Fetaix
Fetaix is a two-player abstract strategy board game from Morocco. It is very similar to Alquerque. The only difference is that pieces cannot move backwards until they are promoted to Mullah which is the equivalent of King in draughts. Furthermore, Mullahs can move any number of vacant points on the board, and capture enemy pieces from any distance similar to the Kings in International draughts. Another name for the game is qireq. Goal The player who captures all of their opponent's pieces is the winner. Equipment The board used is an Alquerque board. Each player has 12 pieces as in Alquerque. One player plays the black pieces, and the other player plays the white pieces. Game Play and Rules 1. Players decide what color pieces to play. 2. The board is initially set up exactly as in Alquerque. Each player's pieces are set up in the first two ranks (two rows) of their side, and also on the two right-most points of the third rank (center row of the board). The only ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Alquerque
Alquerque (also known as Qirkat from ar, القرقات) is a Abstract strategy game, strategy board game that is thought to have originated in the Middle East. It is considered to be the parent of draughts (US: checkers) and Fanorona. History The game first appears in literature late in the 10th century when Abu al-Faraj al-Isfahani mentioned Qirkat in his 24-volume work ''Kitab al-Aghani'' ("Book of Songs"). This work, however, made no mention of the rules of the game. In ''Board and Table Games from Many Civilizations'', Robert Charles Bell, R. C. Bell writes that "when the Moors invaded Spain they took El-quirkat with them". Rules are included in ''Libro de los juegos'' ("Book of games") commissioned by Alfonso X of Castile in the 13th century. Spain, Spanish settlers in New Mexico introduced a four-player variant of Alquerque to the Zuni people, Zuni. Rules image:Empty Alquerque board.svg, 250px, An empty abstract Alquerque board image:Alquerque game board with algebr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Abstract Strategy
Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. For example, Go is a pure abstract strategy game since it fulfills all three criteria; chess and related games are nearly so but feature a recognizable theme of ancient warfare; and Stratego is borderline since it is deterministic, loosely based on 19th-century Napoleonic warfare, and features concealed information. Definition Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and Sequence, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. ''Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as '' Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in '' Advanced Squad Leader''. Play components now often include custom figures or shaped counters, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Morocco
Morocco (),, ) officially the Kingdom of Morocco, is the westernmost country in the Maghreb region of North Africa. It overlooks the Mediterranean Sea to the north and the Atlantic Ocean to the west, and has land borders with Algeria to the east, and the disputed territory of Western Sahara to the south. Mauritania lies to the south of Western Sahara. Morocco also claims the Spanish exclaves of Ceuta, Melilla and Peñón de Vélez de la Gomera, and several small Spanish-controlled islands off its coast. It spans an area of or , with a population of roughly 37 million. Its official and predominant religion is Islam, and the official languages are Arabic and Berber; the Moroccan dialect of Arabic and French are also widely spoken. Moroccan identity and culture is a mix of Arab, Berber, and European cultures. Its capital is Rabat, while its largest city is Casablanca. In a region inhabited since the Paleolithic Era over 300,000 years ago, the first Moroccan st ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Draughts
Checkers (American English), also known as draughts (; British English), is a group of strategy board games for two players which involve diagonal moves of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts both on an 8x8 board, and International draughts, played on a 10×10 board – the latter is widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Singaporean/Malaysian checkers (also locally known as ''dum'') are played on a 12×12 board. American checkers was weakly solved in 2007 by a team of Canadian compu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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International Draughts
International draughts (also called international checkers or Polish draughts) is a strategy board game for two players, one of the variants of draughts. The gameboard comprises 10×10 squares in alternating dark and light colours, of which only the 50 dark squares are used. Each player has 20 pieces, light for one player and dark for the other, at opposite sides of the board. In conventional diagrams, the board is displayed with the light pieces at the bottom; in this orientation, the lower-left corner square must be dark. History According to draughts historian Arie van der Stoep, the 100 square draughts board came into use in the Netherlands between 1550 and 1600, and the number of pieces was extended to 2x20 between 1650 and 1700. The name "Polish draughts" was following a Dutch convention of the time that "unnatural" ideas were considered "Polish". Rules The general rule is that all moves and captures are made diagonally. All references to squares refer to the dark squar ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kharbaga
