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Gamewright Games
Gamewright Games is a game company that has published over 200 children's games since 1994. Description Gamewright Games was founded in 1994 in Newton, Massachusetts by two families seeking better games for their children. The company produces card, dice, board, and party games, and categorizes them by age: 3, 3–6, 6–8, and 8–10+. One of its best-known games is '' Sleeping Queens'', developed by six-year-old Miranda Evarts in 2006. ''Sleeping Queens'' was chosen by the Canadian Toy Testing Council as one of its "2006 Best Bet Awards" selections. Since 1994, Gamewright has published over 200 titles including ''Forbidden Island'', '' Forbidden Desert'', ''Think 'n Sync'', and '' Sushi Go!''. Awards Gamewright has received several awards for its games, including five Mensa Select Awards: * 1996 ''Rat-a-Tat Cat ''Rat-a-Tat Cat'' is a memory card game designed by Monty and Ann Stambler and published by Gamewright. It won a Mensa Select award in 1996. The Washington Post desc ...
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Newton, Massachusetts
Newton is a city in Middlesex County, Massachusetts, United States. It is located roughly west of Downtown Boston, and comprises a patchwork of thirteen villages. The city borders Boston to the northeast and southeast (via the neighborhoods of Brighton, Boston, Brighton and West Roxbury), Brookline, Massachusetts, Brookline to the east, Watertown, Massachusetts, Watertown and Waltham, Massachusetts, Waltham to the north, and Weston, Massachusetts, Weston, Wellesley, Massachusetts, Wellesley, and Needham, Massachusetts, Needham to the west. At the 2020 U.S. census, the population of Newton was 88,923. Newton is home to the Charles River, Crystal Lake (Newton, Massachusetts), Crystal Lake, and Heartbreak Hill (Boston Marathon), Heartbreak Hill, among other landmarks. It is served by several streets and highways (including Massachusetts Route 9, Route 9, Hammond Pond Parkway, and the Mass Pike), as well as the Green Line D branch run by the MBTA. Historically, the area that is now ...
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Sleeping Queens
''Sleeping Queens'' is a children's card game invented by Miranda Evarts and first manufactured by Gamewright in 2005. Players play cards to awaken sleeping queens and to steal or put to sleep the awakened queens of their opponents. Publishing history ''Sleeping Queens'' was invented in 2003 by Miranda Evarts at age six based on a dream she had. Her family – Madeline, Denise, and Max Evarts – helped her develop the game and contact the games publishing company Gamewright with the idea. Gamewright acquired the intellectual property rights and first published the game in 2005 with illustrations from Jimmy Pickering based on Evarts' drawings. Gameplay ''Sleeping Queens'' is played with two decks: a blue deck of Queen cards with point values from 5 to 20, and a red deck of action and number cards. The twelve Queen cards are spread out face-down in the play area, and are said to be "sleeping". Five cards from the red deck are dealt to each player and the remaining deck is place ...
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Canadian Toy Testing Council
The Canadian Toy Testing Council was a volunteer-operated not-for-profit organization established in 1952 to test toys for playability and safety. The organization ceased operations in June 2015. History Each year, the organization solicited families from the Ottawa–Gatineau region to volunteer for its testing program, which reviewed hundreds of games and toys made available to the Canadian market that year, as well as books authored by Canadian writers. Parents of participating families were required to pay a membership fee and attend a training session. There was often a waiting list of families that wanted to participate in the toy testing program. Children, infants to 16 years of age, from about 300 families would play with up to 25 games for 6 to 12 weeks, providing feedback to the organization on the game's assembly, design, durability, function, play value, and safety. Each game or toy was given to six families for testing. Each tested game received a rating from a low of ...
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Pittsburgh Post-Gazette
The ''Pittsburgh Post-Gazette'', also known simply as the PG, is the largest newspaper serving Greater Pittsburgh, metropolitan Pittsburgh in the U.S. state of Pennsylvania. Descended from the ''Pittsburgh Gazette'', established in 1786 as the first newspaper published west of the Allegheny Mountains, the paper formed under its present title in 1927 from the consolidation of the ''Pittsburgh Gazette Times'' and ''The Pittsburgh Post''. The ''Post-Gazette'' ended daily print publication in 2018 and has cut down to two print editions per week (Sunday and Thursday), going Online newspaper, online-only the rest of the week. In the 2010s, the editorial tone of the paper shifted from Liberalism in the United States, liberal to Conservatism in the United States, conservative, particularly after the editorial pages of the paper were consolidated in 2018 with ''The Blade (Toledo, Ohio), The Blade'' of Toledo, Ohio. After the consolidation, Keith Burris, the pro-Donald Trump, Trump editori ...
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Forbidden Island (game)
''Forbidden Island'' is a cooperative board game developed by Matt Leacock and published by Gamewright Games in 2010. Two to four players take the roles of different adventurers, moving around a mysterious island and looking for hidden treasures as the island sinks around them. All players win if they find all the hidden treasures and they all make it back to the helicopter and fly away, and they all lose if they cannot. Gameplay Players take on the role of adventurers, with preset abilities as dictated by the adventurer selected, trying to retrieve treasures from a rapidly sinking island. They must retrieve four treasures: (The Earth Stone, the Crystal of Fire, the Statue of the Wind, and the Ocean Chalice) and return to the helicopter landing pad ("Fools Landing") before the waters rise covering the entire island. The board consists of a random distribution of 4x4 tiles, with an additional two tiles beyond each side of the square. A deck of cards (the "flood deck") correspond ...
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Forbidden Desert
''Forbidden Desert'' is a cooperative board game developed by Matt Leacock and published by Gamewright Games. It is a sequel to the game ''Forbidden Island''. It is also available on mobile. Premise Legend tells of an ancient technologically advanced civilization hidden deep within the desert. According to the legend, the civilization was capable of creating a solar-powered airship. Two to five players represent a group of explorers flying over the desert in search of ruins. However, as they're exploring the desert, their helicopter is caught in a desert storm, and they crash into the desert. While the explorers survived, they must now search the desert and find the airship, or they will be stuck in the desert forever. Setup Each player receives one role card, which explains what actions they can take, as well as their role's special ability. Each player also receives a water meter marker, which they use to represent the level of water they have in their canteens. The board is ...
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Sushi Go!
''Sushi Go!'' is a card game designed by Phil Walker-Harding and published by Gamewright Games in 2013. It involves two to five players collecting cards representing sushi or associated items. Gameplay ''Sushi Go!'' is a card game in which between two and five players collect cards representing sushi or associated items to score the most points. Some of the cards are worth points individually, but are worth more points as part of a set. Spin-offs ''Sushi Roll (2019)'' ''Sushi Roll'' was released in 2019 and branded as a combination of the original ''Sushi Go!'' game with dice. The game plays very similar to the original, with the same types of sushi and scoring making an appearance. However, the cards of the original are replaced with dice with each side depicting a different sushi icon. Each turn, players roll their ‘hand’ of dice and choose one to keep. The remaining dice are then passed to the left and the process is repeated until no dice remain. Players then score th ...
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Mensa Select
Mensa Select is an annual award given by Mensa International, American Mensa since 1990 to five board games that are "original, challenging and well designed". The awards are presented at the annual Mensa Mind Games competition. Past winners References {{reflist External linksList of recipients
at Mensa Mind Games Mensa Select winners, Board game awards ...
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Rat-a-Tat Cat
''Rat-a-Tat Cat'' is a memory card game designed by Monty and Ann Stambler and published by Gamewright. It won a Mensa Select award in 1996. The Washington Post described it as "like poker for kids". It is similar to the card game Golf Golf is a club-and-ball sport in which players use various Golf club, clubs to hit a Golf ball, ball into a series of holes on a golf course, course in as few strokes as possible. Golf, unlike most ball games, cannot and does not use a standa ... that uses a standard 52- card deck, which also serves as the base for the 2010 card game '' Cabo''. Cards The game consists of a deck of cards: four sets of cards numbered from 0 through to 8, nine copies of the 9 card, and three of each of the action cards ("Peek", "Swap" and "Draw 2"). Setup Each player is dealt four cards that are placed, face down, in a row in front of him or her. Before the first turn, each player looks at the two outermost cards in their row. Alternatively, all players may ch ...
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Board Game Publishing Companies
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Game board **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software t ...
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