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Intelligent Platform Management Interface
The Intelligent Platform Management Interface (IPMI) is a set of Interface (computing), computer interface specifications for an autonomous computer subsystem that provides management and monitoring capabilities independently of the host system's CPU, firmware (BIOS or UEFI) and operating system. IPMI defines a set of interfaces used by system administrators for out-of-band management of computer systems and monitoring of their operation. For example, IPMI provides a way to manage a computer that may be powered off or otherwise unresponsive by using a network connection to the hardware rather than to an operating system or login shell. Another use case may be installing a custom operating system remotely. Without IPMI, installing a custom operating system may require an System administrator, administrator to be physically present near the computer, insert a DVD or a USB flash drive containing the OS Installation (computer programs)#Installer, installer and complete the installation p ...
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Interface (computing)
In computing, an interface (American English) or interphase (British English, archaic) is a shared boundary across which two or more separate components of a computer system exchange information. The exchange can be between software, computer hardware, peripheral, peripheral devices, User interface, humans, and combinations of these. Some computer hardware devices, such as a touchscreen, can both send and receive data through the interface, while others such as a mouse or microphone may only provide an interface to send data to a given system. Hardware interfaces Hardware interfaces exist in many components, such as the various Bus (computing), buses, Computer data storage, storage devices, other I/O devices, etc. A hardware interface is described by the mechanical, electrical, and logical signals at the interface and the protocol for sequencing them (sometimes called signaling). See also: A standard interface, such as SCSI, decouples the design and introduction of computing ...
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Software
Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital computers in the mid-20th century. Early programs were written in the machine language specific to the hardware. The introduction of high-level programming languages in 1958 allowed for more human-readable instructions, making software development easier and more portable across different computer architectures. Software in a programming language is run through a compiler or Interpreter (computing), interpreter to execution (computing), execute on the architecture's hardware. Over time, software has become complex, owing to developments in Computer network, networking, operating systems, and databases. Software can generally be categorized into two main types: # operating systems, which manage hardware resources and provide services for applicat ...
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Data Center
A data center is a building, a dedicated space within a building, or a group of buildings used to house computer systems and associated components, such as telecommunications and storage systems. Since IT operations are crucial for business continuity, it generally includes redundant or backup components and infrastructure for power supply, data communication connections, environmental controls (e.g., air conditioning, fire suppression), and various security devices. A large data center is an industrial-scale operation using as much electricity as a medium town. Estimated global data center electricity consumption in 2022 was 240–340  TWh, or roughly 1–1.3% of global electricity demand. This excludes energy used for cryptocurrency mining, which was estimated to be around 110 TWh in 2022, or another 0.4% of global electricity demand. The IEA projects that data center electric use could double between 2022 and 2026. High demand for electricity from data centers, incl ...
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Data Center Manageability Interface
Data Center Manageability Interface (DCMI) is a data center system management standard based on the Intelligent Platform Management Interface (IPMI) but designed to be more suitable for data center management: it uses the interfaces defined in IPMI, but minimizes the number of optional interfaces and includes power capping control, among other differences. The DCMI specification was developed at Intel, and first published in 2008. See also * Redfish (specification) The Redfish standard is a suite of specifications that deliver an industry standard protocol providing a RESTful interface for the management of servers, storage, networking, and converged infrastructure. History The Redfish standard has been ... External links DCMI specification revision 1.5Original Intel DCMI white paper, published in 2008 * Networking standards System administration Out-of-band management 2008 establishments {{computing-stub ...
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Remote Virtual Media
In computing, the term remote desktop refers to a software- or operating system feature that allows a personal computer's desktop environment to be run remotely from one system (usually a PC, but the concept applies equally to a server or a smartphone), while being displayed on a separate client device. Remote desktop applications have varying features. Some allow attaching to an existing user's session and "remote controlling", either displaying the remote control session or blanking the screen. Taking over a desktop remotely is a form of remote administration. Overview Remote access can also be explained as the remote control of a computer by using another device connected via the internet or another network. This is widely used by many computer manufacturers and large businesses help desks for technical troubleshooting of their customer's problems. Remote desktop software captures the mouse and keyboard inputs from the local computer (client) and sends them to the remote ...
