Futureculture
''Future Culture'', also known as FUTUREC or "FC" is a mailing list founded in 1992, that is concerned with online and internet culture. It currently resides on listserv.uark.edu. History The mailing list was created in 1992 on a public Unix system by Andy Hawks, then in high school. After a fallout with the rest of the group, Andy destroyed the list of members early 1993 and took the list offline. Various subscribers have since continued the Future Culture list at a different address and the list moved from nyx.cs.du.edu, ending up on the UAFSYSB mainframe (fondly remembered as "list dad") at the University of Arkansas under the care of Clark Wilson Moore (''June 27, 1953 - November 3, 2018'') who sent and signed his emails "Alias Datura" ("list mom"). See here for a brief overview of the early days of Future Culture. Andy Hawk's original ''Future Culture Manifesto'', also known as thBubble Manifesto can be considered to be an historical document reflecting the state of mind at ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cyberpunk (album)
''Cyberpunk'' is the fifth studio album by English rock musician Billy Idol, released on 29 June 1993 by Chrysalis Records. A concept album, it was inspired by his personal interest in technology and his first attempts to use computers in the creation of his music. Idol based the album on the cyberdelic subculture of the late 1980s and early 1990s. Heavily experimental in its style, the album was an attempt to take control of the creative process in the production of his albums, while simultaneously introducing Idol's fans and other musicians to the opportunities presented by digital media. The album featured a cyberpunk-styled narrative, as well as synthesised vocals and industrial influences. Despite its critical and commercial failure, Billy Idol set several precedents in the process of promoting the album. These included his use of the Internet, e-mail, virtual communities, and multimedia software, each a first for a mainstream celebrity. Idol also based his fashion ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cybermind
Cybermind is an Internet mailing list devoted to "the philosophy and psychology of cyberspace". History It was co-founded by Alan Sondheim and Michael Current in mid-1994 to explore, exemplify and discuss multiple aspects of cyberspace, both from theoretical and experiential perspectives. The list was born in the split of the spoon collective lists from the Thinknet group, over issues of free speech and appropriate philosophical expression. Early membership involved much overlap with the Futureculture List. In more recent years discussions have become more general, but the list still has members from its founding period. Michael Current died shortly after the founding of the group. List discussion has resulted in books, articles, conferences, more than one academic thesis, a group novel (now available through Lulu.com), and a strong ongoing community. Cybermind itself has been the subject of academic research, including an anthropological doctoral dissertation by Jonathan Marshall ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mailing List
A mailing list is a collection of names and addresses used by an individual or an organization to send material to multiple recipients. The term is often extended to include the people subscribed to such a list, so the group of subscribers is referred to as "the mailing list", or simply "the list." Transmission may be paper-based or electronic. Each has its strength, although a 2022 article claimed that "direct mail still brings in the lion’s share of revenue for most organizations." Types At least two types of mailing lists can be defined: * an ''announcement list'' is closer to the original sense, where a "mailing list" of people was used as a recipient for newsletters, periodicals or advertising. Traditionally this was done through the postal system, but with the rise of email, the electronic mailing list became popular. This type of list is used primarily as a one-way conduit of information and may only be "posted to" by selected people. This may also be referred to by t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Online
In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" or "on the line") could refer to any piece of equipment or functional unit that is connected to a larger system. Being online means that the equipment or subsystem is connected, or that it is ready for use. "Online" has come to describe activities performed on and data available on the Internet, for example: " online identity", " online predator", " online gambling", " online game", " online shopping", " online banking", and " online learning". Similar meaning is also given by the prefixes "cyber" and "e", as in the words " cyberspace", "cybercrime", " email", and "ecommerce". In contrast, "offline" can refer to either computing activities performed while disconnected from the Internet, or alternatives to Internet activities (such as shopp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Internet Culture
Internet culture is a culture based on the many way people have used computer networks and their use for communication, entertainment, business, and recreation. Some features of Internet culture include online communities, gaming, and social media. Due to the massive adoption and widespread use of the Internet, the impact of Internet culture on society and non-digital cultures has been extensive. The encompassing nature of the Internet culture has led to the study of different elements such as social media, gaming and specific communities, and has also raised questions about identity and privacy on the Internet. The cultural history of the Internet is a story of rapid change. The Internet evolved in parallel with rapid and sustained technological advances in computing and data communication, and widespread access as the cost of infrastructure dropped by several orders of magnitude. As technology advances, Internet culture changes; in particular, the introduction of smartphones ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Unix