Kharbaga is a two-player abstract strategy game from North Africa. In a way, it is a miniature version of Zamma; however, there are more diagonal lines per square on the board as compared to Zamma. The game is considered part of the Zamma family. The game is also similar to Alquerque and draughts. The board is essentially an Alquerque board with twice the number of diagonal lines or segments allowing for greater freedom of movement. The initial setup is also similar to Alquerque, where every space on the board is filled with each player's pieces except for the middle point of the board. Moreover, each player's pieces are also set up on each player's half of the board. The game specifically resembles draughts in that pieces must move in the forward directions until they are crowned " Mullah" (or "Sultan") which is the equivalent of the King in draughts. The Mullah can move in any direction. It is unknown how old the game is; however, the idea that pieces must move forward until they ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zamma
''Zamma'' is a two-player abstract strategy game from Africa. It is especially played in North Africa. The game is similar to '' alquerque'' and draughts. Board sizes vary, but they are square boards, such as 5x5 or 9x9 square grids with left and right diagonal lines running through several intersection points (or "points") of the board. One could think of the 5x5 board as a standard ''alquerque'' board, but with additional diagonal lines, and the 9x9 board as four standard ''alquerque'' boards combined, but no additional diagonal lines are added. The initial setup is also similar to ''alquerque'', where every space on the board is filled with each player's pieces except for the middle point of the board. Furthermore, each player's pieces are also set up on their respective half of the board. The game specifically resembles draughts in that pieces must move in the forward directions until they are crowned "''Mullah''" (or "Sultan") which is the equivalent of the king in draughts. The ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Meurimueng-rimueng Peuet Ploh
Tiger game played with forty, translation of ''meurimueng-rimueng peuet ploh'', is a two-player abstract strategy board game from Sumatra, Indonesia. The last part of the name, ploh, is sometimes spelled "plo". It is specifically played by the Acehnese. The game was described in ''The Achehnese'' by Hurgronje, O'Sullivan, and Wilkinson in 1906 and described on page 204. It is also played in Java, Indonesia where it is called ''dam-daman''. However, dam-daman is also a general term for draughts ( checkers) in Indonesia. The game is also played in India especially in Punjab where it is called ''ratti-chitti-bakri''. The game is basically an enlarged version of alquerque. Four alquerque boards are joined together to form a square consisting of 81 intersection points. The same board is used in zamma. The rules are exactly those of alquerque, except that captures are not compulsory. ''Satoel'' is a similar game played in Simeulue island Simeulue is an island of Indonesia, off the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Abstract Strategy Games
Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. For example, Go is a pure abstract strategy game since it fulfills all three criteria; chess and related games are nearly so but feature a recognizable theme of ancient warfare; and Stratego is borderline since it is deterministic, loosely based on 19th-century Napoleonic warfare, and features concealed information. Definition Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and Sequence, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Traditional Board Games
A tradition is a belief or behavior (folk custom) passed down within a group or society with symbolic meaning or special significance with origins in the past. A component of cultural expressions and folklore, common examples include holidays or impractical but socially meaningful clothes (like lawyers' wigs or military officers' spurs), but the idea has also been applied to social norms such as greetings. Traditions can persist and evolve for thousands of years—the word ''tradition'' itself derives from the Latin ''tradere'' literally meaning to transmit, to hand over, to give for safekeeping. While it is commonly assumed that traditions have an ancient history, many traditions have been invented on purpose, whether that be political or cultural, over short periods of time. Various academic disciplines also use the word in a variety of ways. The phrase "according to tradition", or "by tradition", usually means that whatever information follows is known only by oral tradition, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Moroccan Culture
The culture of Morocco is a blend of Arab, Berber, Jewish, and Western European cultures. It represents and is shaped by a convergence of influences throughout history. This sphere may include, among others, the fields of personal or collective behaviors, language, customs, knowledge, beliefs, arts, legislation, gastronomy, music, poetry, architecture, etc. ... While Morocco started to be stably predominantly Sunni Muslim starting from 9th–10th century AD, in the Almoravids empire period, a very significant old Jewish population had contributed to the shaping of Moroccan culture. In antiquity, starting from the second century A.D and up to the seventh, a rural Donatist Christianity was present, along an urban still-in-the-making Roman Catholicism. All of the cultural super strata tend to rely on a multi millennial aboriginal Berber substratum still strongly present and dates back to prehistoric times. The linguistic landscape of Morocco is complex. It generally tends to be horiz ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |