Haruiro Ouse
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Haruiro Ouse
is a Japanese visual novel developed by Purple software and was first released for Windows on July 31, 2008. The gameplay in ''Haruiro Ouse'' follows a plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the five female main characters. Story Riku Okita commutes to school everyday, always passing a cherry blossom tree that has a legend about it; if a boy and a girl met under it, they would fall in love. One day in spring, he encounters a girl in her school's uniform under the tree. There, she tells him that he'll fall in love with her. Characters * The game's protagonist. His parents on a business trip abroad, while he lives at home with his younger sister, Ayano. * ;Voiced by:Soyogi Tono * ;Voiced by:Chikage Sawada * ;Voiced by:Kana Nojima * ;Voiced by:Kazene * ;Voiced by:Mirika Sawano * ;Voiced by:Miru * ;Voiced by:Hinata Ayukawa Reception ''Haruiro Ouse'' was ranked 18th in the System category, 8th in Movie, and 16th i ...
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Purple Software
Purple is a color similar in appearance to violet light. In the RYB color model historically used in the arts, purple is a secondary color created by combining red and blue pigments. In the CMYK color model used in modern printing, purple is made by combining magenta pigment with either cyan pigment, black pigment, or both. In the RGB color model used in computer and television screens, purple is created by mixing red and blue light in order to create colors that appear similar to violet light. According to color theory, purple is considered a cool color. Purple has long been associated with royalty, originally because Tyrian purple dye—made from the secretions of sea snails—was extremely expensive in antiquity. Purple was the color worn by Roman magistrates; it became the imperial color worn by the rulers of the Byzantine Empire and the Holy Roman Empire, and later by Roman Catholic bishops. Similarly in Japan, the color is traditionally associated with the emperor and a ...
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Visual Novels
A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more likely referred to as a visual novel game. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and ADV-style adventure games are commonly referred to as "visual novels" by international fans. Visual novels are rarely produced exclusively for dedicated ...
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Video Games Developed In Japan
Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the Golden age of arcade video games, golden age of video games and the country is home to many notable video game companies such as Nintendo, Sega, Bandai Namco Entertainment, Taito, Konami, Square Enix, Capcom, NEC, SNK, Koei Tecmo, Sony and formerly its branch Sony Interactive Entertainment, Sony Computer Entertainment. In 2022, Japan was the List of video games markets by country, third largest video game market in the world after the Video games in the United States, United States and Video games in China, China. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope (arcade game), Periscope'' was a major Video arcade, arcade hit in Japan, preceding several decades of succe ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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Romance Video Games
Romance may refer to: Common meanings * Romance (love), emotional attraction towards another person and the courtship behaviors undertaken to express the feelings ** Romantic orientation, the classification of the sex or gender with which a person experiences romantic attraction towards or is likely to have a romantic relationship with ** Romantic friendship, a very close but typically non-sexual relationship between friends, often involving a degree of physical closeness beyond that which is common in contemporary Western societies * Romance languages, a subgroup of the Italic languages ** Romance studies, an academic discipline studying the languages, literatures, and cultures of areas that speak a Romance language Places * Romance, Arkansas, U.S. * Romance, Missouri, U.S. * Romance, West Virginia U.S. * Romance, Wisconsin, U.S. Arts, entertainment, and media Comics * Romance comics, genre of comics of which the central plot focuses on the romantic relationships of the main ...
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Bishōjo Games
In Japanese popular culture, a , also romanized as ''bishojo'' or ''bishoujo'', is a cute girl character. characters appear ubiquitously in media including manga, anime, and computerized games (especially in the bishōjo game, ''bishojo'' game genre), and also appear in advertising and as mascots, such as for maid cafés. An attraction towards characters is a key concept in the ''otaku'' (manga and anime fan) subculture. The development of the aesthetic in manga of the early 1980s marked a departure from previous realistic styles, and the emergence of the aesthetic of "cute eroticism" (''kawaii ero'') and ''Moe (slang), moe''. History The character type emerged in the ''lolicon'' boom of the early 1980s, particularly in the works of manga artist Hideo Azuma. Azuma's characters combined the round bodies of Osamu Tezuka characters and the round and emotive faces of shōjo manga, ''shōjo'' manga. At the time, the dominant style in seinen and pornographic manga was ''gekiga'' ...
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2008 Video Games
2008 saw many new installments in established video game franchises, such as ''Grand Theft Auto IV'', '' Fallout 3'', '' Metal Gear Solid 4: Guns of the Patriots'', '' Gears of War 2'', '' Super Smash Bros. Brawl'', ''Persona 4'', '' Fable II'', '' Call of Duty: World at War'', '' Mario Kart Wii'', '' Madden NFL 09'', '' NBA Live 09'', '' NBA 2K9'', and '' WWE Smackdown vs. Raw 2009''. New intellectual properties included '' Army of Two'', ''Dead Space'', '' Left 4 Dead'', ''LittleBigPlanet'', '' Mirror's Edge'', '' iRacing'', '' Race Driver: Grid'', and ''Spore'', ''De Blob'', '' Meat Boy''. Major awards Events Business Open to the public Hardware and software sales Worldwide The following are the best-selling games of 2008 in terms of worldwide retail sales. These games sold at least units worldwide in 2008. Canada * Based on figures from the NPD Group: Video game console sales in Canada (first seven months of 2008) Japan * Based on figures from Enterbrain: ...
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Hinata Ayukawa
Hinata is a common Japanese given name, and a Japanese family name. Written forms and meanings The reading of ''Hinata'' can be written using many different combinations of kanji, such as: *日, "sun; day; date" *日向, "in the sun; facing the sun" *日陽, "day sun; sunny yang" *日暖, "sunny warmth and geniality; warmth of the sun" *日菜, "sunny vegetables" *日詩, "sunny poem; poetry of the sun" *日南, "sunny south; the sun's southern side; the south of the sun" *日寿, "sunny longevity" *日当, "daily allowance; per day; sunlit; exposed to the sun" *日當, "sunny undertaking; the sun serves; the sun withstands" *日方, "sunny side; sunny direction; in the direction of the sun" *日宛, "sunny address; just like the sun" *日和, "sunny harmony; sunny japan; japan's harmony" *日奈多, "many sunny what" *日奈太, "large sunny what" *日菜多, "many sunny greens" *日菜太, "large sunny vegetables" *日菜詩, "sunny vegetable poem" *日菜珠, "sunny vegetable p ...
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Kana Nojima
are syllabaries used to write Japanese phonological units, morae. In current usage, ''kana'' most commonly refers to ''hiragana'' and ''katakana''. It can also refer to their ancestor , which were Chinese characters used phonetically to transcribe Japanese (e.g. ''man'yōgana''); and ''hentaigana'', which are historical variants of the now-standard hiragana. Katakana, with a few additions, are also used to write Ainu. A number of systems exist to write the Ryūkyūan languages, in particular Okinawan, in hiragana. Taiwanese kana were used in Taiwanese Hokkien as ruby text for Chinese characters in Taiwan when it was under Japanese rule. Each kana character corresponds to one phoneme or syllable, unlike kanji, which generally each corresponds to a morpheme. Apart from the five vowels, it is always CV (consonant onset with vowel nucleus), such as ''ka'', ''ki'', ''sa'', ''shi'', etc., with the sole exception of the C grapheme for nasal codas usually romanised as ''n ...
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