HOME





H.120
H.120 was the first digital video compression standard. It was developed by the COST 211 European research project and published by the CCITT (now the ITU-T) in 1984, with a revision in 1988 that included contributions proposed by other organizations. The video turned out not to be of adequate quality, there were few implementations, and there are no existing codecs for the format, but it provided important knowledge leading directly to its practical successors, such as H.261. The latest revision was published in March 1993. Stream format H.120 streams ran at 1544 kbit/s for NTSC and 2048 kbit/s for PAL. Version 1 (1984) featured conditional replenishment, differential pulse-code modulation (DPCM), scalar quantization, variable-length coding and a switch for sampling. Version 2 (1988) added motion compensation and background prediction.
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


VCEG
The Video Coding Experts Group or Visual Coding Experts Group (VCEG, also known as Question 6) is a working group of the ITU Telecommunication Standardization Sector (ITU-T) concerned with standards for compression coding of video, images, audio signals, biomedical waveforms, and other signals. It is responsible for standardization of the "H.26x" line of video coding standards, the "T.8xx" line of image coding standards, and related technologies. Administratively, VCEG is the informal name of Question 6 (Visual, audio and signal coding) of Working Party 3 (Audiovisual technologies and intelligent immersive applications) of ITU-T Study Group 16 (Multimedia and related digital technologies). Its abbreviated title is ITU-T Q.6/SG16, or more simply, ITU-T Q6/16. The goal of VCEG is to produce ITU-T Recommendations (international standards) for video coding and image coding methods appropriate for conversational (e.g. videoconferencing and video telephony) and non-conversational ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Video Compression Standard
A video coding format (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation. A computer software or hardware component that compresses or decompresses a specific video coding format is a video codec. Some video coding formats are documented by a detailed technical specification document known as a video coding specification. Some such specifications are written and approved by standardization organizations as technical standards, and are thus known as a video coding standard. There are ''de facto'' standards and formal standards. Video content encoded using a particular video coding format is normally bundled with an audio stream (encoded using an audio coding format) inside a multimedia container format such as AVI, MP4, FLV, RealMedia, or Matro ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Motion Compensation
Motion compensation in computing is an algorithmic technique used to predict a frame in a video given the previous and/or future frames by accounting for motion of the camera and/or objects in the video. It is employed in the encoding of video data for video compression, for example in the generation of files. Motion compensation describes a picture in terms of the transformation of a reference picture to the current picture. The reference picture may be previous in time or even from the future. When images can be accurately synthesized from previously transmitted/stored images, the compression efficiency can be improved. Motion compensation is one of the two key video compression techniques used in video coding standards, along with the discrete cosine transform (DCT). Most video coding standards, such as the H.26x and MPEG formats, typically use motion-compensated DCT hybrid coding, known as block motion compensation (BMC) or motion-compensated DCT (MC DCT). Functionality ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


