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Gotcha Force
is a fighting / third-person shooter video game developed and published by Capcom for the GameCube in 2003. The game consists primarily of collecting gacha toys and battling with them. Upon its initial release the game received mediocre reviews from critics and very little advertising. Due to these circumstances, it was not commercially successful, although it has gained a cult following with numerous high fan reviews. The official Capcom Japan website showcases many pieces of concept art and videos. There is also a toy and manga line in Japan though it is extremely rare. In March 2012, Capcom reprinted copies for the GameCube in Japan 9 years after its original release, which stirred talk of a possible future sequel to come. Gameplay The game focuses primarily on its combat system, which goes as follows: Before each match, GF Commanders must pick Gotcha Borgs to put on a force. Each Gotcha Borg, depending upon its powers and abilities, costs a specific amount of "GF Energy" ...
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Guardians Of Space
''G-Force: Guardians of Space'' (1986) is the second American animated television adaptation of the Japanese anime series ''Science Ninja Team Gatchaman'' (1972), following Sandy Frank Entertainment's initial 1978 effort ''Battle of the Planets'' and preceding ADV Films' 2005 attempt, known merely as ''Gatchaman''. With ''G-Force'', Sandy Frank Entertainment collaborated with Turner Broadcasting to create a newer, more faithful translation of ''Science Ninja Team Gatchaman'' for a new audience, and such a translation was made possible with the relaxed television standards of the 1980s, a luxury that the more ''Star Wars''-themed ''Battle of the Planets'' did not enjoy. In the show, five teenagers—Ace Goodheart, Dirk Daring, Agatha June, Pee Wee and Hoot Owl—battle the aliens Galactor and Computor for the fate of the planet Earth. Overview During the early-to-mid 1980s, Sandy Frank Entertainment's ''Battle of the Planets'' (or ''BotP'') was gradually being phased off the ai ...
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Future Plc
Future plc is a British publishing company. It was started in 1985 by Chris Anderson (entrepreneur), Chris Anderson. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded by Chris Anderson (entrepreneur), Chris Anderson as Future Publishing in Somerton, Somerset, England, with the sole magazine ''Amstrad Action'' in 1985. An early innovation was the inclusion of free software on magazine covers. It acquired GP Publications and established what would become Future US in 1994. Anderson sold the company to Pearson plc for £52.7m in 1994, but bought it back in 1998, for £142 million. The company was Initial public offering, floated on the London Stock Exchange in 1999. Anderson left the company in 2001. In 2004, the company was accused of corruption when it published positive reviews for the video game ''Driver 3'' in two of its owned magazines, ''Xbox World'' and ''PSM3, PSM2''. 2012–2015 Futu ...
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picture info

2003 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious and cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected Video game journalism, video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a Portmanteau#Japanese, portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Nintendo Entertainment System, Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 ...
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