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Fort Solis
''Fort Solis'' is a 2023 horror adventure game developed by Fallen Leaf and Black Drakkar Games and published by Dear Villagers. Set in 2080, the story follows Jack Leary, an engineer who arrives at the titular Martian mining station after an emergency alert is activated. The game is played from a third-person perspective, with the player exploring the station and interacting with objects. At certain segments, the player control Jack's colleague, Jessica Appleton. The game was conceived at the beginning of the COVID-19 pandemic, aiming to adapt the cinematic style of streaming television to the video game format. The developers intended for the narrative to reflect real-world issues, such as the pandemic, as an example of human vulnerability and hostile environments. They prioritized storytelling and atmosphere over game mechanics in an effort to enhance immersion. Roger Clark, Julia Brown, and Troy Baker provided the motion capture and voices for Jack, Jessica, and Wyatt Tayl ...
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Dear Villagers
Plug In Digital is a French video game publisher and distributor. They were founded in 2012 and established two subsidiaries since then: Dear Villagers (formerly Playdius), who publish mid-market games for personal computers and consoles, and PID Games, who publish games of all varieties. History Francis Ingrand founded Plug In Digital in 2012 in Paris. Seven years later, they relocated to Montpellier. They initially focused on assisting studios and video game publishers with digital distribution. They handle sales, marketing, and other distribution issues. They expanded into China in 2019. They acquired Black Shell Media's publishing operations in 2021 and took over their contracts. They announced an NFT program in 2022 but canceled it due to a backlash. In 2023, they acquired game development studio Celsius Online. Subsidiaries In 2017, Plug In Digital established Playdius, a subsidiary specializing in publishing independent video games for personal computers, mobile ...
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Psychological Thriller
Psychological thriller is a genre combining the thriller and psychological fiction genres. It is commonly used to describe literature or films that deal with psychological narratives in a thriller or thrilling setting. In terms of context and convention, it is a subgenre of the broader ranging thriller narrative structure,Dictionary.com, definitionpsychological thriller (definition) Accessed November 3, 2013, "...a suspenseful movie or book emphasizing the psychology of its characters rather than the plot; this subgenre of thriller movie or book – Example: In a psychological thriller, the characters are exposed to danger on a mental level rather than a physical one....", with similarities to Gothic and detective fiction in the sense of sometimes having a "dissolving sense of reality". It is often told through the viewpoint of psychologically stressed characters, revealing their distorted mental perceptions and focusing on the complex and often tortured relationships between obse ...
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Dead Space
''Dead Space'' is a science fiction/ horror media franchise created by Glen Schofield and Michael Condrey, developed by Visceral Games, and published and owned by Electronic Arts. The franchise's chronology is not presented in a linear format; each installment in the ''Dead Space'' franchise is a continuation or addition to a continuing storyline, with sections of the storyline presented in prequels or sequels, sometimes presented in other media from the originating video game series, which includes two films and several comic books and novels. Primarily set in a 26th century science fiction universe featuring environments, weapons, and characters typical of the genre, the ''Dead Space'' franchise centers on a series of video games beginning with the release of the first ''Dead Space'', which follows an engineer named Isaac Clarke and the mutated undead horrors that surround him. A central theme in the games is the fictional cult religion ''Unitology'' and its fanatical followers, ...
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Thriller (genre)
Thriller is a genre of fiction, having numerous, often overlapping subgenres. Thrillers are characterized and defined by the moods they elicit, giving viewers heightened feelings of suspense, excitement, surprise, anticipation and anxiety. Successful examples of thrillers are the films of Alfred Hitchcock. Thrillers generally keep the audience on the "edge of their seats" as the plot builds towards a climax. The cover-up of important information is a common element. Literary devices such as red herrings, plot twists, unreliable narrators, and cliffhangers are used extensively. A thriller is often a villain-driven plot, whereby they present obstacles that the protagonist must overcome. The most common genres that overlap with the thriller genre include crime, horror and detective fiction. Characteristics Writer Vladimir Nabokov, in his lectures at Cornell University, said: In an Anglo-Saxon thriller, the villain is generally punished, and the strong silent man ge ...
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Epic Games
Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, ''ZZT'' (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games. Epic Games develops Unreal Engine, a commercially available game engine which also powers their internally developed video games, such as '' Fortnite'' and the '' Unreal'', ''Gears of War'' and '' Infinity Blade'' series. In 2014, Unreal Engine was named the "most successful videogame engine" by '' Guinness World Records''. Epic Games owns the game developers Chair Entertainment, Psyonix, Mediatonic and Harmonix, as well as cloud-based software devel ...
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Traveller's Tales
Traveller's Tales is a British video game developer and a subsidiary of TT Games. Traveller's Tales was founded in 1989 by Jon Burton and Andy Ingram. Initially a small company focused on its own content, it grew in profile through developing games with larger companies such as Sega and Disney Interactive Studios. In 2004, development on '' Lego Star Wars: The Video Game'' started with Giant Interactive Entertainment, the exclusive rights holder to Lego video games. Traveller's Tales bought the company in 2005, and the two merged to create TT Games, with Traveller's Tales becoming the new company's development arm. History Founding and work with Sega and Disney (1995–2007) Traveller's Tales started developing games with Psygnosis, which were most notable for creating 3D effects. Their first game was '' Leander'', also known as ''The Legend of Galahad''. With Psygnosis they developed a video game adaption of '' Bram Stoker's Dracula'', as well as other original produ ...
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Evolution Studios
Evolution Studios Ltd. was a British video game developer based in Runcorn, Cheshire. The company was founded in 1999 by Martin Kenwright and Ian Hetherington, following the purchase of their studio Digital Image Design's publisher Ocean Software by Infogrames. Kenwright then left Digital Image Design with six members of staff to form Evolution Studios. Company history Then based in Frodsham, Cheshire, it developed a racing demo on PC, depicting multiple rally cars racing on a circuit with cockpit views, which was subsequently picked up by Sony as it was interested in a PlayStation 2 game based on the World Rally Championship licence. Both Evolution and their satellite studio, Bigbig Studios, in Warwickshire were acquired by Sony Computer Entertainment in September 2007. At this point, Kenwright and Hetherington left the company, with its co-founder Mick Hocking taking over, running Evolution, Bigbig and Studio Liverpool as Group Studio Director. Hocking was subsequent ...
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Asobo Studio
Asobo Studio SAS is a French video game developer based in Bordeaux and founded in 2002. The studio is most known for developing video game adaptations of several Pixar movies, '' A Plague Tale: Innocence'', and the 2020 version of '' Microsoft Flight Simulator''. The studio's name is derived from the Japanese word "''asobou''" (遊ぼう) that means "let's play". History In 2002, a group of twelve video game developers purchased the rights to the multiplayer PlayStation 2 video game '' Super Farm'' and founded Asobo Studio. Their first game was published in 2003 by Ignition Entertainment. During the following years, the studio developed several games for various platforms, until being chosen by publisher THQ to create the video game adaptation of Pixar film ''Ratatouille''. Asobo started increasing its growth-speed, recruiting about 20% new employees a year, leading to two separate production lines. Asobo was selected to develop the video game adaptation of Pixar's follo ...
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Post-credit Scene
A post-credits scene (commonly referred to as a stinger or credit cookie) or mid-credits scene is a short clip that appears after all or some of the closing credits have rolled and sometimes after a production logo of a film, TV series, or video game has run. It is usually included to reward the audience for watching through the credits sequence; it may be a scene written for humour or to set up a sequel. History Post-credits scenes may have their origins in encores, an additional performance added to the end of staged shows in response to audience applause. Opera encores were common practice in the 19th century, but fell out of favor in the 1920s due to rising emphasis on dramatic storytelling rather than vocal performance. The first general release film to feature a post-credits scene is '' The Silencers'', released in March 1966. The scene depicts lead character Matt Helm (played by Dean Martin) lying shirtless on what appears to be a rotating sofa along with 10 scantily-cl ...
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Alternate Ending
An alternate ending (or alternative ending) is an ending of a story that was considered, or even written or produced, but ultimately discarded in favour of another resolution. Generally, alternative endings are considered to have no bearing on the canonical narrative. Examples in literature * Charles Dickens' novel '' Great Expectations'' originally had a bleaker conclusion, with Pip meeting Estella, but after she remarried. In a letter, Dickens stated that he had been persuaded by Edward Bulwer-Lytton to change it prior to publication. * Ernest Hemingway struggled with the ending of ''A Farewell to Arms''. By his count, he wrote 39 of them "before I was satisfied." However, a 2012 edition of the book included 47 alternative endings. * Robert A. Heinlein originally killed off the protagonist of '' Podkayne of Mars'', but grudgingly let her live in response to his publisher's objections. * John Green tied one of the characters to railway tracks in his second draft of '' The F ...
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Quick Time Event
In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the game character during cut scenes or cinematic sequences in the game. Performing the wrong prompt, mistiming the action, or not performing any action at all results in the character's failure at their task, resulting in a death/failure animation and often an immediate game over or the loss of a life, with some games providing a lesser but significant penalty of sorts instead. The term "quick time event" is attributed to Yu Suzuki, director of the game '' Shenmue'' which used the QTE feature (then called "quick timer events") to a great degree. However, Roberta Williams's 1984 release of '' King's Quest I'' is considered the first game to include timed events in its gameplay. They allow for the game designer to create sequences of actions t ...
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as '' Mastermind''), were popular targets for computer implementation. Universal Entertainment's '' Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), '' Lode Runner'' (1983), '' Door Door'' (1983), and '' Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical d ...
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