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Gerald Brom
Gerald Brom (born March 9, 1965), known professionally as Brom, is an American Gothic art, gothic fantasy artist and illustrator, known for his work in role-playing games, novels, and comic books, comics. Early life Brom was born March 9, 1965, in Albany, Georgia. As the son of a United States Army, U.S. Army pilot he spent much of his early years on the move, living in other countries such as Japan and Germany (he graduated from Frankfurt American High School), and in U.S. states including Alabama and Hawaii. Brought up as a military dependent he was known by his last name only, and now signs his name as simply Brom: "I get that asked more than just about any other question. It's my real name, my last name. I got called Brom all the time as a kid, and it just stuck." Brom has been drawing and painting since childhood, although he had never taken any formal art classes. "I wouldn't exactly call myself self-taught, because I've always looked at the work of other artists and emulate ...
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Norman Rockwell
Norman Percevel Rockwell (February 3, 1894 – November 8, 1978) was an American painter and illustrator. His works have a broad popular appeal in the United States for their reflection of Culture of the United States, the country's culture. Rockwell is most famous for the cover illustrations of everyday life he created for ''The Saturday Evening Post'' magazine over nearly five decades. Among the best-known of Rockwell's works are the ''Willie Gillis'' series, ''Rosie the Riveter#Saturday Evening Post, Rosie the Riveter'', the ''Four Freedoms (Norman Rockwell), Four Freedoms'' series, ''Saying Grace (Rockwell), Saying Grace'', and ''The Problem We All Live With''. He is also noted for his 64-year relationship with the Boy Scouts of America (BSA), during which he produced covers for their publication ''Boys' Life'' (now ''Scout Life''), calendars, and other illustrations. These works include popular images that reflect the Scout Promise, Scout Oath and ''Scout Law'' such as ''The ...
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Shane Lacy Hensley
Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group and is a resident of Gilbert, Arizona. Career Shane Lacy Hensley is from Clintwood, Virginia, and began playing ''Dungeons & Dragons'' after seeing comic-strip ads featured in comic books in the 1980s. Hensley later sent West End Games an unsolicited ''Torg'' adventure that he authored, which the company published soon after as ''The Temple of Rec Stalek'' (1992). Hensley got more work published in the next few years through FASA, TSR, and West End. Hensley created the game company Pinnacle Entertainment Group in 1994. Hensley reached out to local game company Chameleon Eclectic to publish a 19th-century miniatures game, which they agreed to published in conjunction with Pinnacle as '' Fields of Honor: The American War for Independence'' (1994) while Pinnacle retained ownership of the game. Hensley had the idea for a new game featuring cowboys and zombies as he was creating Pinnacle, when he ...
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Game Developer (magazine)
''Game Developer'' was a magazine for video game creators, originally started in March 1994 by Miller Freeman, Inc as quarterly, later bimonthly, and finally monthly. In each issue, industry leaders and experts shared technical solutions, reviewed new game development tools, and discussed strategies for creating innovative, successful video games. Monthly postmortems dissected the industry's leading games, from AAA console to social and mobile games and beyond, and columns gave insight into deeper development practices from across all disciplines, from design, to programming, to art, to business, and audio. It was closed in 2013 as part of a restructuring at parent company UBM Tech (part of UBM plc) that included the closing of all print publications owned by that company. Contents The magazine contained articles on professional game development topics relating to game programming, art, audio, quality control, design, and production. Monthly columns from industry veterans offer ...
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Steve Fawkner
Steve Fawkner is an Australian video game designer, programmer, and composer. He created the ''Warlords'' game series, first released in 1989, and the '' Puzzle Quest'' series which began in 2007. Career In 2003, after a long alliance with SSG, he split off to form his own game development company Infinite Interactive. In 2007, Infinite Interactive put '' Puzzle Quest: Challenge of the Warlords'' on the market for the DS and PSP. It was a sleeper hit that received critical acclaim from gamers and game developers alike. Infinite Interactive has since ported ''Puzzle Quest'' to the Wii, Windows, Xbox 360, PS2, Mac, mobile, and iPhone. In 2008, a ''Puzzle Quest'' spin-off game was developed on a number of platforms for D3 Publisher. '' Puzzle Quest: Galactrix'' was released on 24 February 2009. While critics praised the variety of the gameplay, it wasn't as well received as ''Puzzle Quest: Challenge of the Warlords''. A full sequel to ''Puzzle Quest'', '' Puzzle Quest 2'', was ...
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Warlords (game Series)
''Warlords'' is a video game series created by Steve Fawkner, in which role-playing elements are combined with turn-based strategy in a fantasy setting. The series began with ''Warlords'' in 1990 and includes three other games, two expansion packs, and several spinoffs. Gameplay centers around key elements such as units, heroes, cities, and diplomacy, with players managing resources, engaging in combat, and navigating political relationships. Over time, the series introduced new mechanics like hero recruitment, city conquest, and advanced diplomatic systems. Notable spin-offs include Warlords Battlecry and Puzzle Quest: Challenge of the Warlords. Gameplay The central aspects of ''Warlords'' game series are ''units'', ''heroes'', ''cities'' and ''diplomacy''. Units Units are the expendable resource in ''Warlords'', produced and/or purchased in all active cities. Units come in different types such as light infantry, archers, elephants, and even mythological creatures such as ...
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Kingdom Come
Kingdom Come may refer to: * "Kingdom come", a phrase in the Lord's Prayer in the Bible Film * ''Kingdom Come'' (1919 film), a Western short featuring Hoot Gibson * ''Kingdom Come'' (2001 film), a comedy starring LL Cool J * ''Kingdom Come'', a cancelled film to have been directed by Dean Wright * ''Kingdom Come'', a 1990 television play by Paul Cornell * ''Kingdom Come'', a 1993 film starring Sean Patrick Flanery * ''Kingdom Come'', a 1999 film featuring David Zayas * ''Kingdom Come'', a screenplay by Paul Schrader and one of the working titles of the 1977 film ''Close Encounters of the Third Kind'' Literature * ''Kingdom Come'' (Ballard novel), a 2006 novel by J. G. Ballard * ''Kingdom Come'' (Bragg novel), a 1980 novel by Melvyn Bragg * ''Kingdom Come'' (comics), a 1996 DC Comics miniseries * ''Kingdom Come'' (LaHaye novel), a 2007 ''Left Behind'' novel by Tim LaHaye and Jerry B. Jenkins * ''Kingdom Come'', a 2006 novel by Tim Green * ''Kingdom Come'', a 2000 nov ...
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Last Unicorn Games
Last Unicorn Games (or LUG) was a Pennsylvania based corporation with offices in Los Angeles, California. It was formed in 1994 by Christian Moore, Owen Seyler, Greg Ormand, and Bernie Cahill to publish the role playing game ''ARIA: Canticle of the Monomyth''. In the following years, the company published the collectable card games (CCG) '' Heresy: Kingdom Come'' (1995), and ''Dune'' (1997). Working with new employee Ross Isaacs, Moore and Seyler began the development of the "ICON" gaming system. This was a D6 dice based system where the player rolls a number of D6 equal to their attributes. Taking the results from only the highest die, the skill was added to the result and this total was compared to the difficulty set by the Game Master. A separate die was denoted as the Drama roll, with a result of either 1 or 6 determining the outcome as either very tragic (1) or very good (6) . On May 21, 1998 Last Unicorn Games issued a press release announcing their acquisition of the ri ...
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The Gathering
The Gathering may refer to: Film and television * ''The Gathering'' (1977 film), an American television film directed by Randal Kleiser * The Gathering (1998 film), an American thriller film directed by Danny Carrales * ''The Gathering'' (2003 film), a British thriller/horror film directed by Brian Gilbert * ''The Gathering'' (miniseries), a 2007 American thriller starring Peter Fonda * ''The Gathering'' (audio drama), a 2006 audio drama based on the television programme ''Doctor Who'' * The Gathering, a contest among immortals in the Highlander franchise * '' Babylon 5: The Gathering'', the 1993 pilot movie for ''Babylon 5'' TV episodes * "The Gathering" (''Gargoyles'') * "The Gathering" (''Ghost Whisperer'') * "The Gathering" (''Highlander: The Series''), pilot * "The Gathering" (''Outlander'') * "The Gathering" (''Star Wars: The Clone Wars'') * "The Gathering" (''Torchwood'') Literature * ''The Gathering'' (Armstrong novel), a 2011 novel by Kelley Armstrong * ...
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Wizards Of The Coast
Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy manufacturer Hasbro acquired the company and currently operates it as a subsidiary. During a February 2021 reorganization of Hasbro, WotC became the lead part of a new division called "Wizards & Digital". WotC was originally a role-playing game (RPG) publisher that in the mid-1990s originated and popularized collectible card games with ''Magic: The Gathering''. It later acquired TSR (company), TSR, publisher of the RPG ''Dungeons & Dragons'', and published the licensed ''Pokémon Trading Card Game'' from 1999 to 2003. WotC's corporate headquarters is located in Renton, Washington, which is part of the Seattle metropolitan area. The company publishes RPGs, board games, and collectible card games. It has received numerous awards, includin ...
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Collectible Card Games
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards. The genre was introduced with '' Magic: The Gathering'' in 1993. Cards in CCGs are specially designed sets of playing cards. Each card represents an element of the theme and rules of the game, and each can fall in categories such as creatures, enhancements, events, resources, and locations. All cards within the CCG typically share the same common backside art, while the front has a combination of proprietary artwork or images to embellish the card along with instructions for the game and flavor text. CCGs are typically themed around fantasy or science fiction genres, and have also included horror themes, cartoons, and sports, and may include licensed intellectual properties. Generally, a player will begin playing a CCG with a pre-made starter deck, then later customize their deck with car ...
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Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take on traditional fantasy role-playing. The product line began with the original '' Dark Sun Boxed Set'' released for D&D's 2nd edition in 1991, originally ran until 1996, and was one of TSR's most successful releases. ''Dark Sun'' deviated from the feudalistic backdrops of its Tolkienesque pseudo-medieval contemporaries, such as ''Greyhawk'' or '' Forgotten Realms'', in favor of a composite of dark fantasy, planetary romance, and the Dying Earth subgenre. ''Dark Sun''s designers presented a savage, magic-ravaged desert world where resources are scarce and survival is a daily struggle. The traditional fantasy races and character classes were altered or omitted to better suit the setting's darker themes. ''Dark Sun'' differs further in th ...
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