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Insanely Twisted Shadow Planet
''Insanely Twisted Shadow Planet'' is a shooter puzzle video game developed by Shadow Planet Productions (Fuelcell Games/Gagne International) and published by Microsoft Studios for Xbox 360 and Microsoft Windows. A self-published DRM-free version with soundtrack included was featured in the Humble Indie Bundle 13. Development The game is a collaboration between animator Michel Gagné and game designer Joe Olson and takes inspiration from Gagné's "Insanely Twisted Shadow Puppets", a series of interstitials he did for Nickelodeon in 2005. The two first met when Gagné was giving a workshop for Midway Games in Seattle, and Olson, having seen the Nickelodeon shorts, asked Gagné if he'd be interested in collaborating. Gagné was unfamiliar with the medium, only knowing games up to 1993's ''Doom''; however, he was eager and told Olson that he'd do research and get back to him. Olson, however, saw Gagne's nativity as an asset and told him that he would provide help from the gameplay ...
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Xbox Game Studios
Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, other desktop operating systems, Windows Mobile and other mobile platforms, web-based portals, and other game consoles. Xbox Game Studios, alongside ZeniMax Media and Activision Blizzard, are part of the Microsoft Gaming division led by Phil Spencer (business executive), Phil Spencer, who is chief executive officer of the division. History As Microsoft Games and Microsoft Game Studios (2000–2011) In the early 1990s, Microsoft published a few video games. It published subLOGIC's ''Microsoft Flight Simulator'' and several Microsoft Entertainment Pack compil ...
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Self-publishing
Self-publishing is an author-driven publication of any media without the involvement of a third-party publisher. Since the advent of the internet, self-published usually depends upon digital platforms and print-on-demand technology, ranging from physical books to Ebook, eBooks. Examples include magazines, print-on-demand books, music albums, pamphlets, brochures, video games, video content, artwork, Zine, zines, and web fiction. Self-publishing is an alternative to traditional publishing that has implications for production, cost and revenue, distribution, and public perception. Types In self-publishing authors publish their own work. While it is possible for an author to single-handedly carry out the whole process independently, many authors engage with professionals for specific services as needed (such as editors or cover designers). A growing number of companies offer a one-stop shop where an author can source a whole range of services required to self-publish a book (som ...
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Penny Arcade Expo
PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston, Philadelphia, and Melbourne. Previously, it was also held in San Antonio. PAX was created in 2004 by Jerry Holkins and Mike Krahulik, the authors of the ''Penny Arcade'' webcomic, because they wanted to attend a show exclusively for gaming. The shows include a keynote speech from an industry insider, game-culture inspired concerts, panels on game topics, exhibitor booths from both independent and major game developers and publishers, a LAN party multiplayer, tabletop gaming tournaments, and video game freeplay areas. History The first Penny Arcade Expo was held on , at the Meydenbauer Center, and was attended by about 3,300 people. Renamed PAX, it became an annual event. Attendance grew rapidly, topping 9,000 in 2005 and 19,000 in 2006. Outgrowing the Meydenbauer Center, the event moved to the Washing ...
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Informa
Informa plc is a British publishing, business intelligence, and exhibitions group based in London, England. It is listed on the London Stock Exchange and is a constituent of the FTSE 100 Index. It has offices in 30 countries and around 12,000 employees. Informa owns numerous brands including Fan Expo, VidCon, Cannes Lions International Festival of Creativity, CRC Press, Routledge, and Taylor & Francis. History Informa itself was created in 1998 by the merger of IBC Group plc (formerly International Business Communications) and LLP Group plc (publisher of '' Lloyd's List''). Since then Informa has expanded considerably, including a 2003 purchase of '' PJB'' publisher PJB, 2004 merger with the publishing company Taylor & Francis and a 2005 acquisition of IIR Holdings, a human capital development company, for £768 million. In October 2006, the company was approached by Springer Science and Business Media in a takeover bid, but in early November the Informa board rejecte ...
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Game Developer (website)
''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print magazine '' Game Developer'' prior to the latter's closure in 2013. Site sections ''Game Developer'' publishes daily news, features like post-game post-mortems and critical essays from developers, and user-submitted blog posts. The articles can be filtered by topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) and category (Programming, Art, Audio, Design, Production, Biz (Business)/Marketing). The site has an online storefront for books on game design, RSS feeds and the website's Twitter account. The site also has a section for users to apply for contracted work and open positions at various development studios. Trade Center Resource While it does post news found on typical video game websites, ''Game Develop ...
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Google
Google LLC (, ) is an American multinational corporation and technology company focusing on online advertising, search engine technology, cloud computing, computer software, quantum computing, e-commerce, consumer electronics, and artificial intelligence (AI). It has been referred to as "the most powerful company in the world" by the BBC and is one of the world's List of most valuable brands, most valuable brands. Google's parent company, Alphabet Inc., is one of the five Big Tech companies alongside Amazon (company), Amazon, Apple Inc., Apple, Meta Platforms, Meta, and Microsoft. Google was founded on September 4, 1998, by American computer scientists Larry Page and Sergey Brin. Together, they own about 14% of its publicly listed shares and control 56% of its stockholder voting power through super-voting stock. The company went public company, public via an initial public offering (IPO) in 2004. In 2015, Google was reorganized as a wholly owned subsidiary of Alphabet Inc. Go ...
