Graphics Address Remapping Table
The graphics address remapping table (GART), also known as the graphics aperture remapping table, or graphics translation table (GTT), is an I/O memory management unit (IOMMU) used by Accelerated Graphics Port (AGP) and PCI Express (PCIe) graphics cards. The GART allows the graphics card direct memory access (DMA) to the host system memory, through which buffers of textures, polygon meshes and other data are loaded. AMD later reused the same mechanism for I/O virtualization with other peripherals including disk controllers and network adapters. A GART is used as a means of data exchange between the main memory and video memory through which buffers (i.e. paging/swapping) of textures, polygon meshes and other data are loaded, but can also be used to expand the amount of video memory available for systems with only integrated or shared graphics (i.e. no discrete or inbuilt graphics processor), such as Intel HD Graphics processors. However, this type of memory (expansion) remappi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Intel HD Graphics
Intel Graphics Technology (GT) is the collective name for a series of integrated graphics processors (IGPs) produced by Intel that are manufactured on the same package or die as the central processing unit (CPU). It was first introduced in 2010 as Intel HD Graphics and renamed in 2017 as Intel UHD Graphics. Intel Iris Graphics and Intel Iris Pro Graphics are the IGP series introduced in 2013 with some models of Haswell processors as the high-performance versions of HD Graphics. Iris Pro Graphics was the first in the series to incorporate embedded DRAM. Since 2016 Intel refers to the technology as Intel Iris Plus Graphics with the release of Kaby Lake. In the fourth quarter of 2013, Intel integrated graphics represented, in units, 65% of all PC graphics processor shipments. However, this percentage does not represent actual adoption as a number of these shipped units end up in systems with discrete graphics cards. History Before the introduction of Intel HD Graphics, Intel i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Direct Rendering Manager
The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with Graphics processing unit, GPUs of modern video cards. DRM exposes an Application programming interface, API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display. DRM was first developed as the kernel-space component of the X.Org Server, X Server Direct Rendering Infrastructure, but since then it has been used by other graphic stack alternatives such as Wayland (display server protocol), Wayland and standalone applications and libraries such as Simple DirectMedia Layer , SDL2 and Kodi (software) , Kodi. User-space programs can use the DRM API to command the GPU to do hardware acceleration, hardware-accelerated 3D rendering and video decoding, as well as General-purpose computing on graphics processing units, GPGPU computing. Overview The Linux kernel already had an Application program ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sun Microsystems
Sun Microsystems, Inc., often known as Sun for short, was an American technology company that existed from 1982 to 2010 which developed and sold computers, computer components, software, and information technology services. Sun contributed significantly to the evolution of several key computing technologies, among them Unix, Reduced instruction set computer, RISC processors, thin client computing, and virtualization, virtualized computing. At its height, the Sun headquarters were in Santa Clara, California (part of Silicon Valley), on the former west campus of the Agnews Developmental Center. Sun products included computer servers and workstations built on its own Reduced instruction set computer, RISC-based SPARC processor architecture, as well as on x86-based AMD Opteron and Intel Xeon processors. Sun also developed its own computer storage, storage systems and a suite of software products, including the Unix-based SunOS and later Solaris operating system, Solaris operating s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SXDE
Oracle Solaris is a proprietary Unix operating system offered by Oracle for SPARC and x86-64 based workstations and servers. Originally developed by Sun Microsystems as Solaris, it superseded the company's earlier SunOS in 1993 and became known for its scalability, especially on SPARC systems, and for originating many innovative features such as DTrace, ZFS and Time Slider. After the Sun acquisition by Oracle in 2010, it was renamed Oracle Solaris. Solaris was registered as compliant with the Single UNIX Specification until April 29, 2019. Historically, Solaris was developed as proprietary software. In June 2005, Sun Microsystems released most of the codebase under the CDDL license, and founded the OpenSolaris open-source project. Sun aimed to build a developer and user community with OpenSolaris; after the Oracle acquisition in 2010, the OpenSolaris distribution was discontinued and later Oracle discontinued providing public updates to the source code of the Solaris kernel, ef ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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FreeBSD
FreeBSD is a free-software Unix-like operating system descended from the Berkeley Software Distribution (BSD). The first version was released in 1993 developed from 386BSD, one of the first fully functional and free Unix clones on affordable home-class hardware, and has since continuously been the most commonly used BSD-derived operating system. FreeBSD maintains a complete system, delivering a kernel, device drivers, userland utilities, and documentation, as opposed to Linux only delivering a kernel and drivers, and relying on third-parties such as GNU for system software. The FreeBSD source code is generally released under a permissive BSD license, as opposed to the copyleft GPL used by Linux. The project includes a security team overseeing all software shipped in the base distribution. Third-party applications may be installed using the pkg package management system or from source via FreeBSD Ports. The project is supported and promoted by the FreeBSD Foundation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mesa 3D
