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Grunn
''Grunn'' is a 2024 gardening-themed simulation game with horror elements developed and published by Sokpop Collective. The player character takes a bus to a Dutch village in which they maintain a garden where mysterious secrets are littered throughout. Critics praised ''Grunn'' juxtaposition with the game's appearance as a gardening game compared to its horror elements. Gameplay ''Grunn'' player character, who is played in a first-person perspective, travels by bus to a village in the Netherlands to maintain an absent homeowner's garden. The player utilizes their gardening tools to perform various tasks, which include clipping tall grass, digging up molehills, and watering plants. The player may also depart from the house and travel through the village, which includes impossible, non-Euclidean architecture. Various puzzles and unsettling secrets may be discovered; these include corpses, ghosts that haunt past sundown, and gnomes that appear randomly. Polaroid images are foun ...
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Sokpop Collective
Sokpop Collective, also known as simply Sokpop (Dutch for "sock puppet"), is an independent video game development studio located in Utrecht, The Netherlands. The studio was founded in 2015 and consists of four people. The studio is run as a collective, with no formal leadership structure or managers, but a flat hierarchy where everyone works as equals. Sokpop is known for releasing one new game each month. They run a Patreon, where they sell these games through a subscription-like model, in addition to selling the games on Steam and Itch.io for non-patrons. A couple of their games have become hits, such as ''simmiland'' and '' Stacklands'', the latter of which won the "Best Innovation" award at the 2022 Dutch Game Awards. The collective itself was given the "Awesome Achievement Award" that same year. History The four developers that make up Sokpop met in 2015, when they started doing a lot of game jams together, such as Ludum Dare. When there wasn't a formal game jam to go to, ...
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Unity Technologies
Unity Software Inc. (doing business as Unity Technologies) is an American video game software development company based in San Francisco. It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007. Unity Technologies is best known for the development of Unity (game engine), Unity, a licensed game engine used to create video games and other applications. History Founding and early success (2004–2008) Unity Technologies was founded as Over the Edge Entertainment in Copenhagen in 2004 by David Helgason (chief executive officer), Nicholas Francis (chief creative officer), and Joachim Ante (chief technology officer). Over the Edge released its first game, ''GooBall'', in 2005. The game failed commercially, but the three founders saw value in the game development tools that they had created to simplify game development, so they shifted the company's focus to creating an engine for other developers. The company sought to "democratize" game dev ...
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Polaroid Images
Instant film is a type of photographic film that was introduced by Polaroid Corporation to produce a visible image within minutes or seconds of the photograph's exposure. The film contains the chemicals needed for developing and fixing the photograph, and the camera exposes and initiates the developing process after a photo has been taken. In earlier Polaroid instant cameras the film is pulled through rollers, breaking open a pod containing a reagent that is spread between the exposed negative and receiving positive sheet. This film sandwich develops for some time after which the positive sheet is peeled away from the negative to reveal the developed photo. In 1972, Polaroid introduced ''integral film'', which incorporated timing and receiving layers to automatically develop and fix the photo without any intervention from the photographer. Instant film has been available in sizes from (similar to 135 film) up to size, with the most popular film sizes for consumer snapshots b ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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Indie Games
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large Video game publisher, game publisher, in contrast to most AAA (video game industry), "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur and hobbyist programming that grew with the introduction of the personal computer and the simple BASIC computer language in the 1970s and 1980s. So-called bedroom coders, particularly in the United Kingdom and other parts of Europe, made their ...
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Horror Video Games
Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, such as dark mazelike environments and Jump scare, unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil (1996 video game), Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's ''Sweet Home (video game), Sweet Home'' and 1992's ''Alone in the Dark (1992 video game), Alone in the Dark''. The name has been used since then for games with similar gameplay and has been retroactively a ...
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2024 Video Games
4 (four) is a number, numeral and digit. It is the natural number following 3 and preceding 5. It is a square number, the smallest semiprime and composite number, and is considered unlucky in many East Asian cultures. Evolution of the Hindu-Arabic digit Brahmic numerals represented 1, 2, and 3 with as many lines. 4 was simplified by joining its four lines into a cross that looks like the modern plus sign. The Shunga would add a horizontal line on top of the digit, and the Kshatrapa and Pallava evolved the digit to a point where the speed of writing was a secondary concern. The Arabs' 4 still had the early concept of the cross, but for the sake of efficiency, was made in one stroke by connecting the "western" end to the "northern" end; the "eastern" end was finished off with a curve. The Europeans dropped the finishing curve and gradually made the digit less cursive, ending up with a digit very close to the original Brahmin cross. While the shape of the character ...
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28th Annual D
Eighth is ordinal form of the number eight. Eighth may refer to: * One eighth, , a fraction, one of eight equal parts of a whole * Eighth note (quaver), a musical note played for half the value of a quarter note (crotchet) * Octave, an interval between seventh and ninth * Eighth octave C, a C note * Eighth Lake, a lake by Inlet, New York See also * 1/8 (other) * 8 (other) * The 8th (other) * The Eighth Day (other) The Eighth Day may refer to: Observances * Octave (liturgy) * Shemini Atzeret, the eighth day of the Jewish Feast of Tabernacles * The eighth day (Christian) Film * ''Gattaca'', a 1997 film with working title ''The Eighth Day'' * On the Eight ...
* {{disambiguation ...
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Academy Of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards. History Andrew S. Zucker, an attorney in the entertainment industry, founded the Academy of Interactive Arts & Sciences in 1991 and served as its first president. AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America, and Women in Film. Their first awards show program, '' Cybermania '94'', which was hosted by Leslie Nielsen and Jonathan Taylor Thomas, was broadcast on TBS in 1994. While a second show was run in 1995 and was the first awards program to be streamed over the Web, it drew far fewer audiences than the first. Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the vid ...
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Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022. Metacritic turns each critic and user review into respective percentage score. This can be done either by calculating the score from the rating given or by making a subjective decision based on the review's quality. Before averaging the scores, they are adjusted based on the critic's popularity, reputation, and the number of reviews they have written. The site also includes a summary from each review and links to the original source, using colors like green, yellow, or red to indicate the overall sentiment of the critics. Metacritic won two Webby Awards for excellence as an aggregation website. It is regarded as the foremost online rev ...
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Review Aggregator
A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where users can view the reviews, sells information to third parties about consumer tendencies, and creates databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and s ...
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