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YouTube
YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim who were three former employees of PayPal. Headquartered in San Bruno, California, it is the second-most-visited website in the world, after Google Search. In January 2024, YouTube had more than 2.7billion monthly active users, who collectively watched more than one billion hours of videos every day. , videos were being uploaded to the platform at a rate of more than 500 hours of content per minute, and , there were approximately 14.8billion videos in total. On November 13, 2006, YouTube was purchased by Google for $1.65 billion (equivalent to $ billion in ). Google expanded YouTube's business model of generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by and for YouTube. It also offers YouTube Premium, a paid subs ...
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Doom (1993 Video Game)
''Doom'' is a 1993 first-person shooter, first-person shooter game developed and published by id Software for MS-DOS. It is the first installment in the Doom (franchise), ''Doom'' franchise. The player player character, assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its Final boss (video games), final boss. It is an early example of 3D computer graphics, 3D graphics in video games, and has enemies and objects as 2D images, a technique sometimes referred to as 2.5D graphics. ''Doom'' was the third major independent release by id Software, after ''Commander Keen'' (1990–1991) and ''Wolfenstein 3D'' (1992). In May 1992, id started developing a darker game focused on fighting demons with technology, using a new 3D game engine from the lead programmer, John Carmack. ...
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Midway Games
Midway Games Inc. (formerly Midway Manufacturing and Bally Midway, and commonly known simply as Midway) was an American video game company that existed from 1958 to 2010. Midway's franchises included ''Mortal Kombat'', ''Rampage (franchise), Rampage'', ''Spy Hunter'', ''NBA Jam'', ''Cruis'n'' and ''NFL Blitz''. Midway also acquired the rights to video games that were originally developed by WMS Industries and Atari Games, such as ''Defender (1981 video game), Defender'', ''Joust (video game), Joust'', ''Robotron: 2084'', ''Gauntlet (series), Gauntlet'' and the ''Rush (video game series), Rush'' series. The company was founded as Midway Manufacturing in 1958, as an amusement game manufacturer. The company was then purchased by Bally Manufacturing in 1969. In 1973, Midway moved into the interactive entertainment industry, Video game developer, developing and video game publisher, publishing arcade game, arcade video games. The company scored its first mainstream hit with the U.S. ...
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Enthusiast Gaming
Enthusiast Gaming Holdings Inc. is a Canadian digital media company specializing in video game journalism. Founded in 2014 by entrepreneur Menashe Kestenbaum, the company owned the websites ''Destructoid'' and ''Escapist Magazine'' from 2014 to September 2022, as well the gaming convention Enthusiast Gaming Live Expo (EGLX). The company went public on the TSX Venture Exchange in October 2018. In January 2020, the company's listing moved to the Toronto Stock Exchange. The company was also trading on the Nasdaq from April 2021 to October 2023. Enthusiast Gaming owns a number of websites and runs an annual convention in Toronto. Brands Websites * ''DiabloII Net & Wiki'' (acquired 2018) * ''Gaming Street'' (founded 2019) * ''Planet Destiny'' (acquired 2019) * Steel Media (''Pocket Gamer'') (acquired 2019) * The Sims Resource (acquired 2019) * Omnia Media (acquired 2020) * Vedatis (''Icy Veins'') (acquired 2021) * Tabwire (''Tabstats'') (acquired 2021) * ''GameKnot'' (acquired 2 ...
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The Escapist (magazine)
''The Escapist'' (formerly known as ''Escapist Magazine'') is an American video game website and online magazine. First published as a weekly online magazine by Themis Media on July 12, 2005, ''The Escapist'' eventually pivoted to a traditional web journalism format. In 2018, ''Escapist Magazine'' launched Volume Two, a rehauled website in conjunction with its purchase by Enthusiast Gaming. The site name reverted to ''The Escapist'' in April 2020. Gamurs Group acquired the site in September 2022. The company's entire video production team resigned to form '' Second Wind'' in November 2023 after editor-in-chief Nick Calandra was fired. History 2005–2011: Founding and popularity ''The Escapist'' was conceived as a PDF-format magazine by Themis Media, whose president Alexander Macris had previously found success with its sister site WarCry Network. Editor-in-chief Julianne Greer had not been involved in the gaming industry before ''The Escapist'', and had a background in mark ...
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Nickelodeon
Nickelodeon (nicknamed Nick) is an American pay television channel and the flagship property of the Nickelodeon Group, a sub-division of the Paramount Media Networks division of Paramount Global. Launched on April 1, 1979, as the first cable channel for children, it is primarily aimed at children and adolescents aged 2 to 17, along with a broader family audience through its programming blocks. The channel began as a test broadcast on December 1, 1977, as part of QUBE, an early cable television system broadcast locally in Columbus, Ohio. On April 1, 1979, the channel was renamed Nickelodeon and launched to a new nationwide audience, with '' Pinwheel'' as its inaugural program. The network was initially commercial-free and remained without advertising until 1984. Nickelodeon gained a rebranding in programming and image that year, and its ensuing success led to it and its sister networks MTV and VH1 being sold to Viacom in 1985. Nickelodeon began expanding as a franchis ...
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