Mesa, also called Mesa3D and The Mesa 3D Graphics Library, is an open-source software, open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates these specifications to vendor-specific graphics hardware drivers. Its most important users are two graphics drivers mostly developed and funded by Intel and AMD for their respective hardware (AMD promotes their Mesa drivers Radeon and RadeonSI over the deprecated AMD Catalyst, and Intel has only supported the Mesa driver). Proprietary graphics drivers (e.g., Nvidia GeForce driver and Catalyst) replace all of Mesa, providing their own implementation of a graphics API. An open-source effort to write a Mesa Nvidia driver called Nouveau (software), Nouveau is developed mostly by the community. Besides 3D applications such as games, modern display servers (Glamor (software), X.org's Glamor or Wayland (display server protocol), Wayland's Weston (software), Weston) use OpenGL/EGL (API), EGL; therefor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Utah GLX
Utah GLX was a project aimed at creating a fully free and open-source basic hardware-accelerated 3D renderer using the OpenGL rendering API on Linux kernel-based operating systems. Utah GLX predates Direct Rendering Infrastructure, which is what is used as of 2014. John Carmack worked on Utah GLX. History File:Linux graphics drivers 2D.svg, 2D drivers inside of the X server File:Linux graphics drivers Utah GLX.svg, Indirect rendering over GLX, using Utah GLX File:Linux graphics drivers DRI early.svg, Early Direct Rendering Infrastructure File:Linux graphics drivers DRI current.svg, Finally all access goes through the Direct Rendering Manager The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with Graphics processing unit, GPUs of modern video cards. DRM exposes an Application programming interface, API that user-space programs can use t .... File:Linux graphics drivers DRI Wayland.svg, In Linux kernel 3.12 ''render nodes'' wer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Brian Paul
Brian E. Paul is a computer programmer who originally wrote and maintained the source code for the open source Mesa graphics library until 2012, and is still active in the project. He began writing its source code in August 1993. Mesa is a free software/open source graphics library that provides a generic OpenGL implementation for rendering three-dimensional graphics on multiple platforms. Education Paul obtained his bachelor's degree at the University of Wisconsin–Oshkosh in 1990. He worked on the SSEC Visualization Project while obtaining his master's degree at the University of Wisconsin–Madison. Mesa development Paul was a graphics hobbyist. He thought it would be fun to implement a simple 3D graphics library using the OpenGL API. He spent eighteen months of part-time development before he released the software on the Internet. The software was well received, and people began contributing to its development. Graphics hardware support was added to Mesa in 1997 in the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Linux Kernel
The Linux kernel is a Free and open-source software, free and open source Unix-like kernel (operating system), kernel that is used in many computer systems worldwide. The kernel was created by Linus Torvalds in 1991 and was soon adopted as the kernel for the GNU operating system (OS) which was created to be a free software, free replacement for Unix. Since the late 1990s, it has been included in many Linux distributions, operating system distributions, many of which are called Linux. One such Linux kernel operating system is Android (operating system), Android which is used in many mobile and embedded devices. Most of the kernel code is written in C (programming language), C as supported by the GNU compiler collection (GCC) which has extensions beyond standard C. The code also contains assembly language, assembly code for architecture-specific logic such as optimizing memory use and task execution. The kernel has a Modular programming, modular design such that modules can be inte ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Memory
Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. It often uses a different technology than other computer memory, in order to be read quickly for display on a screen. Relation to GPUs Many modern GPUs rely on VRAM. In contrast, a GPU that does ''not'' use VRAM, and relies instead on system RAM, is said to have a unified memory architecture, or shared graphics memory. System RAM and VRAM have been segregated due to the bandwidth requirements of GPUs, and to achieve lower latency, since VRAM is physically closer to the GPU die. Modern VRAM is typically found in a BGA package soldered onto a graphics card. The VRAM is cooled along with the GPU by the GPU heatsink. Technologies * Dual-ported video RAM, used in the 1990s and at the time often called "VRAM" * SGRAM * GDDR SDRAM * High Bandwidth Memory (HBM) See also * Graphics processing unit * Tiled render ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Accelerated Graphics Port
Accelerated Graphics Port (AGP) is a parallel expansion card standard, designed for attaching a video card to a computer system to assist in the acceleration of 3D computer graphics. It was originally designed as a successor to PCI-type connections for video cards. Since 2004, AGP was progressively phased out in favor of PCI Express (PCIe), which is serial, as opposed to parallel; by mid-2008, PCI Express cards dominated the market and only a few AGP models were available, with GPU manufacturers and add-in board partners eventually dropping support for the interface in favor of PCI Express. Advantages over PCI AGP is a superset of the PCI standard, designed to overcome PCI's limitations in serving the requirements of the era's high-performance graphics cards. The primary advantage of AGP is that it doesn't share the PCI bus, providing a dedicated, point-to-point pathway between the expansion slot(s) and the motherboard chipset. The direct connection also allows higher clock ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |