition is the process by which humans acquire the capacity to perceive and comprehend language. In other words, it is how human beings gain the ability to be aware of language, to understand it, and to produce and use words and sentence (linguistics), sentences to communicate. Language acquisition involves structures, rules, and representation. The capacity to successfully use language requires human beings to acquire a range of tools, including phonology, morphology (linguistics), morphology, syntax, semantics, and an extensive vocabulary. Language can be vocalized as in speech, or manual as in sign language, sign. Human language capacity is language processing in the brain, represented in the brain. Even though human language capacity is finite, one can say and understand an infinite number of sentences, which is based on a syntactic principle called recursion. Evidence suggests that every individual has three recursive Mechanisms of mindfulness meditation, mech ...
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Educational Technology
Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning and teaching. When referred to with its abbreviation, "EdTech", it often refers to the industry of companies that create educational technology. In ''EdTech Inc.: Selling, Automating and Globalizing Higher Education in the Digital Age'', Tanner Mirrlees and Shahid Alvi (2019) argue "EdTech is no exception to industry ownership and market rules" and "define the EdTech industries as all the privately owned companies currently involved in the financing, production and distribution of commercial hardware, software, cultural goods, services and platforms for the educational market with the goal of turning a profit. Many of these companies are US-based and rapidly expanding into educational markets across North America, and increasingly growing all over the world." In addition to the practical educational ...
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Second-language Acquisition
Second-language acquisition (SLA), sometimes called second-language learning—otherwise referred to as L2 (language 2) acquisition, is the process of learning a language other than one's native language (L1). SLA research examines how learners develop their knowledge of second language, focusing on concepts like ''interlanguage'', a transitional linguistic system with its own rules that evolves as learners acquire the target language. SLA research spans cognitive, social, and linguistic perspectives. Cognitive approaches investigate memory and attention processes; sociocultural theories emphasize the role of social interaction and immersion; and linguistic studies examine the innate and learned aspects of language. Individual factors like age, motivation, and personality also influence SLA, as seen in discussions on the critical period hypothesis and learning strategies. In addition to acquisition, SLA explores language loss, or second-language attrition, and the impact of f ...
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Educational Technology
Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning and teaching. When referred to with its abbreviation, "EdTech", it often refers to the industry of companies that create educational technology. In ''EdTech Inc.: Selling, Automating and Globalizing Higher Education in the Digital Age'', Tanner Mirrlees and Shahid Alvi (2019) argue "EdTech is no exception to industry ownership and market rules" and "define the EdTech industries as all the privately owned companies currently involved in the financing, production and distribution of commercial hardware, software, cultural goods, services and platforms for the educational market with the goal of turning a profit. Many of these companies are US-based and rapidly expanding into educational markets across North America, and increasingly growing all over the world." In addition to the practical educational ...
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Artificial Intelligence
Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of research in computer science that develops and studies methods and software that enable machines to machine perception, perceive their environment and use machine learning, learning and intelligence to take actions that maximize their chances of achieving defined goals. High-profile applications of AI include advanced web search engines (e.g., Google Search); recommendation systems (used by YouTube, Amazon (company), Amazon, and Netflix); virtual assistants (e.g., Google Assistant, Siri, and Amazon Alexa, Alexa); autonomous vehicles (e.g., Waymo); Generative artificial intelligence, generative and Computational creativity, creative tools (e.g., ChatGPT and AI art); and Superintelligence, superhuman play and analysis in strategy games (e.g., ...
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Computational Linguistics
Computational linguistics is an interdisciplinary field concerned with the computational modelling of natural language, as well as the study of appropriate computational approaches to linguistic questions. In general, computational linguistics draws upon linguistics, computer science, artificial intelligence, mathematics, logic, philosophy, cognitive science, cognitive psychology, psycholinguistics, anthropology and neuroscience, among others. Computational linguistics is closely related to mathematical linguistics. Origins The field overlapped with artificial intelligence since the efforts in the United States in the 1950s to use computers to automatically translate texts from foreign languages, particularly Russian scientific journals, into English. Since rule-based approaches were able to make arithmetic (systematic) calculations much faster and more accurately than humans, it was expected that lexicon, morphology, syntax and semantics can be learned using explicit rules, a ...
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Applied Linguistics
Applied linguistics is an interdisciplinary field which identifies, investigates, and offers solutions to language-related real-life problems. Some of the academic fields related to applied linguistics are education, psychology, Communication studies, communication research, information science, natural language processing, anthropology, and sociology. Applied linguistics is a practical use of language. Domain Applied linguistics is an interdisciplinary, interdisciplinary field. Major branches of applied linguistics include bilingualism and multilingualism, conversation analysis, contrastive linguistics, language assessment, literacy, literacies, discourse analysis, language pedagogy, second language acquisition, language planning and language policy, policy, interlinguistics, stylistics (literature), stylistics, language education, language teacher education, forensic linguistics, culinary linguistics, and translation. History The tradition of applied linguistics established ...
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Interlocutor (linguistics)
In linguistics, discourse analysis, and related fields, an interlocutor is a person involved in a conversation or dialogue. Two or more people speaking to one another are each other's interlocutors. The terms ''conversation partner'', ''hearer'', or ''addressee'' are often used interchangeably with ''interlocutor''. According to Paul Grice, the behavior of interlocutors in ordinary conversation is governed by the cooperative principle. See also * Addressee honorific * Clusivity *Common ground (linguistics) * Conversation analysis *Discourse Discourse is a generalization of the notion of a conversation to any form of communication. Discourse is a major topic in social theory, with work spanning fields such as sociology, anthropology, continental philosophy, and discourse analysis. F ... References Linguistics Pragmatics {{pragmatics-stub ...
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Dialogue System
A dialogue system, or conversational agent (CA), is a computer system intended to converse with a human. Dialogue systems employed one or more of text, speech, graphics, haptics, gestures, and other modes for communication on both the input and output channel. The elements of a dialogue system are not defined because this idea is under research, however, they are different from chatbot. The typical GUI wizard engages in a sort of dialogue, but it includes very few of the common dialogue system components, and the dialogue state is trivial. Background After dialogue systems based only on written text processing starting from the early Sixties, the first ''speaking'' dialogue system was issued by the DARPA Project in the US in 1977. After the end of this 5-year project, some European projects issued the first dialogue system able to speak many languages (also French, German and Italian).Alberto Ciaramella, ''A prototype performance evaluation report'', Sundial work package 8000 ...
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