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GOMS
GOMS is a specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four components. In the book ''The Psychology of Human Computer Interaction''. written in 1983 by Stuart K. Card, Thomas P. Moran and Allen Newell, the authors introduce: "a set of Goals, a set of Operators, a set of Methods for achieving the goals, and a set of Selections rules for choosing among competing methods for goals." GOMS is a widely used method by usability specialists for computer system designers because it produces quantitative and qualitative predictions of how people will use a proposed system. Overview A GOMS model is composed of methods that are used to achieve specific goals. These methods are then composed of operators at the lowest level. The operators are specific steps that a user performs and are assigned a specific execution time. If a goal can be achieved by more than one method, then selection rules are used to d ...
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NGOMSL
NGOMSL (Natural GOMS Language) is a variation of the GOMS technique in human computer interaction. Overview Natural GOMS Language technique was developed by David Kieras in 1988. The motivation was to make GOMS/CCT ( cognitive complexity theory) simple to use, and still keep the power and flexibility of standard GOMS. This was necessary because GOMS did not have very well defined semantics. This lack of definition meant that two equally competent evaluators could do evaluations on the same system and come up with very different results. Kieras's result was the development of high-level (natural language) syntax for GOMS representation with directions for doing a GOMS evaluation. The recipe is referred to as a "top-down, breadth-first" expansion. The user's high-level goals are unfolded until only operators remain. Generally operators are considered to be keystroke-level operations, but that is not a rigid requirement. Since NGOMSL is based on CCT, it has certain properties that ...
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CPM-GOMS
CPM-GOMS is a variation of the GOMS technique in human computer interaction. CPM-GOMS stands for two things: ''Cognitive Perceptual Motor'' and the project planning technique '' Critical Path Method'' (from which it borrows some elements). Overview CPM-GOMS was developed in 1988 by Bonnie John, a former student of Allen Newell. Unlike the other GOMS variations, CPM-GOMS does not assume that the user's interaction is a serial process, and hence can model multitasking behavior that can be exhibited by experienced users. The technique is also based directly on the model human processor - a simplified model of human responses. Evaluators begin a CPM-GOMS analysis in the same way they would a CMN-GOMS analysis. However, when the tasks are broken down just to the level where they are still perceptual or motor, the evaluator applies techniques from the model human processor. The tasks are first joined together serially and then examined to see which actions can be overlapped so th ...
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CMN-GOMS
CMN-GOMS stands for Card, Moran and Newell GOMS. CMN-GOMS is the original version of the GOMS technique in human computer interaction. It takes the name after its creators Stuart Card, Thomas P. Moran and Allen Newell who first described GOMS in their 1983 book ''The Psychology of Human Computer Interaction''. Overview This technique requires a strict goal-method-operation-selection rules structure. The structure is rigid enough that the evaluator represents the tasks in a pseudo-code format (no formal syntax is dictated). It also provides a guide for how to formulate selection rules. This method can also be used to estimate the load the task places on the user. For instance, examining the number of levels down the task-tree that a goal branch is can be used to estimate the memory demand the task places on the system. The process must remember information about all of the levels above the current branch. This technique is more flexible than the KLM (human computer interaction ...
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Human Information Processor Model
Human processor model or MHP (Model Human Processor) is a cognitive modeling method developed by Stuart K. Card, Thomas P. Moran, & Allen Newell (1983) used to calculate how long it takes to perform a certain task. Other cognitive modeling methods include parallel design, GOMS, and keystroke-level model (KLM). Cognitive modeling is one way to evaluate the usability of a product. This method uses experimental times to calculate cognitive and motor processing time. The value of the human processor model is that it allows a system designer to predict the performance with respect to time it takes a person to complete a task without performing experiments. Other modeling methods include inspection methods, inquiry methods, prototyping methods, and testing methods. The standard definition for MHP is: The MHP draws an analogy between the processing and storage areas of a computer, with the perceptual, motor, cognitive and memory areas of the computer user. The human processor model ...
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Stuart Card
Stuart K. Card (born December 21, 1943), an American researcher and retired senior research fellow at Xerox PARC, is considered to be one of the pioneers of applying human factors in human–computer interaction. With Jock D. Mackinlay, George G. Robertson and others he invented a number of Information Visualization techniques. He holds numerous patents in user interfaces and visual analysis. Biography Card received a B.A. in physics from the Oberlin College in 1966, and a Ph.D. in psychology from Carnegie Mellon University. He started working as an adjunct faculty member at Stanford University in the late 1960s.Stuart Card
at PARC, 2004. Retrieved 1 July 2008.
Since 1974 he has been working at PARC and was the Area Manage ...
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Bonnie E
Bonnie, is a Scottish given name and is sometimes used as a descriptive reference, as in the Scottish folk song, My Bonnie Lies over the Ocean. It comes from the Scots language word "bonnie" (pretty, attractive), or the French bonne (good). That is in turn derived from the Latin word "bonus" (good). The name can also be used as a pet form of Bonita. People named Bonnie Women * Bonnie Bartlett (born 1929), American actress * Bonnie Bedelia (born 1948), American actress * Bonnie Bernstein (born 1970), American sportscaster * Bonnie Bianco (born 1963), American singer and actress * Bonny Blair (born 1964), retired American speedskater * Bonnie Bramlett (born 1944), American singer and sometime actress * Bonnie Crombie (born 1960), Canadian politician, formerly Member of the Canadian Parliament * Bonnie Curtis (born 1966), American film producer * Bonnie Dasse (born 1959), retired American track and field athlete * Bonnie Dobson (born 1940), Canadian folk music songwriter, singer, a ...
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Richard Gong
Richard is a male given name. It originates, via Old French, from Old Frankish and is a compound of the words descending from Proto-Germanic ''*rīk-'' 'ruler, leader, king' and ''*hardu-'' 'strong, brave, hardy', and it therefore means 'strong in rule'. Nicknames include "Richie", "Dick", " Dickon", " Dickie", "Rich", "Rick", "Rico", "Ricky", and more. Richard is a common English, German and French male name. It's also used in many more languages, particularly Germanic, such as Norwegian, Danish, Swedish, Icelandic, and Dutch, as well as other languages including Irish, Scottish, Welsh and Finnish. Richard is cognate with variants of the name in other European languages, such as the Swedish "Rickard", the Catalan "Ricard" and the Italian "Riccardo", among others (see comprehensive variant list below). People named Richard Multiple people with the same name * Richard Andersen (other) * Richard Anderson (other) * Richard Cartwright (other) * R ...
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Ergonomics
Human factors and ergonomics (commonly referred to as human factors) is the application of psychological and physiological principles to the engineering and design of products, processes, and systems. Four primary goals of human factors learning are to reduce human error, increase productivity, and enhance safety, system availability, and comfort with a specific focus on the interaction between the human and the engineered system. The field is a combination of numerous disciplines, such as psychology, sociology, engineering, biomechanics, industrial design, physiology, anthropometry, interaction design, visual design, user experience, and user interface design. Human factors research employs methods and approaches from these and other knowledge disciplines to study human behavior and generate data relevant to the four primary goals above. In studying and sharing learning on the design of equipment, devices, and processes that fit the human body and its cognitive abilit ...
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Computer-aided Design
Computer-aided design (CAD) is the use of computers (or ) to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing. Designs made through CAD software are helpful in protecting products and inventions when used in patent applications. CAD output is often in the form of electronic files for print, machining, or other manufacturing operations. The terms computer-aided drafting (CAD) and computer aided design and drafting (CADD) are also used. Its use in designing electronic systems is known as ''electronic design automation'' (''EDA''). In mechanical design it is known as ''mechanical design automation'' (''MDA''), which includes the process of creating a technical drawing with the use of computer software. CAD software for mechanical design uses either vector-based graph ...
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Verizon New England
Verizon New England, Inc. is a Bell Operating Company that serves most of Massachusetts and all of Rhode Island. It was formerly New England Telephone and Telegraph Company, more commonly known as New England Telephone, which for seven decades served most of the New England area of the United States as a part of the original AT&T. New England Telephone's coverage area included Maine, New Hampshire, and Vermont as well as Massachusetts and Rhode Island, but Verizon sold off service in the northern three states, which as of 2020 are served by Consolidated Communications. After the Bell System divestiture, New England Telephone merged with New York Telephone to form NYNEX in 1984. NYNEX was acquired by Bell Atlantic in 1997. In 2000, Bell Atlantic bought GTE and changed its own name to Verizon. New England Telephone was then renamed Verizon New England. History New England Telephone & Telegraph Company (N.E.T.&T. Co.) was incorporated in the State of New York in 1883 by con ...
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