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Hollow World
The flexibility of the ''Dungeons & Dragons'' (''D&D'') game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which ''D&D'' games can be based; of these, the ''Forgotten Realms'', an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Asian, Central American, swashbuckling, horror and even spaceflight themes. These are official ''D&D'' campaign settings that have been published or licensed by TSR or WotC. ''Theros'' and ''Ravnica (Magic: The Gathering), Ravnica'' originated in the ''Magic: The Gathering'' franchise, another property of WotC. A number of the settings here are no longer published or officially licensed, though all have active fan bases. ''Birt ...
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Blackmoor (campaign Setting)
Blackmoor is a fantasy role-playing game campaign setting generally associated with the game ''Dungeons & Dragons''. It originated in the early 1970s as the personal setting of Dave Arneson, the co-creator of ''Dungeons & Dragons'', as an early testing ground for what would become ''D&D''. Early history Blackmoor began as a development of David Wesely's "Braunstein (game), Braunstein" games following Duane Jenkins' Brownstone (Old West) variant and Arneson's own wargaming sessions, into which he had begun to introduce fantasy elements. Initially inspired by Conan novels and gothic horror, Arneson expanded the setting around the eponymous town, castle, and multi-level dungeon using ideas borrowed from ''The Lord of the Rings'' and ''Dark Shadows'' and made use of the Fantasy Supplement rules from the ''Chainmail (game), Chainmail'' game. Blackmoor was a campaign centered on individual player characters capable of continuing progressions, which encouraged cooperative play to suc ...
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Planescape
''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by David Cook (game designer), Zeb Cook, and published by TSR, Inc., TSR in 1994. Description ''Planescape'' encompasses numerous Plane (Dungeons & Dragons), planes of existence, creating an entire cosmology called the Great Wheel, which was originally developed in the 1987 ''Manual of the Planes'' by Jeff Grubb. This includes many of the other ''Dungeons & Dragons'' worlds, linking them via inter-dimensional magical portals. Cosmology The ''Dungeons & Dragons'' cosmology as reflected in ''Planescape'' consists of a number of planes, which can be divided into the following regions: * The Inner Planes (representing planes of elemental nature, such as Water, Earth, Fire, and Air, as well as the Positive and Negative energy planes) * The Plane (Dungeons & Dragons)#Ethereal Plane, Ethereal Plane * The Prime Material Plane * The Plane (Dungeons & Dragons)#Astral Plane, Astral Plan ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules (TSR). It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game ''Chainmail (game), Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, which also deeply influenced video games, especially the Role-playing video game, role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures wi ...
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Radiant Citadel
Radiant may refer to: Computers, software, and video games * GtkRadiant, a level editor created by id Software for their games * Radiant AI, a technology developed by Bethesda Softworks for ''The Elder Scrolls'' games * Radiant, the team that opposes ''Dire'' on ''Dota 2'' Music * ''Radiant'' (Atlantic Starr album), 1981 * ''Radiant'' (Iris album), 2014 Ships * HMS ''Radiant'' (1916), a destroyer of the British Royal Navy launched in 1916 and sold in 1920 * USS ''Radiant'', the name of more than one United States Navy ship * ''Radiant'' (yacht), a 2009 Lürssen built yacht Others * Radiant heat, or thermal radiation, electromagnetic radiation emitted from the surface of an object which is due to the object's temperature * Radiant heating, a technology for heating indoor and outdoor areas * Radiant (Kitchen manufacturer), an Australian manufacturer of products for kitchens and laundries * Radiant (meteor shower), the apparent origin point of meteors in a meteor shower * ''R ...
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Strixhaven
''Strixhaven: School of Mages'' is a '' Magic: The Gathering'' expansion set. It is not part of a block. The set was released in April 2021. Setting The plane of Arcavios and its magical university Strixhaven were "created from scratch by the world-building team" for the 2021 ''Strixhaven: School of Mages'' post-block ''Magic'' set expansion. ''Dot Esports'' highlighted that Wizards of the Coast "made substantial efforts to make the colleges of ''Strixhaven'' feel distinct from their Ravnican counterparts. This was accomplished by leaning into the tension between each color pair, leading to conflicts between and within colleges. ..Within each college are two separate philosophies that students can align with. ..The team created a magic system that applies specific forms of spellcasting and philosophies to each college". Colleges of Strixhaven Strixhaven's colleges were founded by five Elder Dragons. Each college is defined by two color philosophies and "each college has t ...
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