Gun Monkeys
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Gun Monkeys
''Gun Monkeys'' is a side-scrolling multiplayer shooter video game developed and published by Size Five Games. It was released on June 28, 2013 for Windows and OS X on the Steam platform. It was later removed for sale from Steam. The game received mixed reception from critics, who praised the gameplay but criticized the difficulty of finding anyone to play against in the online multiplayer mode. Gameplay The game takes place in an arena where monkeys with guns are pitted against each other. Players must grab "energy cubes" and return them to their base, with each player death reducing that player's energy by 1. If the energy of one of the players reaches zero, they lose. The game's arenas are procedurally generated and contain environmental hazards. The game supports both local and online play. Ingame cash gained in the online mode can be used to unlock various perks. Development The game was originally released at a price of $9.99. While it broke even with development costs, ...
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Size Five Games
Size Five Games (formerly Zombie Cow Studios) is a British independent video game developer founded by Dan Marshall in 2008. Dan Marshall's previous games, '' Gibbage'' and ''Cruxade'' were retroactively brought under the Zombie Cow banner upon its founding. History Their first new release was a donationware adventure game called '' Ben There, Dan That!'', released in 2008. It was widely praised by the adventure game community and downloaded 50,000 times but brought in only "a couple of hundred quid" due to its donation model. Marshall self-funded the game's development, telling the BBC in 2010 "What I do keeps me fed and warm. I'm not sure I get to lead the most extravagant lifestyle, or how my earnings compare to people working in the mainstream games industry." Marshall later said of the game "I didn't think people would really pay money for it ... I think that was a bit naive, in retrospect. It's well worth a couple of quid, and I do regret not charging for it initially. You ...
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GamesTM
''GamesTM'' (styled as ''gamesTM'') was a British multi-format video games magazine. The first issue was released in December 2002 and the magazine was still being published monthly in English and German up until the last edition was published on 1 November 2018. Format Besides covering all current and recent happenings in the video game world, the magazine included a retro section at the rear, with reviews of past games and "battles" between older consoles. As a standard, it was around 112 pages long. News articles, developer interviews and the like were located at the front, with the preview section following. After the previews there was usually a large feature focused on a particular game or games company. This feature normally lasted 4 to 5 pages. The section for readers' letters followed, at the end of the magazine. Since it was a multi-format magazine, a large number of games on all formats were reviewed. However, the majority of released games were not reviewed becaus ...
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Video Games About Primates
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ...
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Shooter Games
Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic sights to modify the behavior of the weapons. A common resource found in many shooter games is ammunition, armor or health, or upgrades which augment the player character's weapons. Shooter games test the player's spatial awareness, reflexes, and speed in both isolated single player or networked multiplayer environments. Shooter games encompass many subgenres that have the commonality of focusing on the actions of the avatar engaging in combat with a weapon against both code-driven NPC enemies or other avatars controlled by other players. Subgenres Shoot 'em up Shoot 'em ups (also ...
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Indie Games
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large Video game publisher, game publisher, in contrast to most AAA (video game industry), "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur and hobbyist programming that grew with the introduction of the personal computer and the simple BASIC computer language in the 1970s and 1980s. So-called bedroom coders, particularly in the United Kingdom and other parts of Europe, made their ...
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Multiplayer Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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MacOS Games
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. Within the market of Desktop computer, desktop and laptop computers, it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of all Linux distributions, including ChromeOS and SteamOS. , the most recent release of macOS is MacOS Sequoia, macOS 15 Sequoia, the 21st major version of macOS. Mac OS X succeeded classic Mac OS, the primary Mac operating systems, Macintosh operating system from 1984 to 2001. Its underlying architecture came from NeXT's NeXTSTEP, as a result of NeXT#1997–2006: Acquisition by Apple, Apple's acquisition of NeXT, which also brought Steve Jobs back to Apple. The first desktop version, Mac OS X 10.0, was released on March 24, 2001. Mac ...
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Windows Games
This is an index of Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ... games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games * List of cancelled Windows games {{Index footer Windows Windows ...
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2013 Video Games
Numerous video games were released in 2013. Many awards went to games such as '' Madden NFL 25'', '' NBA 2K14'', '' WWE 2K14'', '' NBA Live 14'', '' BioShock Infinite'', ''Grand Theft Auto V'', '' The Last of Us'', and '' The Legend of Zelda: A Link Between Worlds''. New video game consoles released in 2013 include the PlayStation 4 from Sony Computer Entertainment and the Xbox One from Microsoft. Top-rated games Major awards Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Highest-grossing games The following were 2013's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, digital purchases, subscriptions, microtransactions, free-to-play and pay-to-play) across all platforms (including mobile, PC and console platforms). Events Notable deaths * September 19 – Hiroshi Yamauchi, 85, Japanese businessman and third president of Nintendo (1949-2002) * Octobe ...
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Kevin Eldon
Kevin Eldon (born 2 October 1959) is an English actor and comedian. He featured in British comedy television shows of the 1990s including ''Fist of Fun'', ''This Morning with Richard Not Judy'', ''Knowing Me Knowing You with Alan Partridge (TV series), Knowing Me, Knowing You with Alan Partridge'', ''I'm Alan Partridge'', ''Big Train'', ''Brass Eye'' and ''Jam (TV series), Jam''. In 2013, Eldon appeared in his own BBC sketch series ''It's Kevin''. He has also appeared in minor speaking roles in the HBO series ''Game of Thrones''. Personal life Eldon was born in Chatham, Kent. He has been a practising Buddhist since 1990. He has two children with his wife Holly, who he met in late 2005 on the set of ''Hyperdrive (British TV series), Hyperdrive'', where she was the art director. Early career and 'Lee & Herring' Eldon occupies half a page in Oliver Gray's book called ''Volume – A Cautionary Tale of Rock and Roll Obsession''; this includes coverage of punk-era Hampshire where, i ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations. The engine has been adopted by industries outside video gaming including film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History Unity ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt in 1993. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. Afte ...
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