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KVM Switch
A KVM switch (with KVM being an abbreviation for "keyboard, video, and mouse") is a hardware device that allows a user to control multiple computers from one or more sets of keyboards, video monitors, and mouse. Name Switches to connect multiple computers to one or more peripherals have had multiple names. The earliest name was Keyboard Video Switch (KVS). With the advent of the mouse, the Keyboard, Video and Mouse (KVM) switch became popular. The name was introduced by Remigius Shatas, the founder of Cybex (now Vertiv), a peripheral switch manufacturer, in 1995. Some companies call their switches Keyboard, Video, Mouse and Peripheral (KVMP). Types USB keyboards, mice, and I/O devices are the most common devices connected to a KVM switch. The classes of KVM switches discussed below are based on different types of core technologies, which vary in how the KVM switch handles USB I/O devices—including keyboards, mice, touchscreen displays, etc. (USB-HID = USB Human Int ...
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Serial Over LAN
Serial over LAN (SOL) is a mechanism that enables the input and output of the serial port of a managed system to be redirected over IP on a local area network (LAN). Details On some managed systems, notably blade server systems, the serial ports on the managed computers are not normally connected to a traditional serial port socket. To allow users to access applications on these computers via the serial port, the input/output of the serial port is redirected to the network. For example, a user wishing to access a blade server via the serial port can telnet to a network address and log in. On the blade server the login will be seen as coming through the serial port. SOL is implemented as a payload type under the RMCP+ protocol in IPMI. See also * Console redirection * Emergency Management Services * Intelligent Platform Management Interface The Intelligent Platform Management Interface (IPMI) is a set of Interface (computing), computer interface specifications for an autono ...
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Network Interface Controller
A network interface controller (NIC, also known as a network interface card, network adapter, LAN adapter and physical network interface) is a computer hardware component that connects a computer to a computer network. Early network interface controllers were commonly implemented on expansion cards that plugged into a computer bus. The low cost and ubiquity of the Ethernet standard means that most newer computers have a network interface built into the motherboard, or is contained into a USB-connected dongle, although network cards remain available. Modern network interface controllers offer advanced features such as interrupt and Direct memory access, DMA interfaces to the host processors, support for multiple receive and transmit queues, partitioning into multiple logical interfaces, and on-controller network traffic processing such as the TCP offload engine. Purpose The network controller implements the electronic circuitry required to communicate using a specific physica ...
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Client (computing)
is a computer that gets information from another computer called server in the context of client–server model of computer networks. The server is often (but not always) on another computer system, in which case the client accesses the service by way of a network. A client is a program that, as part of its operation, relies on sending a request to another program or a computer hardware or software that accesses a service made available by a server (which may or may not be located on another computer). For example, web browsers are clients that connect to web servers and retrieve web pages for display. Email clients retrieve email from mail servers. Online chat uses a variety of clients, which vary on the chat protocol being used. Multiplayer video games or online video games may run as a client on each computer. The term "client" may also be applied to computers or devices that run the client software or users that use the client software. A client is part of a cl ...
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Serial Communication
In telecommunication and data transmission, serial communication is the process of sending data one bit at a time, sequentially, over a communication channel or computer bus. This is in contrast to parallel communication, where several bits are sent as a whole, on a link with several parallel channels. Serial communication is used for all long-haul communication and most computer networks, where the cost of cable and difficulty of synchronization make parallel communication impractical. Serial computer buses have become more common even at shorter distances, as improved signal integrity and transmission speeds in newer serial technologies have begun to outweigh the parallel bus's advantage of simplicity (no need for serializer and deserializer, or SerDes) and to outstrip its disadvantages (clock skew, interconnect density). The migration from PCI to PCI Express (PCIe) is an example. Modern high speed serial interfaces such as PCIe send data several bits at a time using m ...
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Local Area Network
A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, campus, or building, and has its network equipment and interconnects locally managed. LANs facilitate the distribution of data and sharing network devices, such as printers. The LAN contrasts the wide area network (WAN), which not only covers a larger geographic distance, but also generally involves Leased line, leased telecommunication circuits or Internet links. An even greater contrast is the Internet, which is a system of globally connected business and personal computers. Ethernet and Wi-Fi are the two most common technologies used for local area networks; historical network technologies include ARCNET, Token Ring, and LocalTalk. Cabling Most wired network infrastructures utilize Category 5 cable, Category 5 or Category 6 cable, Category 6 twisted pair cabling with RJ45 (telecommunications), RJ45 compatible terminations. This medium provides physical ...
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