ITU-T
The International Telecommunication Union Telecommunication Standardization Sector (ITU-T) is one of the three Sectors (branches) of the International Telecommunication Union (ITU). It is responsible for coordinating Standardization, standards for telecommunications and Information Communication Technology, such as X.509 for cybersecurity, Y.3172 and Y.3173 for machine learning, and H.264/MPEG-4 AVC for video compression, between its Member States, Private Sector Members, and Academia Members. The World Telecommunication Standardization Assembly (WTSA), the sector's governing conference, convenes every four years. ITU-T has a permanent Secretariat (administrative office), secretariat called the Telecommunication Standardization Bureau (TSB), which is based at the ITU headquarters in Geneva, Switzerland. The current director of the TSB is Seizo Onoe (of Japan), whose 4-year term commenced on 1 January 2023. Seizo Onoe succeeded Chaesub Lee of South Korea, who was director from 1 J ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Discrete Cosine Transform
A discrete cosine transform (DCT) expresses a finite sequence of data points in terms of a sum of cosine functions oscillating at different frequency, frequencies. The DCT, first proposed by Nasir Ahmed (engineer), Nasir Ahmed in 1972, is a widely used transformation technique in signal processing and data compression. It is used in most digital media, including digital images (such as JPEG and HEIF), digital video (such as MPEG and ), digital audio (such as Dolby Digital, MP3 and Advanced Audio Coding, AAC), digital television (such as SDTV, HDTV and Video on demand, VOD), digital radio (such as AAC+ and DAB+), and speech coding (such as AAC-LD, Siren (codec), Siren and Opus (audio format), Opus). DCTs are also important to numerous other applications in science and engineering, such as digital signal processing, telecommunication devices, reducing network bandwidth usage, and spectral methods for the numerical solution of partial differential equations. A DCT is a List of Fourier ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Quincunx
A quincunx ( ) is a geometry, geometric pattern consisting of five points arranged in a cross, with four of them forming a Square (geometry), square or rectangle and a fifth at its center. The same pattern has other names, including "in saltire" or "in cross" in heraldry (depending on the orientation of the outer square), the five-point stencil in numerical analysis, and the five dots tattoo. It forms the arrangement of five units in the pattern corresponding to the five-spot on six-sided dice, playing cards, and dominoes. It is represented in Unicode as or (for the die pattern) . Historical origins of the name The Quincunx (coin), quincunx was originally a coin issued by the Roman Republic , whose value was five twelfths (''quinque'' and ''uncia'') of an as (coin), as, the Roman standard aes grave, bronze coin. On the Roman quincunx coins, the value was sometimes indicated by a pattern of five dots or pellets. However, these dots were not always arranged in a quincunx pattern. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Downsampling
In digital signal processing, downsampling, compression, and decimation are terms associated with the process of ''resampling'' in a multi-rate digital signal processing system. Both ''downsampling'' and ''decimation'' can be synonymous with ''compression'', or they can describe an entire process of bandwidth reduction ( filtering) and sample-rate reduction. When the process is performed on a sequence of samples of a ''signal'' or a continuous function, it produces an approximation of the sequence that would have been obtained by sampling the signal at a lower rate (or density, as in the case of a photograph). ''Decimation'' is a term that historically means the '' removal of every tenth one''. But in signal processing, ''decimation by a factor of 10'' actually means ''keeping'' only every tenth sample. This factor multiplies the sampling interval or, equivalently, divides the sampling rate. For example, if compact disc audio at 44,100 samples/second is ''decimated'' by a factor o ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Standard-definition Video
Standard-definition television (SDTV; also standard definition or SD) is a television system that uses a resolution that is not considered to be either high or enhanced definition. ''Standard'' refers to offering a similar resolution to the analog broadcast systems used when it was introduced. History and characteristics SDTV originated from the need for a standard to digitize analog TV (defined in BT.601) and is now used for digital TV broadcasts and home appliances such as game consoles and DVD disc players. Digital SDTV broadcast eliminates the ghosting and noisy images associated with analog systems. However, if the reception has interference or is poor, where the error correction cannot compensate one will encounter various other artifacts such as image freezing, stuttering, or dropouts from missing intra-frames or blockiness from missing macroblocks. The audio encoding is the last to suffer a loss due to the lower bandwidth requirements. Standards that support ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Interlaced Video
Interlaced video (also known as interlaced scan) is a technique for doubling the perceived frame rate of a video display without consuming extra Bandwidth (signal processing), bandwidth. The interlaced signal contains two field (video), fields of a video frame captured consecutively. This enhances motion perception to the viewer, and reduces flicker (screen), flicker by taking advantage of the characteristics of the human visual system. This effectively doubles the time resolution (also called ''temporal resolution'') as compared to non-interlaced footage (for frame rates equal to field rates). Interlaced signals require a display that is natively capable of showing the individual fields in a sequential order. cathode-ray tube, CRT displays and ALiS plasma displays are made for displaying interlaced signals. Interlaced scan refers to one of two common methods for "painting" a video image on an electronic display screen (the other being progressive video, progressive scan) by sc ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Gary Sullivan (engineer)
Gary Joseph Sullivan (born 1960) is an American electrical engineer who led the development of the AVC, HEVC, and VVC video coding standards and created the DirectX Video Acceleration (DXVA) API/ DDI video decoding feature of the Microsoft Windows operating system. He is currently Director of Video Research and Standards at Dolby Laboratories and is the chair of ISO/IEC JTC 1/SC 29 (Coding of audio, picture, multimedia and hypermedia information – the committee that oversees JPEG and MPEG standardization) and of the ITU-T Video Coding Experts Group (VCEG). He was the chairman and a co-founder of the Joint Video Team (JVT) standardization committee that developed the H.264/AVC standard, and he personally edited large portions of it. In January 2010, he became a founding co-chairman of the Joint Collaborative Team on Video Coding ( JCT-VC) and an editor for developing the High Efficiency Video Coding (HEVC) standard. In October 2015, he became a founding co-chairman of the Join ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Sampling (signal Processing)
In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the term's usage in statistics, which refers to a set of such values. A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points. The original signal can be reconstructed from a sequence of samples, up to the Nyquist limit, by passing the sequence of samples through a reconstruction filter. Theory Functions of space, time, or any other dimension can be sampled, and similarly in two or more dimensions. For functions that vary with time, let s(t) be a continuous function (or "signal") to be sampled, and let sampling be performed by measuring ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]