Girl Fight (video Game)
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Girl Fight (video Game)
''Girl Fight'' is a 2013 erotic fighting game developed by MicroProse and Kung Fu Factory. It was released in September 2013 for PlayStation 3 via PlayStation Network and for Xbox 360 via Xbox Live Arcade. The game received negative reviews from critics, calling it low-budget and poorly made while criticizing its emphasis on sexual aspects. Reception ''Girl Fight'' received an aggregate score of 35/100 for the PlayStation 3 version and 34/100 for the Xbox 360 version, both indicating "generally unfavorable reviews". Nikola Suprak of ''Hardcore Gamer'' rated it 2/5 points, likening it to "a dumb version of ''Dead or Alive''". He criticized the enemy AI as "awful" even on the hardest difficulty, and noted a lack of different fighting moves between characters. Heidi Kemps of ''Official Xbox Magazine'' rated it 3.5/10 points, calling it "stupefyingly unattractive" and "hilariously un-sexy" despite its supposed emphasis on sex appeal, and calling ''Skullgirls'' and ''Dead or Alive ...
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MicroProse
MicroProse is an American video game publisher and video game developer, developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization (series), Civilization'' and ''X-COM'' series. Most of their internally developed titles were vehicle simulation game, vehicle simulation and strategy video game, strategy games. In 1993, the company lost most of its UK-based personnel and became a subsidiary of Spectrum HoloByte. Subsequent cuts and corporate policies led to Sid Meier, Jeff Briggs and Brian Reynolds (game designer), Brian Reynolds leaving and forming Firaxis Games in 1996, as MicroProse closed its ex-Simtex development studio in Austin, Texas. In 1998, following an unsuccessful buyout attempt by GT Interactive, the struggling MicroProse (Spectrum HoloByte) became a wholly owned subsidiary of Hasbro Interactive and its development studios in Alameda, California, and Chapel Hill, North Caroli ...
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Dead Or Alive (franchise)
is a Japanese media franchise centered on a series of fighting games developed by Team Ninja and published by Koei Tecmo (formerly Tecmo). The gameplay of the series is primarily composed of fast-paced hand-to-hand combat in a three-dimensional playing field that began with the first game released in 1996, followed by five main sequels, numerous updates, spin-offs, printed media, a film adaptation, and merchandise. Set in the modern day, the series revolves around the events of the Dead or Alive World Combat Championship, an international martial arts tournament in which fighters from across the globe participate for the title of world champion and large cash prizes. The tournaments are held by the Dead or Alive Tournament Executive Committee (DOATEC). The conflict between the ninja competitors and DOATEC's personnel serves as the main focus of the series. ''Dead or Alive'' has been a critical and commercial success, having been well-praised for its impressive fighting sys ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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MicroProse Games
MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization'' and '' X-COM'' series. Most of their internally developed titles were vehicle simulation and strategy games. In 1993, the company lost most of its UK-based personnel and became a subsidiary of Spectrum HoloByte. Subsequent cuts and corporate policies led to Sid Meier, Jeff Briggs and Brian Reynolds leaving and forming Firaxis Games in 1996, as MicroProse closed its ex- Simtex development studio in Austin, Texas. In 1998, following an unsuccessful buyout attempt by GT Interactive, the struggling MicroProse (Spectrum HoloByte) became a wholly owned subsidiary of Hasbro Interactive and its development studios in Alameda, California, and Chapel Hill, North Carolina, were closed the following year. In 2001, MicroProse ceased to exist as an entity and Hasbro Interactive sold ...
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Majesco Entertainment Games
Majesco Games Corporation (formerly Majesco Sales Inc. and Majesco Entertainment Company) is an American video game publisher and distributor based in Hazlet, New Jersey. The company was founded as Majesco Sales in Edison, New Jersey in 1986, and was a privately held company until acquiring operation-less company ConnectivCorp in a reverse merger takeover, becoming its subsidiary and thus a public company on December 5, 2003. ConnectivCorp later changed its name to Majesco Holdings Inc. on April 13, 2004. On December 1, 2016, Majesco Entertainment was acquired by PolarityTE, Inc., a biotech company, in another reverse merger takeover, because of which it formally ceased all video game operations on December 8, 2016. In mid-2017, chief executive officer Jesse Sutton re-acquired the company through a management buyout and continued operating it privately held. On January 15, 2018, Liquid Media Group announced the acquisition of Majesco. History 1986-1998 Majesco was first known ...
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Kung Fu Factory Games
Kung or Küng may refer to: * ǃKung people * ǃKung language * Kung (Haida village), an historical village of the Haida people of the Queen Charlotte Islands of British Columbia, Canada; also Kung Indian Reserve No. 11 at the same location * Kung, alternate name of Kong, Iran, city on the Persian Gulf * Kung ( 宮), first note in the Chinese pentatonic scale or ''do'' * "Kung", a song by the rock band Phish * Kung (comics), a supervillain from DC Comics * Kung, Sila Lat, Sila Lat District, Sisaket Province, Thailand * KUNG, a vehicle module * Küng Blockflöten GmbH, Swiss recorder maker Surnames * Küng (also Kueng), people with the surname * Kong (surname) Kong () is a Chinese language, Chinese and Korean language, Korean surname. It can also be written as Kong in Taiwan, Hung in Hong Kong, Khổng in Vietnam, and Gong in Korea. There are around 2.1 million people with this surname in China in 2002, ...
or 孔; Kung is a transliteration of this common Chinese and Kore ...
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Erotic Video Games
Sexual content has been found in video games since the early days of the industry, and games featuring sexual content can be found on most platforms and can be of any video game genre. The inclusion of sex in games has been subject to varying levels of controversy over the decades, sometimes resulting in calls for increased regulation and legislation dealing directly with adult content. In Western gaming, the promise of sexual content in games is commonly used as a marketing tool, but many highly sexualized games do not feature any explicitly adult content. Though some games do use sex acts or nudity as a narrative device, in-game reward, or a gameplay element, purely pornographic games are uncommon. However, the Japanese pornographic eroge subgenre is popular worldwide. First appearing in the 1980s, these games vary significantly in narrative complexity as well as the level of interactivity, taking forms ranging from the visual novel to virtual reality experiences. History ...
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3D Fighting Games
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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2013 Video Games
Numerous video games were released in 2013. Many awards went to games such as '' Madden NFL 25'', '' NBA 2K14'', '' WWE 2K14'', '' NBA Live 14'', '' BioShock Infinite'', ''Grand Theft Auto V'', '' The Last of Us'', and '' The Legend of Zelda: A Link Between Worlds''. New video game consoles released in 2013 include the PlayStation 4 from Sony Computer Entertainment and the Xbox One from Microsoft. Top-rated games Major awards Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Highest-grossing games The following were 2013's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, digital purchases, subscriptions, microtransactions, free-to-play and pay-to-play) across all platforms (including mobile, PC and console platforms). Events Notable deaths * September 19 – Hiroshi Yamauchi, 85, Japanese businessman and third president of Nintendo (1949-2002) * Octobe ...
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IGN Italia
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former editor-in-chief, Peer Schneider. The ''IGN'' website was the brainchild of media entrepreneur Chris Anderson and launched on September 29, 1996. ''IGN'' features articles on games, films, anime, television, comics, technology, and other media. Originally a network of desktop websites, ''IGN'' is also distributed on mobile platforms, console programs available on the Xbox and PlayStation, Nintendo Switch, PC, Mobile, FireTV, Roku, and via YouTube, Twitch, Hulu, and Snapchat. Originally, ''IGN'' was the flagship website of IGN Entertainment, a website which owned and operated several other websites oriented towards players' interests, games, and entertainment, such as Rotten Tomatoes, GameSpy, ''GameStats'', ''VE3D'', TeamXbox, Vault Network, ...
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Dead Or Alive 5 Ultimate
''Dead or Alive 5 Ultimate'' (abbreviated to ''DOA5 Ultimate'' or ''DOA5U'') is a fighting game in the ''Dead or Alive'' series, developed by Team Ninja, and released by Tecmo Koei for the PlayStation 3 and Xbox 360 in September 2013. It was followed by an arcade edition later in 2013. It is the first arcade game to be officially released by Koei Tecmo since '' Dead or Alive 2 Millennium'' in 2000. ''DOA5 Ultimate'' is an expanded edition of 2012's '' Dead or Alive 5'', incorporating some features from the PlayStation Vita's '' Dead or Alive 5 Plus'' as well as additional content, including five characters that are new or returning to the series (including two '' Ninja Gaiden'' characters), a comprehensive story mode, as well as gameplay system tweaks and expansions, many of them in the online multiplayer tag team mode (including an introduction of two-on-two tag team battles). The game received generally favorable reviews. A free-to-play cut version of ''DOA5 Ultimate'', tit ...
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