Ghosts Of Onyx
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Ghosts Of Onyx
''Halo: Ghosts of Onyx'' is a military science fiction novel by Eric Nylund, based on the ''Halo'' series of video games. The book was released in October 2006 and is the fourth ''Halo'' novel; Nylund's third contribution to the series. ''Onyx'' was also the first of three ''Halo'' novels to be published by Tor Books, rather than the previous publisher, Del Rey. ''Ghosts of Onyx'' details the creation of a group of supersoldiers known as the SPARTAN-IIIs to defend humanity against the alien collective known as the Covenant. After the events of ''Halo 2'', the SPARTAN's training world of Onyx is beset by robotic attackers. The SPARTANs and their trainers must fight the robots and the Covenant as they work to uncover the planet's secrets. Upon release, ''Ghosts of Onyx'' garnered generally positive reviews. The novel debuted on ''The New York Times'' bestseller list and became an international bestseller. Background and writing ''Ghosts of Onyx'' author Eric Nylund had previousl ...
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Eric Nylund
Eric S. Nylund (born November 12, 1964) is an American novelist and professional technical writer. His wife, Syne Mitchell, is also a science fiction writer. He holds a Bachelor of Science in chemistry from the University of California, Santa Barbara and a Master's degree in chemical physics from the University of California, San Diego. He lives in North Bend, Washington with his wife, Syne, and son, Kai Nylund. Nylund is the author of three novels set in the Halo universe: '' Halo: The Fall of Reach'', '' Halo: First Strike'', and '' Halo: Ghosts of Onyx'', as well as a short story in '' Halo: Evolutions'' and the graphic novel '' Halo Wars: Genesis''. He is employed as a writer for Microsoft Game Studios. His duties include the development of story bibles and other such fictional assets, the preparation of materials for marketing, and coordination with Microsoft localization, legal, and geopolitical departments. In the 1990s he was hired by Microsoft to help rewrite and ...
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Halo
HALO, halo, halos or haloes may refer to: Most common meanings * Halo (optical phenomenon) * Halo (religious iconography), a ring of light around the image of a head * ''Halo'' (franchise), a sci-fi video game series (2001–2021) Arts and entertainment Fictional characters and worlds * Halo (DC Comics), a 1983 superheroine * Halo Array or halos, fictional megastructures in the video game * The titular character of '' The Ballad of Halo Jones'', a sci-fi comic strip Film and television * ''Halo'' (1996 film), an Indian drama film * ''Halo'' (2007 cancelled film), a project directed by Niell Blomkamp * ''Halo'' (TV series), a 2022 adaptation of the game * Nickelodeon HALO Awards, an American television special (2008–2018) Music * Halo Records, a British record label (formed 2000) Bands * Halo (Christian rock band), an American band * Halo (metal band), an Australian band * Halo (UK band) * HALO (South Korean group) * The Halos, an American doo wop group Al ...
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Combat Evolved
''Halo: Combat Evolved'' is a 2001 first-person shooter video game developed by Bungie and published by Microsoft Game Studios for the Xbox. The game was ported to Microsoft Windows and Mac OS X in 2003. It was later released as a downloadable Xbox Original for the Xbox 360. ''Halo'' is set in the 26th century, with the player assuming the role of Master Chief, a cybernetically enhanced supersoldier. Master Chief is accompanied by Cortana, an artificial intelligence. Players battle aliens as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world. Bungie began the development of what would eventually become ''Halo'' in 1997. Initially, the game was a real-time strategy game that morphed into a third-person shooter before becoming a first-person shooter. During development, Microsoft acquired Bungie and turned ''Halo'' into a launch game for its first video game console, the Xbox. ''Halo'' was a critical and commercial success and is often pr ...
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Cortana (Halo)
Cortana is a fictional artificially intelligent character in the ''Halo'' video game series. Voiced by Jen Taylor, she appears in '' Halo: Combat Evolved'' and its sequels, ''Halo 2'', '' Halo 3'', '' Halo 4'', '' Halo 5: Guardians and Halo Infinite''. She also briefly appears in the prequel '' Halo: Reach'', as well as in several of the franchise's novels, comics, and merchandise. During gameplay, Cortana provides backstory and tactical information to the player, who often assumes the role of Master Chief Petty Officer John-117. In the story, she is instrumental in preventing the activation of the Halo installations, which would have destroyed all sentient life in the galaxy. Cortana's original design was based on the Egyptian queen Nefertiti; the character's holographic representation always takes the form of a woman. Game developer Bungie first introduced Cortana—and ''Halo''—through the Cortana Letters, emails sent during ''Combat Evolved''s production in 1999. The ...
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Biological
Biology is the scientific study of life and living organisms. It is a broad natural science that encompasses a wide range of fields and unifying principles that explain the structure, function, growth, origin, evolution, and distribution of life. Central to biology are five fundamental themes: the cell as the basic unit of life, genes and heredity as the basis of inheritance, evolution as the driver of biological diversity, energy transformation for sustaining life processes, and the maintenance of internal stability (homeostasis). Biology examines life across multiple levels of organization, from molecules and cells to organisms, populations, and ecosystems. Subdisciplines include molecular biology, physiology, ecology, evolutionary biology, developmental biology, and systematics, among others. Each of these fields applies a range of methods to investigate biological phenomena, including observation, experimentation, and mathematical modeling. Modern biology is grounded i ...
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Cybernetic
Cybernetics is the transdisciplinary study of circular causal processes such as feedback and recursion, where the effects of a system's actions (its outputs) return as inputs to that system, influencing subsequent action. It is concerned with general principles that are relevant across multiple contexts, including in engineering, ecological, economic, biological, cognitive and social systems and also in practical activities such as designing, learning, and managing. Cybernetics' transdisciplinary character has meant that it intersects with a number of other fields, leading to it having both wide influence and diverse interpretations. The field is named after an example of circular causal feedback—that of steering a ship (the ancient Greek κυβερνήτης (''kybernḗtēs'') refers to the person who steers a ship). In steering a ship, the position of the rudder is adjusted in continual response to the effect it is observed as having, forming a feedback loop through whi ...
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Forerunners (Halo)
''Halo'' is a military science fiction video game series and media franchise, originally developed by Bungie and currently managed and developed by Halo Studios (previously 343 Industries), part of Microsoft's Xbox Game Studios. The series launched in November 2001 with the first-person shooter video game '' Halo: Combat Evolved'' and its tie-in novel, '' The Fall of Reach''. The latest major installment, ''Halo Infinite'', was released in 2021. Spinoffs include real-time strategy and twin-stick shooter games. Bungie began as a developer of computer games for the Macintosh platform. After the company was acquired by Microsoft in 2000, their in-progress game, which started life as a real-time strategy game, became ''Halo: Combat Evolved'', a first-person shooter exclusive to Microsoft's Xbox video game console. Following the success of ''Halo'', Bungie developed additional ''Halo'' sequels before and after regaining its independence from Microsoft in 2007. Microsoft established ...
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