Unix (; trademarked as UNIX) is a family of multitasking, multiuser computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, and others. Initially intended for use inside the Bell System, AT&T licensed Unix to outside parties in the late 1970s, leading to a variety of both academic and commercial Unix variants from vendors including University of California, Berkeley ( BSD), Microsoft ( Xenix), Sun Microsystems (SunOS/ Solaris), HP/ HPE (HP-UX), and IBM ( AIX). In the early 1990s, AT&T sold its rights in Unix to Novell, which then sold the UNIX trademark to The Open Group, an industry consortium founded in 1996. The Open Group allows the use of the mark for certified operating systems that comply with the Single UNIX Specification (SUS). Unix systems are characterized by a modular design that is sometimes called the " Unix philosophy". According to this p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Internet
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a ''internetworking, network of networks'' that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the inter-linked hypertext documents and Web application, applications of the World Wide Web (WWW), email, electronic mail, internet telephony, telephony, and file sharing. The origins of the Internet date back to the development of packet switching and research commissioned by the United States Department of Defense in the 1960s to enable time-sharing of computers. The primary precursor network, the ARPANET, initially served as a backbone for interconnection of regional academic and mi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Billy Idol
William Michael Albert Broad (born 30 November 1955), known professionally as Billy Idol, is a British-American singer, songwriter, and musician. He first achieved fame in the 1970s emerging from the London punk rock scene as the lead singer of the group Generation X. Subsequently, he embarked on a solo career which led to international recognition and made Idol a lead artist during the MTV-driven "Second British Invasion" in the United States. The name "Billy Idol" was inspired by a schoolteacher's description of him as "idle". Idol began his music career in late 1976 as a guitarist in the punk rock band Chelsea. However, he soon left the group. With his former bandmate Tony James, Idol formed Generation X. With Idol as lead singer, the band achieved success in the United Kingdom and released three studio albums on Chrysalis Records, then disbanded. In 1981, Idol moved to New York City to pursue his solo career in collaboration with guitarist Steve Stevens. His debut studio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mia Lipner
Mia, MIA, or M.I.A. may refer to: Music Artists * M.I.A. (rapper) (born 1975), English rapper and singer * M.I.A. (band), 1980s punk rock band from Orange County, California * MIA., a German rock/pop band formed in 1997 * Mia (singer) (born 1983), Lithuanian singer and television presenter Songs * "Mía" (Armando Manzanero song) * "Mia" (Bad Bunny song) (2018) * "Mía" (Paulina Rubio song) * "Mía" (Tito El Bambino song) * "M.I.A" (Cher Lloyd song) (2019) * "Mia", a song by Aerosmith from ''Night in the Ruts'' * "M.I.A.", a song by Avenged Sevenfold from '' City of Evil'' * "Mia", a 1967 song by Sergio Bruni * "Mia", a song by Chevelle from ''Point No. 1'' * "Mia", a song by Emmy the Great from '' First Love'' * "M.I.A.", a song by the Foo Fighters from '' There Is Nothing Left to Lose'' * "Mia", a 1992 song by Gorki from ''Gorky'' * "Le Mia", a song by IAM * "Mia", a song by IU * "M.I.A.", a song by M.I.A. from ''Arular'' * "MIA", a 2013 song by Travis Scott from ''Owl Pha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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William Gibson
William Ford Gibson (born March 17, 1948) is an American-Canadian speculative fiction writer and essayist widely credited with pioneering the science fiction subgenre known as ''cyberpunk''. Beginning his writing career in the late 1970s, his early works were noir, near-future stories that explored the effects of technology, cybernetics, and computer networks on humans—a "combination of lowlife and high tech"—and helped to create an iconography for the information age before the ubiquity of the Internet in the 1990s. Gibson coined the term "cyberspace" for "widespread, interconnected digital technology" in his short story " Burning Chrome" (1982), and later popularized the concept in his acclaimed debut novel '' Neuromancer'' (1984). These early works of Gibson's have been credited with "renovating" science fiction literature in the 1980s. After expanding on the story in ''Neuromancer'' with two more novels ('' Count Zero'' in 1986, and '' Mona Lisa Overdrive'' in 1988 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Retrocomputing
Retrocomputing is the use of older computer hardware and software in modern times. Retrocomputing is usually classed as a hobby and recreation rather than a practical application of technology; enthusiasts often collect rare and valuable hardware and software for sentimental reasons. However, some do make use of it. Historical retrocomputing A more serious line of retrocomputing is part of the history of computer hardware. It can be seen as the analogue of experimental archaeology in computing. Some notable examples include the reconstruction of Babbage's Difference engine (more than a century after its design) and the implementation of Plankalkül in 2000 (more than half a century since its inception). "Homebrew" computers Some retrocomputing enthusiasts also consider the "homebrewing" (designing and building of retro- and retro-styled computers or kits), to be an important aspect of the hobby, giving new enthusiasts an opportunity to experience more fully what the early ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nomic
Nomic is a game created in 1982 by philosopher Peter Suber, the of which include mechanisms for changing those rules, usually beginning by way of democratic voting. The game demonstrates that in any system where rule changes are possible, a situation may arise in which the resulting laws are contradictory or insufficient to determine what is in fact legal. Its name derives from the Greek for "law", ('), because it models (and exposes conceptual questions about) legal systems and the problems of legal interpretation. Gameplay All aspects of Nomic are variable; the players can vote to change the rules to whatever sort of game they want to play. The initial was designed by Peter Suber, and was first published in Douglas Hofstadter's "Metamagical Themas" column in the June 1982 edition of ''Scientific American''. Hofstadter discussed Suber's book ''The Paradox of Self-Amendment'', in which Suber defined the game thus: Initially, gameplay occurs in clockwise order, with each pl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |