Hocus Pocus (video Game)
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Hocus Pocus (video Game)
3D Realms is an American video game publisher and video game developer, developer originally based in Garland, Texas and currently based in Aalborg, Denmark. It was founded in 1987 as Apogee Software by Scott Miller (entrepreneur), Scott Miller to publish his game ''Kroz, Kingdom of Kroz''. Prior to Apogee's founding, Miller had released a few games he had developed himself, as well as a couple "packs" of games developed by himself and others, under a shareware distribution model whereby the games were distributed for free in return for donations. These games were inconsistently marketed under the name Apogee Software Productions, though after the company was founded they were sold under the Apogee Software name. Miller found that the standard shareware model was not viable for his games such as ''List of minor Apogee Software video games#Beyond the Titanic, Beyond the Titanic'' (1986) and ''List of minor Apogee Software video games#Supernova, Supernova'' (1987), and beginning with ...
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3D Realms
3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game '' Kingdom of Kroz''. In the late 1980s and early 1990s, the company popularized a distribution model where each game consists of three episodes, with the first given away free as shareware and the other two available for purchase. '' Duke Nukem'' was a major franchise created by Apogee to use this model, and Apogee published Commander Keen and Wolfenstein 3D the same way. Apogee began using the brand name 3D Realms for its 3D games in 1994, and in 1996 rebranded the company itself to 3D Realms to focus on traditionally-published 3D titles. ''Duke Nukem 3D'' (1996) was released under this name to great success. 3D Realms largely ceased its publishing and development operations afterwards to focus on two extensively delayed games: ''Prey'' (2006), which was under devel ...
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Terminal Velocity (video Game)
''Terminal Velocity'' is a 1995 shooter video game originally developed by Terminal Reality and published by 3D Realms for DOS and Windows 95, and MacSoft for Mac OS. It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators. It is known for its fast, high-energy action sequences, compared to flight simulators of the time. The game received generally positive reviews. Critics often compared it to ''Descent'' and praised its graphics, although some were turned off by what they thought to be the gameplay's lack of depth. Terminal Reality also developed a similar game, '' Fury3'', published that same year by Microsoft. It uses the same game engine and basic game mechanics, but was designed to run natively on the new Windows 95 operating system, leading it to be described as essentially the Windows version of ''Terminal Velocity''. Gameplay ''Terminal Velocity'' is a combat flight simulator. The player's craft has no inertia, meaning its ...
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Softdisk
Softdisk was a computer program, software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly owned by paper magazine ''Softalk'' at founding, but survived its demise. The company has been known by a variety of names, including ''Softdisk Magazette'', ''Softdisk Publishing'', ''Softdisk, Inc.'', ''Softdisk Internet Services'', ''Softdisk, L.L.C.'', and ''Magazines On Disk''. Softdisk is the former workplace of several of the founders of id Software. Publications Publications included ''Softdisk (disk magazine), Softdisk'' for the Apple II; ''Loadstar (magazine), Loadstar'' for the Commodore 64; ''Big Blue Disk'' (later ''On Disk Monthly'' and ''Softdisk PC''), ''The Gamer’s Edge'', and ''PC Business Disk'' for the IBM PC; ''Diskworld'' (later ''Softdisk for Mac'') and ''DTPublisher'' (specializing in desktop publishing) for t ...
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Disk Magazine
A disk magazine, colloquially known as a diskmag or diskzine, is a magazine that is distributed in electronic form to be read using computers. These had some popularity in the 1980s and 1990s as periodicals distributed on floppy disk, hence their name. The rise of the Internet in the late 1990s caused them to be superseded almost entirely by online publications, which are sometimes still called "diskmags" despite the lack of physical disks. Defining characteristics A unique and defining characteristic about a diskmag in contrast to a typical ASCII "zine" or "t-file" (or even "g-file") is that a diskmag usually comes housed as an executable program file that will only run on a specific hardware platform. A diskmag tends to have an aesthetically appealing and custom graphical user interface (or even interfaces), background music and other features that take advantage of the hardware platform the diskmag was coded for. Diskmags have been written for many platforms, ranging f ...
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Aeon Of Ruin
The word aeon , also spelled eon (in American and Australian English), originally meant "life", "vital force" or "being", "generation" or "a period of time", though it tended to be translated as "age" in the sense of "ages", "forever", "timeless" or "for eternity". It is a Latin transliteration from the ancient Greek word ('), from the archaic (') meaning "century". In Greek, it literally refers to the timespan of one hundred years. A cognate Latin word ' (cf. ) for "age" is present in words such as ''eternal'', ''longevity'' and ''mediaeval''. Although the term aeon may be used in reference to a period of a billion years (especially in geology, cosmology and astronomy), its more common usage is for any long, indefinite period. Aeon can also refer to the four aeons on the geologic time scale that make up the Earth's history, the Hadean, Archean, Proterozoic, and the current aeon, Phanerozoic. Astronomy and cosmology In astronomy, an aeon is defined as a billion years (109 ye ...
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Slipgate Ironworks
Slipgate Ironworks ApS (formerly Interceptor Entertainment ApS and Slipgate Studios ApS) is a Danish video game developer based in Aalborg, founded in 2010 by Frederik Schreiber. History Interceptor Entertainment was founded in 2010 by managing director Frederik Schreiber, at the time based in Herning. The company's first project was '' Duke Nukem 3D: Reloaded'', a fan remake of ''Duke Nukem 3D'' announced in October 2010 but put on hold in September 2011. In February 2014, Interceptor teased a new game titled ''Duke Nukem: Mass Destruction''. In response, Gearbox Software, the owners of the ''Duke Nukem'' trademark, filed a lawsuit against the company. The game's name was changed to '' Bombshell'' by May. In March 2014, Interceptor part-owner SDN Invest acquired 3D Realms. In September 2016, Interceptor and 3D Realms announced '' Rad Rodgers'', a platform game running on Unreal Engine 4 and starring the title character and his console-come-to-life friend Dusty (voiced by Jo ...
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Prey 2
''Prey 2'' was a cancelled first-person shooter video game to be published by Bethesda Softworks and planned as a sequel to the 2006 video game ''Prey''. Though ''Prey 2'' was announced by 3D Realms in 2006, a few months after release of the first game, development work at Human Head Studios did not begin in earnest until 2009, after the rights for ''Prey'' had transferred from 3D Realms ultimately to ZeniMax Media, the parent company of Bethesda. Bethesda formally announced their title in early 2011, which revealed a change of the player's main character and of gameplay to a more open world game. Human Head quietly ceased development on the game in late 2011 for unstated reasons despite having progressed to a near alpha release state. Subsequently, several industrial rumors circulated that ''Prey 2'' had been cancelled or changed developers, including evidence that Arkane Studios had taken over development. Bethesda formally cancelled the game in 2014, stating it was not meeti ...
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Earth No More
''Earth No More'' is a cancelled first-person shooter video game that was supposed to be produced by Radar Group (formerly by 3D Realms). Setting ''Earth No More'' opens in a small New England town quarantined due to a mysterious outbreak. Poisonous red vines have been spreading quickly (similar to the red weed in ''The War of the Worlds'') simultaneously strangling and terra-forming the environment. The main character is at the town with the four other characters that he will team up with. Development ''Earth No More'' was scheduled to be released in 2009 for Microsoft Windows, PlayStation 3 and Xbox 360 video game consoles by the Finnish developer Recoil Games. The release was postponed indefinitely in 2009 due to 3D Realms' financial reasons and their layoffs, and in February 2011 Recoil Games told the Finnish financial newspaper Kauppalehti that they are no longer involved in the project. In the Radar Group website, the developer of the game is listed as "unannounced". In Jun ...
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Apogee Entertainment
Apogee Entertainment, formerly Apogee Software, LLC, is an American video game publisher based in Rowlett, Texas. The company was founded by Terry Nagy in 2008 after he licensed the rights to the name and logo from Scott Miller and his company, 3D Realms, which had used both previously. After reorganizing as Apogee Entertainment in 2021, it hired Miller for its publishing operations. History The original Apogee Software was founded by Scott Miller in 1987 and utilized the Apogee name and logo until 1996, when the company adopted the trade name "3D Realms". In 2008, Terry Nagy, a college friend of Miller, licensed the rights to the "Apogee Software" name and logo, as well as the rights to several games developed under that name, and established a company to publish further titles using the moniker. The publisher's opening was announced at the Electronic Entertainment Expo on July 14, 2008. The company immediately announced the '' Duke Nukem Trilogy'', three new games in the ...
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