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Hamiltonian Path Problem
The Hamiltonian path problem is a topic discussed in the fields of complexity theory and graph theory. It decides if a directed or undirected graph, ''G'', contains a Hamiltonian path, a path that visits every vertex in the graph exactly once. The problem may specify the start and end of the path, in which case the starting vertex ''s'' and ending vertex ''t'' must be identified. The Hamiltonian cycle problem is similar to the Hamiltonian path problem, except it asks if a given graph contains a Hamiltonian cycle. This problem may also specify the start of the cycle. The Hamiltonian cycle problem is a special case of the travelling salesman problem, obtained by setting the distance between two cities to one if they are adjacent and two otherwise, and verifying that the total distance travelled is equal to ''n.'' If so, the route is a Hamiltonian cycle. The Hamiltonian path problem and the Hamiltonian cycle problem belong to the class of NP-complete problems, as shown in Michael ...
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Computational Complexity Theory
In theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and explores the relationships between these classifications. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used. The theory formalizes this intuition, by introducing mathematical models of computation to study these problems and quantifying their computational complexity, i.e., the amount of resources needed to solve them, such as time and storage. Other measures of complexity are also used, such as the amount of communication (used in communication complexity), the number of logic gate, gates in a circuit (used in circuit complexity) and the number of processors (used in parallel computing). O ...
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Complete Graph
In the mathematical field of graph theory, a complete graph is a simple undirected graph in which every pair of distinct vertices is connected by a unique edge. A complete digraph is a directed graph in which every pair of distinct vertices is connected by a pair of unique edges (one in each direction). Graph theory itself is typically dated as beginning with Leonhard Euler's 1736 work on the Seven Bridges of Königsberg. However, drawings of complete graphs, with their vertices placed on the points of a regular polygon, had already appeared in the 13th century, in the work of Ramon Llull. Such a drawing is sometimes referred to as a mystic rose. Properties The complete graph on vertices is denoted by . Some sources claim that the letter in this notation stands for the German word , but the German name for a complete graph, , does not contain the letter , and other sources state that the notation honors the contributions of Kazimierz Kuratowski to graph theory. has edg ...
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DNA Computing
DNA computing is an emerging branch of unconventional computing which uses DNA, biochemistry, and molecular biology hardware, instead of the traditional electronic computing. Research and development in this area concerns theory, experiments, and applications of DNA computing. Although the field originally started with the demonstration of a computing application by Len Adleman in 1994, it has now been expanded to several other avenues such as the development of storage technologies, nanoscale imaging modalities, synthetic controllers and reaction networks, etc. History Leonard Adleman of the University of Southern California initially developed this field in 1994. — The first DNA computing paper. Describes a solution for the directed Hamiltonian path problem. Also available here: Adleman demonstrated a proof-of-concept use of DNA as a form of computation which solved the seven-point Hamiltonian path problem. Since the initial Adleman experiments, advances have occur ...
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Leonard Adleman
Leonard Adleman (born December 31, 1945) is an American computer scientist. He is one of the creators of the RSA encryption algorithm, for which he received the 2002 Turing Award. He is also known for the creation of the field of DNA computing and coining the term computer virus. Biography Leonard M. Adleman was born to a JewishLeonard (Len) Max Adleman 2002 Recipient of the ACM Turing Award
Interviewed by Hugh Williams, August 18, 2016 amturing.acm.org
family in . His family had originally immigrated to the United States from modern-day

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3-SAT
In logic and computer science, the Boolean satisfiability problem (sometimes called propositional satisfiability problem and abbreviated SATISFIABILITY, SAT or B-SAT) asks whether there exists an interpretation that satisfies a given Boolean formula. In other words, it asks whether the formula's variables can be consistently replaced by the values TRUE or FALSE to make the formula evaluate to TRUE. If this is the case, the formula is called ''satisfiable'', else ''unsatisfiable''. For example, the formula "''a'' AND NOT ''b''" is satisfiable because one can find the values ''a'' = TRUE and ''b'' = FALSE, which make (''a'' AND NOT ''b'') = TRUE. In contrast, "''a'' AND NOT ''a''" is unsatisfiable. SAT is the first problem that was proven to be NP-complete—this is the Cook–Levin theorem. This means that all problems in the complexity class NP, which includes a wide range of natural decision and optimization problems, are at most as difficult to solve as SAT. There is no know ...
