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Hearts Of Iron
''Hearts of Iron'' is a 2002 grand strategy video game developed by Paradox Development Studio and originally published by Strategy First for Microsoft Windows. A Mac OS X version was released by Virtual Programming the following year. In 2004, Atari SA published ''Hearts of Iron: Platinum'', an updated version that sought to improve several aspects of the game. ''Hearts of Iron'' allows the player to take control of a nation in the world and guide it through World War II and the years immediately before and after it. ''Hearts of Iron'' is the first game in the eponymous series of grand strategy wargames. Despite receiving mixed reviews from critics, ''Hearts of Iron'' was followed by three additional games: '' Hearts of Iron II'', ''Hearts of Iron III'', and ''Hearts of Iron IV''. Gameplay Players play as a nation in the world in the years leading up to, during, and immediately after World War II. There are three main alliances in the game: the Allies, the Axis, and the Com ...
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Hearts Of Iron IV
''Hearts of Iron IV'' is a 2016 grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. It is the sequel to 2009's ''Hearts of Iron III'' and the fourth main installment in the ''Hearts of Iron'' series. Like previous games in the series, ''Hearts of Iron IV'' is a grand strategy wargame that focuses on World War II. The player can control any country in the world, starting either in 1936 or 1939. Players have the option of following a nation's historical path, or leading various non-historical paths. By May 2018, the game had sold a total of one and a half million copies worldwide. As of June 2023, the game has sold over five million copies on Steam (service), Steam alone. Since its release, Paradox has released large amounts of downloadable content for ''Hearts of Iron IV''. Gameplay ''Hearts of Iron IV'' is a grand strategy wargame that revolves around World War II. The player may play as any nation in the world in the 1936 or 1 ...
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Paradox Development Studio
Paradox Development Studio (PDS) is a Swedish video game developer founded in 1995. It is closely associated with its parent company and video game publisher, Paradox Interactive. It is best known for its grand strategy wargame series ''Europa Universalis'', ''Hearts of Iron'', ''Victoria: An Empire Under the Sun, Victoria'', ''Crusader Kings (video game), Crusader Kings'', ''Stellaris (video game), Stellaris'', and ''Imperator: Rome, Imperator''. History PDS is based on the heritage of the Swedish board game company Target Games, and has been a game developer of PC-focused Grand strategy wargame, grand strategy games since 1995, including the ''Europa Universalis'', ''Hearts of Iron'', ''Victoria: An Empire Under the Sun, Victoria'', ''Crusader Kings (video game), Crusader Kings'', ''Stellaris (video game), Stellaris'', and ''Imperator: Rome, Imperator'' series. The company continued to create PC games and in 1999, the company was divided into two separate entities: Paradox Inte ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows: The Official Magazine, Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in Spring, 1981 that no Video game journalism, ...
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Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022. Metacritic turns each critic and user review into respective percentage score. This can be done either by calculating the score from the rating given or by making a subjective decision based on the review's quality. Before averaging the scores, they are adjusted based on the critic's popularity, reputation, and the number of reviews they have written. The site also includes a summary from each review and links to the original source, using colors like green, yellow, or red to indicate the overall sentiment of the critics. Metacritic won two Webby Awards for excellence as an aggregation website. It is regarded as the foremost online rev ...
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East Vs
East is one of the four cardinal directions or points of the compass. It is the opposite direction from west and is the direction from which the Sun rises on the Earth. Etymology As in other languages, the word is formed from the fact that east is the direction where the Sun rises: ''east'' comes from Middle English ''est'', from Old English ''ēast'', which itself comes from the Proto-Germanic *''aus-to-'' or *''austra-'' "east, toward the sunrise", from Proto-Indo-European *aus- "to shine," or "dawn", cognate with Old High German ''*ōstar'' "to the east", Latin ''aurora'' 'dawn', and Greek ''ēōs'' 'dawn, east'. Examples of the same formation in other languages include Latin oriens 'east, sunrise' from orior 'to rise, to originate', Greek ανατολή anatolé 'east' from ἀνατέλλω 'to rise' and Hebrew מִזְרָח mizraḥ 'east' from זָרַח zaraḥ 'to rise, to shine'. ''Ēostre'', a Germanic goddess of dawn, might have been a personification of both da ...
