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Farbs
Farbs is the pseudonym of Jarrad Woods, an indie game developer who gained media attention when he quit his job at gaming firm 2K Australia using video game When asked in an interview where the idea had come from to quit via video game, Woods stated "At the time there were a lot of articles touting indie games as a form of expression, and I hate writing so I wanted to express my goodbye to the team in some other way. I had planned to leave for a few months, but the message was more spontaneous". Education Farbs studied at the Academy of Interactive Entertainment in Canberra, Australia. Games After eight years in commercial game design, Farbs started creating independent projects as a sideline in 2006. Farbs has created several games including Polychromatic Funk Monkey, Fishie Fishie, ROM CHECK FAIL, Captain Forever and most recently, Captain Jameson. He also contributed work to Card Hunter. ROM CHECK FAIL ROM CHECK FAIL was created for and won the 200Video Game Name Gener ...
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Captain Forever
''Captain Forever'' is a multidirectional shooter video game by Australian developer Jarred "Farbs" Woods. Its name stems from both its development process, with new versions of the game being continuously developed and released and its endless gameplay. There are four games in the series, the first of which is free and paying supporters may gain access to any future sequels released without being required to make any extra payments. In May 2018, the first three games in the series, namely Captain Forever, Captain Successor, and Captain Impostor, were re-built and bundled as ''Captain Forever Trilogy'' on Steam. All current Supporters are to be granted Steam Keys to redeem the Trilogy, and as of May 2018 the Supporter program stopped accepting new members. A standalone "remix", ''Captain Forever Remix'', was created by Pixelsaurus Games who worked in conjunction with Woods to bring the title to modern systems. ''Remix'' was released to Microsoft Windows, Mac OS X and Linux in Marc ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and roundtables by industry professionals on game-related topics covering programming, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, attracted about 125 developers. Early conference directors included Brenda Laurel, Tim Brengle, Sara Reeder, Dave Menconi, Jeff Johannigm ...
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Experimental Gameplay Workshop
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and roundtables by industry professionals on game-related topics covering programming, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, attracted about 125 developers. Early conference directors included Brenda Laurel, Tim Brengle, Sara Reeder, Dave Menconi, Jeff Johannigman, Ste ...
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1979 Births
Events January * January 1 ** United Nations Secretary-General Kurt Waldheim heralds the start of the ''International Year of the Child''. Many musicians donate to the ''Music for UNICEF Concert'' fund, among them ABBA, who write the song ''Chiquitita'' to commemorate the event. ** The United States and the People's Republic of China establish full Sino-American relations, diplomatic relations. ** Following a deal agreed during 1978, France, French carmaker Peugeot completes a takeover of American manufacturer Chrysler's Chrysler Europe, European operations, which are based in United Kingdom, Britain's former Rootes Group factories, as well as the former Simca factories in France. * January 7 – Cambodian–Vietnamese War: The People's Army of Vietnam and Vietnamese-backed Kampuchean United Front for National Salvation, Cambodian insurgents announce the fall of Phnom Penh, Cambodia, and the collapse of the Pol Pot regime. Pol Pot and the Khmer Rouge retreat west to an area ...
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Video Game Programmers
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Independent Games Festival
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, and innovation in video game development by CMP Media,About the IGF
, www.IGF.com.
later known as , IGF is now owned by after UBM's acquisition. The IGF competition awards a total of $50,000 in prizes to independent developers in Main Competition and Student Competition categories, and held around the same time as the

Public Domain Like License
Public-domain-equivalent license are licenses that grant public-domain-like rights and/or act as waivers. They are used to make copyrighted works usable by anyone without conditions, while avoiding the complexities of attribution or license compatibility that occur with other licenses. No permission or license is required for a work truly in the public domain, such as one with an expired copyright; such a work may be copied at will. Public domain equivalent licenses exist because some legal jurisdictions do not provide for authors to voluntarily place their work in the public domain, but do allow them to grant arbitrarily broad rights in the work to the public. The licensing process also allows authors, particularly software authors, the opportunity to explicitly deny any implied warranty that might give someone a basis for legal action against them. While there is no universally agreed-upon license, several licenses aim to grant the same rights that would apply to a work in the ...
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Open-source Software
Open-source software (OSS) is computer software that is released under a license in which the copyright holder grants users the rights to use, study, change, and distribute the software and its source code to anyone and for any purpose. Open-source software may be developed in a collaborative public manner. Open-source software is a prominent example of open collaboration, meaning any capable user is able to participate online in development, making the number of possible contributors indefinite. The ability to examine the code facilitates public trust in the software. Open-source software development can bring in diverse perspectives beyond those of a single company. A 2008 report by the Standish Group stated that adoption of open-source software models has resulted in savings of about $60 billion per year for consumers. Open source code can be used for studying and allows capable end users to adapt software to their personal needs in a similar way user scripts ...
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Source Code
In computing, source code, or simply code, is any collection of code, with or without comment (computer programming), comments, written using a human-readable programming language, usually as plain text. The source code of a Computer program, program is specially designed to facilitate the work of computer programmers, who specify the actions to be performed by a computer mostly by writing source code. The source code is often transformed by an assembler (computing), assembler or compiler into Binary number, binary machine code that can be executed by the computer. The machine code is then available for execution (computing), execution at a later time. Most application software is distributed in a form that includes only executable files. If the source code were included it would be useful to a user (computing), user, programmer or a system administrator, any of whom might wish to study or modify the program. Alternatively, depending on the technology being used, source code m ...
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Python (programming Language)
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is dynamically-typed and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000 and introduced new features such as list comprehensions, cycle-detecting garbage collection, reference counting, and Unicode support. Python 3.0, released in 2008, was a major revision that is not completely backward-compatible with earlier versions. Python 2 was discontinued with version 2.7.18 in 2020. Python consistently ran ...
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Powerhouse Museum
The Powerhouse Museum is the major branch of the Museum of Applied Arts & Sciences (MAAS) in Sydney, the others being the historic Sydney Observatory at Observatory Hill, and the newer Museums Discovery Centre at Castle Hill. Although often described as a science museum, the Powerhouse has a diverse collection encompassing all sorts of technology including decorative arts, science, communication, transport, costume, furniture, media, computer technology, space technology and steam engines. The museum has existed in various guises for over 125 years, previously named the Technological, Industrial and Sanitary Museum of New South Wales (1879–1882) and the Technological Museum (August 1893 – March 1988). the collection contains over 500,000 objects collected over the last 135 years, many of which are displayed or housed at the site it has occupied since 1988, and for which it is named – a converted electric tram power station in the Inner West suburb of Ultimo, originally ...
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Jonathan Blow
Jonathan Blow (born 1971) is an American video game designer and programmer. He is best known for his work on the independent video games ''Braid'' (2008) and '' The Witness'' (2016). Born in California, Blow developed a passion for game programming during middle school and later pursued a double degree in computer science and creative writing at the University of California, Berkeley. He dropped out of college and briefly worked as a software developer before he started a game company with a friend. Once the company closed a few years later with the dot-com bubble bust, Blow worked as a game development contractor. He co-founded the Experimental Gameplay Workshop and wrote a monthly column for '' Game Developer'' before he started part-time work on ''Braid'' in 2005. The game was released in 2008 to critical acclaim, made Blow a millionaire, and is often credited with catalyzing a period of independent game development in the years following its release. He co-founded investme ...
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