GURPS Space Atlas 4
''GURPS Space Atlas 4'' is a science fiction supplement written by David Pulver and Stephen Dedman published by Steve Jackson Games in 1991 for ''GURPS Space''. Publication history As its name suggests, ''GURPS Space Atlas 4'' is the fourth "encyclopedia" of planets and planetary systems for use in ''GURPS Space'' campaigns, this one written by David Pulver and Stephen Dedman, with illustrations by David Midgette, and cover art by Alan Gutierrez. In the 2014 book ''Designers & Dragons: The '80s'', game historian Shannon Appelcline noted that the "''GURPS Space Atlases'' (1988–1991), ''GURPS Space Bestiary'' (1990) and ''GURPS Aliens'' (1990) helped fill out the ''GURPS Space'' world." Reception In the February 1993 edition of '' Dragon'' (Issue #190), Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990) ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cover Of Space Atlas 4 1991
Cover or covers may refer to: Packaging * Another name for a lid * Cover (philately), generic term for envelope or package * Album cover, the front of the packaging * Book cover or magazine cover ** Book design ** Back cover copy, part of copywriting * CD and DVD cover, CD and DVD packaging * Smartphone cover, a mobile phone accessory that protects a mobile phone People * Cover (surname) Arts, entertainment, and media Music Albums ;Cover * ''Cover'' (Tom Verlaine album), 1984 * ''Cover'' (Joan as Policewoman album), 2009 ;Covered * ''Covered'' (Cold Chisel album), 2011 * ''Covered'' (Macy Gray album), 2012 * ''Covered'' (Robert Glasper album), 2015 ;Covers * ''Covers'' (Beni album), 2012 * ''Covers'' (Regine Velasquez album), 2004 * ''Covers'' (Placebo album), 2003 * ''Covers'' (Show of Hands album), 2000 * ''Covers'' (James Taylor album), 2008 * ''Covers'' (Fayray album), 2005 * ''Covers'' (Deftones album), 2011 * ''Covers'' (Cat Power album), 2022 * ''Cover ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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David Pulver
David L. Pulver (born 2 November 1965 in Kingston, Ontario) is a Canadian freelance writer and game designer, author of more than fifty role-playing game rulebooks and supplements, including the award-winning '' Transhuman Space''. Early life and education Pulver has a History BA from Queen's University. Role-playing game designs In a 2010 interview, Pulver stated that although he has been doing work for Steve Jackson Games (SJG) "ever since I became a freelance writer," he also worked for TSR, Game Designer's Workshop, West End Games, Iron Crown Enterprises, and White Wolf Publishing, before his significant contribution to the Guardians of Order catalogue. He is a fan of anime and manga.DiceCast Special Holiday Interview Episod(by Polymancer Studios). Podcast, includes interview with David Pulver In 1989 Pulver designed the first version of ''GURPS Ultra-Tech'', an equipment guide that could be used with many different (science fiction) worlds. Pulver contributed adventures t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stephen Dedman
Stephen Dedman (born 1959) is an Australian author of dark fantasy and science fiction stories and novels. Biography Dedman's short stories have appeared in '' Year's Best Fantasy and Horror'', ''Year's Best SF'', and ''The Best Australian Science Fiction Writing: A Fifty Year Collection''. Contributing as a story editor, Dedman is also one of the team members behind Borderlands, a tri-annual Australian science fiction, fantasy and horror magazine published between 2003-2009 from Perth, Western Australia. In 2007, he contributed to the ''Doctor Who'' short-story collection, '' Short Trips: Destination Prague''. Bibliography Novels * ''The Art of Arrow-Cutting'' ( Tor Books, 1997) * ''Shadows Bite'' (Tor, 2001) (sequel to ''The Art of Arrow-Cutting'') * ''Foreign Bodies'' (Tor, 1999) * '' Shadowrun: A Fistful of Data'' (ROC, 2006). * '' Shadowrun: For a Few Nuyen More'' (Catalyst Game Labs) 2021 Story collections * ''The Lady of Situations'' (Ticonderoga Publications, 1999 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book '' Principia Discordia'', the sacred text of the Discordian religion. Raid by the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GURPS Space
''GURPS Space'' is a sourcebook published by Steve Jackson Games (SJG) for use with ''GURPS'' (''Generic Universal Role-Playing System''), published in four editions from 1988 to 2006. Description ''GURPS Space'' is a toolkit that enables gamemasters to create science fiction role-playing campaigns using the ''GURPS'' rules. Guidelines are provided for designing games using science fantasy, space opera, or hard science fiction genres, by creating worlds, planets and alien races. First edition ''GURPS Space'' was one of the broad genre books that was published after the 1986 ''GURPS Basic Set''. ''GURPS Space'' was designed by Steve Jackson and William Barton, and published by Steve Jackson Games as a 128-page book. The book features additional material by W. G. Armintrout, Stephen Beeman, Ben Ellinger, John M. Ford, Don Gallagher, J. David George, Mike Hurst, David Ladyman, and Mike Moe, with a cover illustration by Michael Goodwin. This first-tier genre book is supported by ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GURPS Space Atlas
''GURPS Space Atlas'' is a supplement published by Steve Jackson Games (SJG) in 1988 for the science fiction role-playing game '' GURPS Space'', which uses the rules of '' GURPS'' (''Generic Universal Role-Playing System''). Publication history ''GURPS Space Atlas'', the first in a series of "encyclopediae" of planets and planetary systems published by SJG for use in ''GURPS Space'' campaigns, was designed by Steve Jackson and William A. Barton, with cover art by Alan Gutierrez Alan Gutierrez (born 1958 in Kansas City, Missouri) is an artist and illustrator, specializing in science fiction and fantasy cover art. Gutierrez grew up in southern California, and he received his BFA in illustration from the Art Center Colleg .... It contains details of 28 star system in the Old Frontiers sector of the ''GURPS'' universe, as well as two or three adventure ideas for each system. In the 2014 book ''Designers & Dragons: The '80s'', game historian Shannon Appelcline noted that the "'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, '' Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with '' FUDGE''; the result was '' Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use '' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with '' Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time, roleplaying g ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *"The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *"The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *" The Great Glacier", 1992 *" Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *"Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *" Ronin Challenge (Advanced Dungeons and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GURPS Books
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by "Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were larg ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |