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Imperial Entanglements
''Star Wars Miniatures Battles'' is a tabletop wargame produced by West End Games in 1989. Publication history The game was first produced by West End Games in 1989 and republished in a 2nd edition version in 1990. West End Games lost the license to produce any more "Star Wars" games in 1999, and the license was subsequently picked up by Wizards of the Coast the following year. Star Wars Miniatures Battles should not be confused with WOTC's Star Wars Miniatures. ''Star Wars Miniatures Battles'' core rulebook was written by Stephen Crane and Paul Murphy, published by West End Games in January 1989. The rules included are for playing battles using the metal miniatures produced by West End Games. The stats included in the book can be easily converted to use with its Star Wars: The Roleplaying Game, ''Star Wars'' role-playing game The ''Star Wars Miniatures Battles Companion'', published in 1994, was the first supplement and added vehicle rules and flight rules to the game. It also i ...
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Tabletop Wargame
A board wargame is a wargame with a set playing surface or board game, board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, or Military simulation, war games) developed in 1950s in games, 1954 following the publication and commercial success of ''Tactics (game), Tactics''.. The board wargaming hobby continues to enjoy a sizeable following, with a number of List of wargame publishers, game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield. In the United States, commercial board wargames (often shortened to "wargames" for brevity) were popularized in the early 1970s. Elsewhere, notably Great Britain where miniatures had evolved its own commercial hobby, a smaller following developed. The genre is still known for a number of common game-play conventions (or game mechanics) that were developed ...
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Australian Realms
''Australian Realms'' was an Australian magazine featuring role-playing games (RPGs). Its first issue was published in 1988 by Planar Games at Willeton, Western Australia with Corey Swallow as editor and Mark Hendley as assistant editor. The publication had the following regular columns: Reviews, Letters, Monster Gallery, and News. Featured articles of the magazine included a spoof comic strip of the Dungeons and Dragons (DnD) games called “The Adventures of the A-Team” as well as a series about the Shadowrun tabletop game and the world of Unae. Notable games also covered were the following: Masque of the Red Death (Ravenloft), The Risen, and The Complete Book of Elves. Australian Realms contributors included Kyla Ward, Ditmar Award The Ditmar Award (formally the Australian SF ("Ditmar") Award; formerly the "Australian Science Fiction Achievement Award") has been awarded annually since 1969 at the Australian National Science Fiction Convention (the "Na ...
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Star Wars Games
Over one hundred video games based on the ''Star Wars'' franchise have been released, dating back to some of the earliest home consoles. Some are based directly on films while others rely heavily on the ''Star Wars'' Expanded Universe. ''Star Wars'' games have gone through three significant development eras: early licensed games (1979–1993), games developed after the creation of LucasArts (1993–2013), and games created after the closure of LucasArts (2014–present), which are currently licensed to Electronic Arts, and include an ''EA Star Wars'' logo. The first ''Star Wars'' games were developed by a variety of companies after ''Star Wars'' creator George Lucas licensed the rights to ''Star Wars'' video games; several of these games were released under the "Lucasfilm Games" banner. Early licensed games, released during the 8-bit and 16-bit eras of gaming, barely featured any kind of narrative, and many were action titles that either retold the stories of the original tril ...
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Science Fiction Board Wargames
Science is a systematic discipline that builds and organises knowledge in the form of testable hypotheses and predictions about the universe. Modern science is typically divided into twoor threemajor branches: the natural sciences, which study the physical world, and the social sciences, which study individuals and societies. While referred to as the formal sciences, the study of logic, mathematics, and theoretical computer science are typically regarded as separate because they rely on deductive reasoning instead of the scientific method as their main methodology. Meanwhile, applied sciences are disciplines that use scientific knowledge for practical purposes, such as engineering and medicine. The history of science spans the majority of the historical record, with the earliest identifiable predecessors to modern science dating to the Bronze Age in Egypt and Mesopotamia (). Their contributions to mathematics, astronomy, and medicine entered and shaped the Greek natural philo ...
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Origins Award Winners
Origin(s) or The Origin may refer to: Arts, entertainment, and media Comics and manga * ''Origin'' (comics), a Wolverine comic book mini-series published by Marvel Comics in 2002 * ''The Origin'' (Buffy comic), a 1999 ''Buffy the Vampire Slayer'' comic book series * Origins (''Judge Dredd'' story), a major ''Judge Dredd'' storyline running from 2006 through 2007 * ''Origin'' (manga), a 2016 manga by Boichi * '' Mobile Suit Gundam: The Origin'', a 2002 manga by Yoshikazu Yasuhiko * '' Wolverine: Origins'', a Marvel Comics series * '' Atharva – The Origin'', a 2022 Indian superhero comic Films * ''Origin'' (film), a 2023 film written and directed by Ava DuVernay * '' Origin: Spirits of the Past'', a 2006 anime movie also known as ''Gin-iro no Kami no Agito'' * '' X-Men Origins: Wolverine'', a 2009 superhero film, prequel to the ''X-Men'' film trilogy * ''Out of Darkness'' (2022 film), originally titled ''The Origin'', a British horror film directed by Andrew Cumming Tel ...
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Miniature Wargames
A miniature wargame is a type of wargame in which military units are represented by Miniature model (gaming), miniature physical models on a model battlefield. Miniature wargames are played using Toy soldier, model soldiers, vehicles, and artillery on a model battlefield, with the primary appeal being recreational rather than functional. Miniature wargames are played on custom-made battlefields, often with modular terrain, and abstract scaling is used to adapt real-world ranges to the limitations of table space. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is immersion, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out. Models' dimensions and positioning are crucial for measuring distances during gameplay. Issues concerning sc ...
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Board Games Introduced In 1989
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Game board **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software tool ...
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Future Plc
Future plc is a British publishing company. It was started in 1985 by Chris Anderson (entrepreneur), Chris Anderson. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded by Chris Anderson (entrepreneur), Chris Anderson as Future Publishing in Somerton, Somerset, England, with the sole magazine ''Amstrad Action'' in 1985. An early innovation was the inclusion of free software on magazine covers. It acquired GP Publications and established what would become Future US in 1994. Anderson sold the company to Pearson plc for £52.7m in 1994, but bought it back in 1998, for £142 million. The company was Initial public offering, floated on the London Stock Exchange in 1999. Anderson left the company in 2001. In 2004, the company was accused of corruption when it published positive reviews for the video game ''Driver 3'' in two of its owned magazines, ''Xbox World'' and ''PSM3, PSM2''. 2012–2015 Futu ...
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Challenge (game Magazine)
''Challenge'' was a role-playing game magazine published by Game Designers' Workshop (GDW) between 1986 and 1996. Publication history In 1984, Game Designers' Workshop's original magazine '' Journal of the Travellers Aid Society'' (JTAS) ended with Issue 24, but there had already been an announcement in Issue 22 that a new and as yet unnamed magazine would replace it. The new magazine would feature a larger format (8.5"×11") to allow for printing of things such as deck plans or sector maps that would not fit in the smaller ''JTAS'' format. It would also add coverage of GDW's new release '' Twilight 2000'' and other GDW games. The new bimonthly periodical, ''Challenge'', appeared in 1986; to maintain continuity for the '' Traveller'' fans (and ''JTAS'' subscribers), the first issue was numbered Issue 25, rather than starting again with Issue 1. Also to maintain continuity, ''Challenge'' featured a separate section labeled "Journal of the Travellers' Aid Society", which covered '' ...
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West End Games
West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars'', ''Paranoia'', '' Torg'', ''DC Universe'', and '' Junta''. History Scott Palter received a JD from Stanford in 1972 and joined the New York State Bar before he began work at the family firm, Bucci Imports. Drawing on this financial connection, Palter was able to found West End Games, named after the bar in which the meeting that finalized its founding occurred: the West End Bar near Columbia University. Initially a producer of board wargames, In 1983, Palter hired Ken Rolston, Eric Goldberg and Greg Costikyan as game designers, and WEG's focus turned away from traditional wargames. Costikyan's 1983 game '' Bug-Eyed Monsters'' brought WEG into the science-fiction and fantasy genres. Then Costikyan and Goldberg brought Palter a manuscript fo ...
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Origins Award
The Origins Awards are American awards for outstanding work in the gaming industry. They are presented by the Game Manufacturers Association (GAMA) at the Origins Game Fair on an annual basis for games released in the preceding year. For example, the 1979 awards were given at the 1980 game fair. Award categories include board games, card games, tabletop role-playing games, strategy games, and game accessories. History History of Categories The Origins Awards were initially presented at the Origins Game Fair in five categories: ''Best Professional Game'', ''Best Amateur Game'', ''Best Professional Magazine'', ''Best Amateur Magazine'' and ''Adventure Gaming Hall of Fame''. Since the first ceremony, the game categories have widened to include Board games (Traditional, Historical and Abstract), Card games (Traditional and Trading), Miniature wargaming (Historical, Science Fiction and Fantasy), Role-playing games and play-by-mail games. There are additional categories for Graphic D ...
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White Wolf Magazine
''White Wolf'' was a game magazine, published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné; ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would still be independent even though the company was now involved in role-playing game publication. The name of the magazine was changed to ''White Wolf: Inphobia'' as of issue #50 (1995), but the magazine was ultimately cancelled with issue #57. Reception ''White Wolf'' won the Origins Award for "Best Professional Adventure Gaming Magazin ...
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