IEEE Congress On Evolutionary Computation
The IEEE Congress on Evolutionary Computation (CEC) is one of the largest and most important conferences within evolutionary computation (EC), the other conferences of similar importance being Genetic and Evolutionary Computation Conference (GECCO), Parallel Problem Solving from Nature (PPSN) and EvoStar (which comprises EuroGP, EvoApplications, EvoCOP, and EvoMUSART). CEC, which is organized by the IEEE Computational Intelligence Society in cooperation with the Evolutionary Programming Society, covers most subtopics of EC, such as evolutionary robotics, multiobjective optimization, evolvable hardware, theory of evolutionary computation, and evolutionary design. Papers can also be found that deal with topics that are related to rather than part of EC, such ant colony optimization, swarm intelligence, and quantum computing Quantum computing is a type of computation whose operations can harness the phenomena of quantum mechanics, such as superposition, interference, an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Evolutionary Computation
In computer science, evolutionary computation is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms. In technical terms, they are a family of population-based trial and error problem solvers with a metaheuristic or stochastic optimization character. In evolutionary computation, an initial set of candidate solutions is generated and iteratively updated. Each new generation is produced by stochastically removing less desired solutions, and introducing small random changes. In biological terminology, a population of solutions is subjected to natural selection (or artificial selection) and mutation. As a result, the population will gradually evolve to increase in fitness, in this case the chosen fitness function of the algorithm. Evolutionary computation techniques can produce highly optimized solutions in a wide range of problem settings, making them ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Genetic And Evolutionary Computation Conference
The Genetic and Evolutionary Computation Conference (GECCO) is the premier conference in the area of genetic and evolutionary computation. GECCO has been held every year since 1999, when it was first established as a recombination of the International Conference on Genetic Algorithms (ICGA) and the Annual Genetic Programming Conference (GP). GECCO presents the latest high-quality results in genetic and evolutionary computation. Topics of interest include: genetic algorithms, genetic programming, evolution strategies, evolutionary programming, estimation of distribution algorithms, memetic algorithms, hyper-heuristics, evolutionary robotics, evolvable hardware, artificial life, ant colony optimization algorithms, swarm intelligence, artificial immune systems, digital entertainment technologies, evolutionary art, evolutionary combinatorial optimization, metaheuristics, evolutionary multi-objective optimization, evolutionary machine learning, search-based software engine ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Parallel Problem Solving From Nature
Parallel Problem Solving from Nature, or PPSN, is a research conference focusing on the topic of natural computing. Other conferences in the area include the ACM Genetic and Evolutionary Computation Conference (GECCO), the IEEE Congress on Evolutionary Computation (CEC) and EvoStar (Evo*). In 2020 PPSN got a CORE rank of A, corresponding to an ''"excellent conference, and highly respected in a discipline area"''. History The idea behind PPSN emerged around 1989-1990 when Bernard Manderick, Reinhard Männer, Heinz Mühlenbein, and Hans-Paul Schwefel, realised they shared a common field of study that was not covered by the conferences on Operations Research, Physics, or Computer Science they attended regularly. The field of Genetic Algorithms had already been established in the form of the ICGA conference in 1985, but the "fathers" of PPSN wanted a wider focus, with algorithms that included problem solving, parallel computing and the use of natural metaphors (such as ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
EvoStar
EvoStar, or Evo*, is an international scientific event devoted to evolutionary computation held in Europe. Its structure has evolved over time and it currently comprises four conferences: EuroGP the annual conference on Genetic Programming, EvoApplications, the International Conference on the Applications of Evolutionary Computation, EvoCOP, European Conference on Evolutionary Computation in Combinatorial Optimisation, and EvoMUSART, the International Conference on Computational Intelligence in Music, Sound, Art and Design. According to a 2016 study EvoApplications is a Q1 conference, while EuroGP and EvoCOP are both Q2. In 2021, EuroGP, EvoApplications and EvoCOP obtained a CORE rank B. Other conferences in the area include the ACM Genetic and Evolutionary Computation Conference (GECCO), the IEEE Congress on Evolutionary Computation (CEC) and the bi-annual Parallel Problem Solving from Nature (PPSN). History Originally run under the name of EvoWorkshops, the event was an outcom ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
IEEE Computational Intelligence Society
The Institute of Electrical and Electronics Engineers (IEEE) is a 501(c)(3) professional association for electronic engineering and electrical engineering (and associated disciplines) with its corporate office in New York City and its operations center in Piscataway, New Jersey. The mission of the IEEE is ''advancing technology for the benefit of humanity''. The IEEE was formed from the amalgamation of the American Institute of Electrical Engineers and the Institute of Radio Engineers in 1963. Due to its expansion of scope into so many related fields, it is simply referred to by the letters I-E-E-E (pronounced I-triple-E), except on legal business documents. , it is the world's largest association of technical professionals with more than 423,000 members in over 160 countries around the world. Its objectives are the educational and technical advancement of electrical and electronic engineering, telecommunications, computer engineering and similar disciplines. History Origins ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Evolutionary Programming Society
Evolution is change in the heredity, heritable Phenotypic trait, characteristics of biological populations over successive generations. These characteristics are the Gene expression, expressions of genes, which are passed on from parent to offspring during reproduction. Genetic variability, Variation tends to exist within any given population as a result of genetic mutation and genetic recombination, recombination. Evolution occurs when evolutionary processes such as natural selection (including sexual selection) and genetic drift act on this variation, resulting in certain characteristics becoming more common or more rare within a population. The evolutionary pressures that determine whether a characteristic is common or rare within a population constantly change, resulting in a change in heritable characteristics arising over successive generations. It is this process of evolution that has given rise to biodiversity at every level of biological organisation, including the l ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Evolutionary Robotics