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Paradox Interactive
Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independent company in 2004. Through a combination of expanding internal studios, founding new studios and purchasing independent developers, the company has grown to comprise nine first-party development studios, including their flagship Paradox Development Studio, and acts as publisher for games from other developers. Paradox is best known for releasing strategy video games, especially historically-themed grand strategy games, and has published strategy games in different settings, as well as games of other genres such as role-playing video games and management simulators. They typically continue development of their games after initial release with the creation of downloadable content, and are also known for creating games that are easy to m ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards. The genre was introduced with ''Magic: The Gathering'' in 1993. Cards in CCGs are specially designed sets of playing cards. Each card represents an element of the theme and rules of the game, and each can fall in categories such as creatures, enhancements, events, resources, and locations. All cards within the CCG typically share the same common backside Work of art, art, while the front has a combination of ownership, proprietary artwork or images to Embellishment, embellish the card along with instructions for the game and flavor text. CCGs are typically themed around fantasy or science fiction genres, and have also included Horror fiction, horror themes, cartoons, and sports, and may include licensed intellectual property, intellectual properties. Generally, a Player (game), pl ...
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Browser Game
A browser game is a video game that is played on the internet using a web browser. They are sometimes referred to more specifically by their format, such as Flash games or HTML5 games. They are generally free-to-play and can be either single-player or multiplayer. It is not necessary to install a browser game; simply visiting the webpage will run the title in a browser. Some browser games were also made available as mobile apps, PC games, or console titles. However, the browser version may have fewer features or inferior graphics compared to the others, which are usually native apps. Browser games have existed in various forms since the origins of the open internet in the 1990s. However, the 2000s were a "golden age" for the medium, and a great many were created with Adobe Flash during the period. The 2000s also saw the rise of social network games such as FarmVille, and the web ecosystem of the time was a "creative vortex" of rapid iteration and development, which had a hug ...
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Free-to-play
"Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models that ultimately result in the creation of free-to-play games. Games that adhere to free-to-play business models are distinct from traditional premium games, which require payment before use. Free-to-play games are not to be confused with freeware games, which are entirely costless. Accordingly, free-to-play games are sometimes called "free-to-start" due to not being entirely free. Certain free-to-play games have also been labeled as " pay-to-win"—that is, that players can pay to obtain competitive advantages over other players. There are several kinds of ways that free-to-play games generate money, despite being mostly free. A common method is based on the freemium software model, in which users are incentivised to make small purchases ...
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Arsenal Of Democracy (video Game)
''Arsenal of Democracy: A Hearts of Iron Game'' is a 2010 grand strategy video game developed by BL-Logic and published by Paradox Interactive for Microsoft Windows. It is based on '' Hearts of Iron II - Armageddon'' and developed on Paradox's in-house Europa Engine. It is developed by BL-Logic, a development studio made up by fans of the ''Hearts of Iron'' series and active members of the modding community.Arsenal of Democracy: A Hearts of Iron Game
IGN.
''Arsenal of Democracy'' was announced on 8 September 2009Arsenal of Democracy Announcement
Paradox Plaza.
and released on 23 Feb ...
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Comintern
The Communist International, abbreviated as Comintern and also known as the Third International, was a political international which existed from 1919 to 1943 and advocated world communism. Emerging from the collapse of the Second International during World War I, the Comintern was founded in March 1919 at a congress in Moscow convened by Vladimir Lenin and the Russian Communist Party (Bolsheviks) (RCP), which aimed to create a new international body committed to revolutionary socialism and the overthrow of capitalism worldwide. Initially, the Comintern operated with the expectation of imminent proletarian revolutions in Europe, particularly Germany, which were seen as crucial for the survival and success of the Russian Revolution. Its early years were characterized by attempts to foment and coordinate revolutionary uprisings and the establishment of disciplined communist parties across the globe, often demanding strict adherence to the " Twenty-one Conditions" for admission ...
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