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Mapping Reducibility
In computability theory and computational complexity theory, a many-one reduction (also called mapping reduction) is a reduction that converts instances of one decision problem (whether an instance is in L_1) to another decision problem (whether an instance is in L_2) using a computable function. The reduced instance is in the language L_2 if and only if the initial instance is in its language L_1. Thus if we can decide whether L_2 instances are in the language L_2, we can decide whether L_1 instances are in the language L_1 by applying the reduction and solving for L_2. Thus, reductions can be used to measure the relative computational difficulty of two problems. It is said that L_1 reduces to L_2 if, in layman's terms L_2 is at least as hard to solve as L_1. This means that any algorithm that solves L_2 can also be used as part of a (otherwise relatively simple) program that solves L_1. Many-one reductions are a special case and stronger form of Turing reductions. With many-one ...
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SAT Solver
In computer science and formal methods, a SAT solver is a computer program which aims to solve the Boolean satisfiability problem (SAT). On input a formula over Boolean data type, Boolean variables, such as "(''x'' or ''y'') and (''x'' or not ''y'')", a SAT solver outputs whether the formula is satisfiability, satisfiable, meaning that there are possible values of ''x'' and ''y'' which make the formula true, or unsatisfiable, meaning that there are no such values of ''x'' and ''y''. In this case, the formula is satisfiable when ''x'' is true, so the solver should return "satisfiable". Since the introduction of algorithms for SAT in the 1960s, modern SAT solvers have grown into complex software, software artifacts involving a large number of heuristics and program optimizations to work efficiently. By a result known as the Cook–Levin theorem, Boolean satisfiability is an NP-completeness, NP-complete problem in general. As a result, only algorithms with exponential worst-case comple ...
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Big O Notation
Big ''O'' notation is a mathematical notation that describes the asymptotic analysis, limiting behavior of a function (mathematics), function when the Argument of a function, argument tends towards a particular value or infinity. Big O is a member of a #Related asymptotic notations, family of notations invented by German mathematicians Paul Gustav Heinrich Bachmann, Paul Bachmann, Edmund Landau, and others, collectively called Bachmann–Landau notation or asymptotic notation. The letter O was chosen by Bachmann to stand for '':wikt:Ordnung#German, Ordnung'', meaning the order of approximation. In computer science, big O notation is used to Computational complexity theory, classify algorithms according to how their run time or space requirements grow as the input size grows. In analytic number theory, big O notation is often used to express a bound on the difference between an arithmetic function, arithmetical function and a better understood approximation; one well-known exam ...
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Bipartite Graph
In the mathematics, mathematical field of graph theory, a bipartite graph (or bigraph) is a Graph (discrete mathematics), graph whose vertex (graph theory), vertices can be divided into two disjoint sets, disjoint and Independent set (graph theory), independent sets U and V, that is, every edge (graph theory), edge connects a Vertex (graph theory), vertex in U to one in V. Vertex sets U and V are usually called the ''parts'' of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycle (graph theory), cycles. The two sets U and V may be thought of as a graph coloring, coloring of the graph with two colors: if one colors all nodes in U blue, and all nodes in V red, each edge has endpoints of differing colors, as is required in the graph coloring problem.. In contrast, such a coloring is impossible in the case of a non-bipartite graph, such as a Gallery of named graphs, triangle: after one node is colored blue and another red, the third vertex ...
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Monte Carlo Algorithm
In computing, a Monte Carlo algorithm is a randomized algorithm whose output may be incorrect with a certain (typically small) probability. Two examples of such algorithms are the Karger–Stein algorithm and the Monte Carlo algorithm for minimum feedback arc set. The name refers to the Monte Carlo casino in the Principality of Monaco, which is well-known around the world as an icon of gambling. The term "Monte Carlo" was first introduced in 1947 by Nicholas Metropolis. Las Vegas algorithms are a dual of Monte Carlo algorithms and never return an incorrect answer. However, they may make random choices as part of their work. As a result, the time taken might vary between runs, even with the same input. If there is a procedure for verifying whether the answer given by a Monte Carlo algorithm is correct, and the probability of a correct answer is bounded above zero, then with probability one, running the algorithm repeatedly while testing the answers will eventually give a co ...
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Inclusion–exclusion Principle
In combinatorics, the inclusion–exclusion principle is a counting technique which generalizes the familiar method of obtaining the number of elements in the union (set theory), union of two finite sets; symbolically expressed as : , A \cup B, = , A, + , B, - , A \cap B, where ''A'' and ''B'' are two finite sets and , ''S'', indicates the cardinality of a set ''S'' (which may be considered as the number of elements of the set, if the set is Finite set, finite). The formula expresses the fact that the sum of the sizes of the two sets may be too large since some elements may be counted twice. The double-counted elements are those in the intersection (set theory), intersection of the two sets and the count is corrected by subtracting the size of the intersection. The inclusion-exclusion principle, being a generalization of the two-set case, is perhaps more clearly seen in the case of three sets, which for the sets ''A'', ''B'' and ''C'' is given by :, A \cup B \cup C, = , A, ...
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