Ghost Chaser
   HOME





Ghost Chaser
''Ghost Chaser'' (shown on the title screen as ''Frank Cohen's Ghost Chaser'') is a platform game designed by Frank Cohen and published in 1984 by Artworx for Atari 8-bit computers and Commodore 64. U.S. Gold published the game in Europe. Gameplay In ''Ghost Chaser'' the player's task is to go through all sixteen chambers of the haunted mansion in order to find the way to the treasure chamber. Some rooms are locked, so the player must find a key to them, and sometimes a key is needed to leave the room they just entered. In this mission, the player is hindered by various ghosts, which in addition to conventional shapes can also take the form of drops, fireflies, birds or razor blades (the latter kill on the spot). Falling from a great height or through a trap door is also fatal. To avoid encounters with ghosts, the player can jump, crouch, and while on the pipe can pull up his legs. In the game, the player will also encounter a teleport in a closet, a painting looking back at ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Artworx
Artworx was a Naples, Florida software company that produced and supported a line of video games ( specializing in poker and other card games) from 1981 to 2015. It is named after the founder's given name A given name (also known as a forename or first name) is the part of a personal name quoted in that identifies a person, potentially with a middle name as well, and differentiates that person from the other members of a group (typically a f .... At first the company published a variety of games, including in adventure and action genres, but became best known for a strip poker series. Some other Artworx titles are ''Bridge 8.0'' and ''King of Solitaire'', although these have not sold as well as the poker games. Artworx' titles were released by partner companies in regional markets: Anco in Europe, CDS Software and Guildhall in the United Kingdom, and Artworx in the rest of the world. ''Strip Poker'' The ''Strip Poker'' series ran from 1982 to 1995 over five games. T ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Clowns And Balloons
''Clowns and Balloons'' is a circus-themed video game written by Frank Cohen for Atari 8-bit computers and published in 1982 by Datasoft. The game was also released for the TRS-80 Color Computer, written by Steve Bjork who had released a similar game called '' Space Ball'' for the TRS-80 in 1980. ''Clowns and Balloons'' is a clone of the 1977 arcade game ''Circus''. A variant of '' Breakout'', the player moves a trampoline left and right to catch a bouncing clown who pops rows of balloons at the top of the screen with his head. Gameplay The object of ''Clowns and Balloons'' is to move a trampoline under a clown and bounce it high enough into the air to burst the balloons at the top of the screen. The player moves the trampoline horizontally with the joystick or paddles. There are three levels of difficulty. There is a bonus for clearing each row of balloons completely starting from the bottom and working up. If the balloons are not cleared in order, the row refills. The clown ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Platformers
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines. The genre started with the 1980 arcade video game ''Space Panic'', which has ladders but not jumping. ''Donkey Kong (arcade game), Donkey Kong'', released in 1981, established a template for what were initially called "climbing games". ''Donkey Kong'' inspired many clones and games with similar elements, such as ''Miner 2049er'' (1982) and ''Kangaroo (video game), Kangaroo'' (1982), while the Sega arcade game ''Congo Bongo'' (1983) adds a third dimension via I ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Horror Video Games
Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, such as dark mazelike environments and Jump scare, unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil (1996 video game), Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's ''Sweet Home (video game), Sweet Home'' and 1992's ''Alone in the Dark (1992 video game), Alone in the Dark''. The name has been used since then for games with similar gameplay and has been retroactively a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



MORE