Evolutionary robotics is an embodied approach to Artificial Intelligence (AI) in which robots are automatically designed using Darwinian principles of natural selection. The design of a robot, or a subsystem of a robot such as a neural controller, is optimized against a behavioral goal (e.g. run as fast as possible). Usually, designs are evaluated in simulations as fabricating thousands or millions of designs and testing them in the real world is prohibitively expensive in terms of time, money, and safety. An evolutionary robotics experiment starts with a population of randomly generated robot designs. The worst performing designs are discarded and replaced with mutations and/or combinations of the better designs. This evolutionary algorithm continues until a prespecified amount of time elapses or some target performance metric is surpassed. Evolutionary robotics methods are particularly useful for engineering machines that must operate in environments in which humans have limit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Multiobjective Optimization
Multi-objective optimization (also known as multi-objective programming, vector optimization, multicriteria optimization, multiattribute optimization or Pareto optimization) is an area of multiple criteria decision making that is concerned with mathematical optimization problems involving more than one objective function to be optimized simultaneously. Multi-objective optimization has been applied in many fields of science, including engineering, economics and logistics where optimal decisions need to be taken in the presence of trade-offs between two or more conflicting objectives. Minimizing cost while maximizing comfort while buying a car, and maximizing performance whilst minimizing fuel consumption and emission of pollutants of a vehicle are examples of multi-objective optimization problems involving two and three objectives, respectively. In practical problems, there can be more than three objectives. For a nontrivial multi-objective optimization problem, no single soluti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Evolvable Hardware
Evolvable hardware (EH) is a field focusing on the use of evolutionary algorithms (EA) to create specialized electronics without manual engineering. It brings together reconfigurable hardware, evolutionary computation, fault tolerance and autonomous systems. Evolvable hardware refers to hardware that can change its architecture and behavior dynamically and autonomously by interacting with its environment. Introduction In its most fundamental form an evolutionary algorithm manipulates a population of individuals where each individual describes how to construct a candidate circuit. Each circuit is assigned a fitness, which indicates how well a candidate circuit satisfies the design specification. The evolutionary algorithm uses stochastic operators to evolve new circuit configurations from existing ones. Done properly, over time the evolutionary algorithm will evolve a circuit configuration that exhibits desirable behavior. Each candidate circuit can either be simulated or physical ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Theory Of Evolutionary Computation
A theory is a rational type of abstract thinking about a phenomenon, or the results of such thinking. The process of contemplative and rational thinking is often associated with such processes as observational study or research. Theories may be scientific, belong to a non-scientific discipline, or no discipline at all. Depending on the context, a theory's assertions might, for example, include generalized explanations of how nature works. The word has its roots in ancient Greek, but in modern use it has taken on several related meanings. In modern science, the term "theory" refers to scientific theories, a well-confirmed type of explanation of nature, made in a way consistent with the scientific method, and fulfilling the criteria required by modern science. Such theories are described in such a way that scientific tests should be able to provide empirical support for it, or empirical contradiction ("falsify") of it. Scientific theories are the most reliable, rigorous, and compr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Evolutionary Design
Evolutionary design, continuous design, evolutive design, or incremental design is directly related to any modular design application, in which components can be freely substituted to improve the design, modify performance, or change another feature at a later time. Informatics In particular, it applies (with the name continuous design) to software development. In this field it is a practice of creating and modifying the design of a system as it is developed, rather than purporting to specify the system completely before development starts (as in the waterfall model). Continuous design was popularized by extreme programming. Continuous design also uses test driven development and refactoring. Martin Fowler wrote a popular book called ''Refactoring'', as well as a popular article entitled "Is Design Dead?", that talked about continuous/evolutionary design. James Shore wrote an article in IEEE titled "Continuous Design". Industrial design Modular design states that a product i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Ant Colony Optimization
In computer science and operations research, the ant colony optimization algorithm (ACO) is a probabilistic technique for solving computational problems which can be reduced to finding good paths through graphs. Artificial ants stand for multi-agent methods inspired by the behavior of real ants. The pheromone-based communication of biological ants is often the predominant paradigm used. Combinations of artificial ants and local search algorithms have become a method of choice for numerous optimization tasks involving some sort of graph, e.g., vehicle routing and internet routing. As an example, ant colony optimization is a class of optimization algorithms modeled on the actions of an ant colony. Artificial 'ants' (e.g. simulation agents) locate optimal solutions by moving through a parameter space representing all possible solutions. Real ants lay down pheromones directing each other to resources while exploring their environment. The simulated 'ants' similarly record ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |