GM (magazine)
''GM – The Independent Fantasy Roleplaying Magazine'' was first published in September 1988 by Croftward Publishing. The editorial team of Tim Metcalfe, Paul Boughton and Wayne worked together previously on '' Computer and Video Games magazine''. History ''GM'' ran for nineteen issues until March 1990 when Croftward Publishing went into liquidation. Metcalfe, Boughton and Wayne later became associate editors for ''GamesMaster International'', published by Newsfield. Content Content varied in each issue but normally covered a wide range of roleplaying activities including role-playing games (RPG), computer RPGs, play-by-mail, live action role-playing, board games, fantasy films, fantasy novels and solo roleplay books, miniature figures as well as scenarios, game playing hints and tips, short stories, interviews and much more. Terry Pratchett's short story "Final Reward" was originally published in the October 1988 issue. Pratchett also contributed to the eleventh issue, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ankh-Morpork
Ankh-Morpork is a fictional city-state that is the setting for many Discworld novels by Terry Pratchett. Overview Pratchett describes Ankh-Morpork as the biggest city in Discworld and its corrupt mercantile capital. In '' The Art of Discworld'', Pratchett explained that the city is similar to Tallinn and central Prague, but adds that it has elements of 18th-century London, 19th-century Seattle and modern-day New York City. He also said that since the creation of '' The Streets of Ankh-Morpork'', he has tried to ensure that the descriptions of character movements and locations in the books matched the Ankh-Morpork map; this allowed him, and fans of the series, to visualise the story more clearly. Geography The name "Ankh-Morpork" refers to both the city itself, a walled city about across, and the surrounding suburbs and farms of its fiefdom. The city itself lies on the River Ankh, the most polluted waterway on the Discworld, which divides it into the more affluent Ankh and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Magazines Established In 1988
A magazine is a periodical publication, print or digital, produced on a regular schedule, that contains any of a variety of subject-oriented textual and visual content forms. Magazines are generally financed by advertising, purchase price, prepaid subscriptions, or by a combination of the three. They are categorised by their frequency of publication (i.e., as weeklies, monthlies, quarterlies, etc.), their target audiences (e.g., women's and trade magazines), their subjects of focus (e.g., popular science and religious), and their tones or approach (e.g., works of satire or humor). Appearance on the cover of print magazines has historically been understood to convey a place of honor or distinction to an individual or event. Term origin and definition Origin The etymology of the word "magazine" suggests derivation from the Arabic (), the broken plural of () meaning "depot, storehouse" (originally military storehouse); that comes to English via Middle French and Italian . ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Defunct Game Magazines Published In The United Kingdom
{{Disambiguation ...
Defunct may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the process of becoming antiquated, out of date, old-fashioned, no longer in general use, or no longer useful, or the condition of being in such a state. When used in a biological sense, it means imperfect or rudimentary when comp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role-playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1970s Steve Jackson and Ian Livingstone initially produced a newsletter called '' Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into ''White Dwarf''. Originally sc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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David Langford
David Rowland Langford (born 10 April 1953) is a British author, editor, and Literary criticism, critic, largely active within the science fiction field. He publishes the science-fiction fanzine and newsletter ''Ansible'' and holds the all-time record for most Hugo Award, Hugo Awards, with a total of 29 wins. Personal background David Langford was born and grew up in Newport, Wales, before studying for a degree in Physics at Brasenose College, Oxford, where he first became involved in science fiction fandom. Langford is married to Hazel and is the older brother of the musician and artist Jon Langford. His first job was as a weapons physicist at the Atomic Weapons Research Establishment at Aldermaston, Berkshire from 1975 to 1980. In 1985 he set up a "tiny and informally run software company" with science fiction writer Christopher Priest (novelist), Christopher Priest, called Ansible Information after Langford's news-sheet. The company has ceased trading. Langford has worn a h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pyramids (novel)
''Pyramids'' is a fantasy novel by British writer Terry Pratchett, published in 1989, the seventh book in his ''Discworld'' series.Fantastic FictioPyramids (Discworld, book 7) by Terry PratchettRetrieved 2009-05-9 It won the BSFA Award for Best Novel in 1989. Plot summary The main character of ''Pyramids'' is Teppic (short for Pteppicymon), the crown prince of the tiny kingdom of Djelibeybi (a pun on the candy Jelly Baby, meaning "Child of the Djel"), the Discworld counterpart to Ancient Egypt. The kingdom, founded seven-thousand years ago and formerly a great empire which dominated the continent of Klatch, has been in debt and recession for generations due to the construction of pyramids for the burial of its pharaohs (primarily on prime agricultural land) and now occupies an area two miles wide along the 150-mile-long River Djel. Young Teppic has been in training at the Assassins Guild in Ankh-Morpork for the past seven years, having been sent to bring in revenue for the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Streets Of Ankh-Morpork
''The Streets of Ankh-Morpork'' is a map and brief guide of the fictional city of Ankh-Morpork in Discworld, a fantasy series by English author Terry Pratchett. Clute, John and John Grant. ''The Encyclopedia of Fantasy ''The Encyclopedia of Fantasy'' is a 1997 reference work covering fantasy fiction, edited by John Clute and John Grant (author), John Grant. As of November 2012, the full text of ''The Encyclopedia of Fantasy'' is available online, as a compani ...''. New York: St Martin's Press, 1997. / London: Orbit Books, 1997. . The final, artwork-grade map was drawn by Stephen Player, who also drew the artwork for a later publication, '' The Discworld Mapp''. References External links * Discworld books Fictional atlases Fictional maps Maps of cities Discworld locations Corgi books 1993 books {{Fantasy-book-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Colin Smythe
Colin Smythe (born 1942) is a bibliographer of W.B.Yeats and other Irish authors and literary agent. He is also a publisher, having founded his publishing house in 1966, and is based in Buckinghamshire, England. Smythe published the first five Terry Pratchett novels and later acted as Pratchett's agent. In 1971, Smythe published Konstantin Raudive's ''Breakthrough'', the first book in the English language on the Electronic Voice Phenomenon (EVP) and the inspiration for the film White Noise. Other authors published include George Moore, Lady Gregory and Oliver St John Gogarty. See also *Peter Bander van Duren Peter Bander van Duren (30 July 1930, in Cologne – 21 April 2004) was a British writer on heraldry and orders of knighthood. Biography Peter Bander immigrated to the United Kingdom from Germany and became a British citizen in 1962. In 1976, ... References {{DEFAULTSORT:Smythe, Colin British publishers (people) British literary agents Living people 1942 bir ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer And Video Games (magazine)
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. Several ''CVG'' writers led the creation of '' Video Games Chronicle'' in 2019. History ''Computer and Video Games'' was established in 1981, being the first British video games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Terry Pratchett
Sir Terence David John Pratchett (28 April 1948 – 12 March 2015) was an English author, humorist, and Satire, satirist, best known for the ''Discworld'' series of 41 comic fantasy novels published between 1983 and 2015, and for the Apocalyptic and post-apocalyptic fiction, apocalyptic comedy novel ''Good Omens'' (1990), which he co-wrote with Neil Gaiman. Pratchett's first novel, ''The Carpet People'', was published in 1971. The first ''Discworld'' novel, ''The Colour of Magic'', was published in 1983, after which Pratchett wrote an average of two books a year. The final ''Discworld'' novel, ''The Shepherd's Crown'', was published in August 2015, five months after his death. With more than 100 million books sold worldwide in 43 languages, Pratchett was the UK's best-selling author of the 1990s. He was appointed an Officer of the Order of the British Empire (OBE) in 1998 and was Knight Bachelor, knighted for services to literature in the 2009 New Year Honours. In 2 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Board Game
A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the term "board game" are between the 1840s and 1850s. While game boards are a necessary and sufficient condition of this genre, card games that do not use a standard deck of cards, as well as games that use neither cards nor a game board, are often colloquially included, with some referring to this genre generally as "table and board games" or simply "tabletop games". Eras Ancient era Board games have been played, traveled, and evolved in most cultures and societies throughout history Board games have been discovered in a number of archaeological sites. The oldest discovered gaming pieces were discovered in southwest Turkey, a set of elaborate sculptured stones in sets of four designed for a chess-like game, which were created during the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |