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Fantasy Hero Companion
''Fantasy Hero Companion'' is a supplement published by Hero Games / Iron Crown Enterprises (I.C.E.) in 1990 for the fantasy role-playing game '' Fantasy Hero''. Contents ''Fantasy Hero Companion'' is a supplement for '' Fantasy Hero'' presenting mass combat rules, 12 sample adventure locations, many new monsters, additional new magic items, and 13 colleges of spells. The 142-page product outlined combat rules, unit reference material, locations with maps, a bestiary, and information on spells and magic items. Publication history In 1981, Hero Games published the superhero role-playing game (RPG) '' Champions'' that used a new form of rules. In 1985, using the same " Hero System" of rules, they produced ''Fantasy Hero'', a fantasy role-playing game. Hero Games then ran into financial difficulty, and was eventually taken over as a subsidiary of I.C.E. In 1990, Hero Games/I.C.E. published a ''Fantasy Hero Companion'', a supplement to ''Fantasy Hero'' that used the latest updat ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Hero Games
Hero Games (''DOJ, Inc dba Hero Games'') is the publisher of the Hero System, a generic roleplaying rules set that can be used to simulate many different genres, and was the co-developer of the ''Fuzion'' system. History In 1981, George MacDonald and Steve Peterson, from San Mateo, California, printed 1,000 copies of a 64-page rulebook for Champions, their super-hero role-playing game, to take to a Bay Area gaming convention. It sold very strongly, enough to form a company, Hero Games. Later, the pair recruited Ray Greer as their sales and marketing partner. In the following years, the company published two more editions of Champions, two dozen adventures, and several self-contained role-playing games using the Champions core rules as a universal role-playing system: Danger International, Justice, Inc., Robot Warriors, Fantasy Hero and Star Hero. The games were very compatible, but each differed slightly, using new rules or costs. Hero Games used the term Hero System to ...
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Iron Crown Enterprises
Iron Crown Enterprises (ICE) is a publishing company that has produced role playing, board, miniature, and collectible card games since 1980. Many of ICE's better-known products were related to J. R. R. Tolkien's world of Middle-earth, but the '' Rolemaster'' rules system, and its science-fiction equivalent, '' Space Master'', have been the foundation of ICE's business. History Early years and ''Rolemaster'' In college in the late 1970s, while running a six-year ''Dungeons & Dragons'' campaign set in J.R.R. Tolkien's Middle-earth, Pete Fenlon, S. Coleman Charlton, and Kurt Fischer began to develop a set of unique house rules; after most of them had graduated from the University of Virginia in 1980, many of the group's principals decided to turn their rules into a business and formed Iron Crown Enterprises (ICE), named after a regalia of Middle-earth. Besides Fenlon and Charlton, the original ICE also included Richard H. Britton, Terry K. Amthor, Bruce Shelley, Bruce Neidlinger, K ...
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Fantasy Hero
''Fantasy Hero'' is a role-playing game book originally published by Hero Games in 1985 that allows gamemasters to plan and present fantasy role-playing games using the Hero System rules. Several revised editions of the book have subsequently been published. Description ''Fantasy Hero'' uses the rules of the Hero System for character creation and combat, adapted for the fantasy genre by adding rules for magic items, spells, and fantastical creatures. The first edition published in 1986 also includes two short sample adventures, as well as rules for converting other role-playing games to ''Fantasy Hero''. Magic The first two editions of ''Fantasy Hero'' ("3rd" and "4th" edition) include a series of theme-oriented magical colleges, and a specific mechanical basis for spellcasting. In the 5th edition supplement the concept of colleges is removed, replaced by twelve different magic systems. Publication history Hero Games originally published the superhero role-playing game ''Cha ...
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Bestiary
A bestiary (from ''bestiarum vocabulum'') is a compendium of beasts. Originating in the ancient world, bestiaries were made popular in the Middle Ages in illustrated volumes that described various animals and even rocks. The natural history and illustration of each beast was usually accompanied by a moral lesson. This reflected the belief that the world itself was the Word of God and that every living thing had its own special meaning. For example, the pelican, which was believed to tear open its breast to bring its young to life with its own blood, was a living representation of Jesus. Thus the bestiary is also a reference to the symbolic language of animals in Western Christian art and literature. History The bestiary — the medieval book of beasts — was among the most popular illuminated texts in northern Europe during the Middle Ages (about 500–1500). Medieval Christians understood every element of the world as a manifestation of God, and bestiaries largely focused ...
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Champions (role-playing Game)
''Champions'' is a role-playing game published by Hero Games designed to simulate a superhero comic book world. It was originally created by George MacDonald (game designer), George MacDonald and Steve Peterson (game designer), Steve Peterson in collaboration with Rob Bell (Virginia politician), Rob Bell, Bruce Harlick and Ray Greer. The latest edition of the game uses the sixth edition of the Hero System, as revised by Steve Long (Hero Games), Steve Long, and was written by Aaron Allston. It was released in early 2010. Description ''Champions'', first published in 1981 in games, 1981, was inspired by ''Superhero: 2044'' and ''The Fantasy Trip'' as one of the first published role-playing games in which character generation was based on a point-buy system instead of random dice rolls. A player decides what kind of character to play, and designs the character using a set number of "character points," often abbreviated as "CP." The limited number of character points generally de ...
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Hero System
The ''Hero System'' is a generic role-playing game system that was developed from the superhero RPG ''Champions''. After ''Champions'' fourth edition was released in 1989, a stripped-down version of its ruleset with no superhero or other genre elements was released as The '' Hero System Rulesbook'' in 1990. As a spinoff of ''Champions'', the ''Hero System'' is considered to have started with 4th edition (as it is mechanically identical to ''Champions'' 4th edition), rather than on its own with a 1st edition. However, the first three editions of the game are typically referred to as ''Champions'', rather than the Hero System, as the game for its first three editions was not sold as a universal toolkit, instead largely focusing on superheroes. The ''Hero System'' is used as the underlying mechanics of other Hero Games role-playing games such as '' Fantasy Hero'', '' Star Hero'', and ''Pulp Hero''. It is characterized by point-based character creation and the rigor with which it ...
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Rob Bell (game Designer)
Robert Bernard Bell III (born April 23, 1967) is an American politician. He has been a Republican member of the Virginia House of Delegates since 2002. In 2013, Bell ran unsuccessfully for the Republican nomination for Attorney General of Virginia. Early life and education Bell was born in Palo Alto, California on April 23, 1967. Bell worked as a convention volunteer and part-time intern for game company Iron Crown Enterprises (ICE) while attending classes at the University of Virginia, and began working for ICE full-time as an editor in 1988. Bell expanded and unified the '' Hero System'' from Hero Games, licensed by ICE. The fourth edition of the role-playing game ''Champions'' (1989) was largely the work of Bell; aside from writing the book, he had also coordinated a volunteer effort with dozens of gaming groups to give input and feedback on the ''Hero System''. Bell left ICE in 1990. After attending the University of Virginia, Bell served as a state prosecutor in Orange Co ...
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Larry Elmore
Larry Elmore (born August 5, 1948) is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines, and fantasy books. His list of work includes illustrations for ''Dungeons & Dragons'', ''Dragonlance'', and his own comic strip series '' SnarfQuest''. He is author of the book ''Reflections of Myth''. Early life and education Elmore was born August 5, 1948, in Louisville, Kentucky, and grew up in Grayson County in midwestern Kentucky. Elmore described his school days by saying, "The rural school I attended didn't have any art program, so I spent my time drawing - and daydreaming. I was a pretty bad student ... I was always getting into trouble for drawing in class. I wish I had a quarter for every drawing of mine a teacher destroyed." He majored in art at Western Kentucky University. Career A month after graduating from college, Elmore was drafted into the U.S. Army and stationed in Germany. After leaving the service, Elmore worked as an ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, '' Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with '' FUDGE''; the result was '' Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use '' ...
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White Wolf (magazine)
''White Wolf'' is a game magazine that was published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné. ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would remain independent despite the company's interest in role-playing production. With issue #50 (1995), the magazine's name was changed to ''White Wolf: Inphobia'', but the magazine was cancelled by issue #57. Reception ''White Wolf'' won the Origins Award The Origins Awards are American awards for outstanding work in the game i ...
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Adventurers Club (magazine)
''Adventurers Club'' was a quarterly magazine published by Hero Games and edited at various times by Steve Peterson, Bill Robinson and Bruce Harlick. It was started in 1983 and ceased publication in 1995. In total 27 issues were published. Contents ''Adventurers Club'' originally featured supplementary material for ''Champions'' and ''Espionage'', as well as news from Hero Games and a letter column purportedly edited by the fictional villain Foxbat. History In 1983, Hero Games kicked off its house magazine: ''Adventurers Club''. However, by 1986, the company was having problems with cash flow and manpower, and as a result ''Adventurers Club'' #7 (Summer 1986), which had been prepared in March 1985, was delayed for over a year while money was diverted toward other projects. As the result of a merger in 1988 between Hero Games and Iron Crown Enterprises (ICE), five issues of the magazine (#8 to #12) featured articles about both Hero and ICE games. In the 2014 book ''Designers & Dra ...
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