Fail-fast System
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Fail-fast System
In systems design, a fail-fast system is one that immediately reports at its interface any condition that is likely to indicate a failure. Fail-fast systems are usually designed to stop normal operation rather than attempt to continue a possibly flawed process. Such designs often check the system's state at several points in an operation, so that any failures can be detected early. The responsibility of a fail-fast module is detecting errors, and then letting the next-highest level of the system handle them. Hardware and software Fail-fast systems or modules are desirable in several circumstances: * Fail-fast architectures are based on an error handling policy where any detected error or non-contemplated state makes the system fail (fast). In some sense, the error-handling policy is the opposite of that used in a fault-tolerant system. In a fault-tolerant system, an error handling policy is established to have redundant components and move computation requests to alive componen ...
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Systems Design
The basic study of system design is the understanding of component parts and their subsequent interaction with one another. Systems design has appeared in a variety of fields, including sustainability, computer/software architecture, and sociology. Product Development If the broader topic of product development "blends the perspective of marketing, design, and manufacturing into a single approach to product development," then design is the act of taking the marketing information and creating the design of the product to be manufactured. Thus in product development, systems design involves the process of defining and developing systems, such as interfaces and data, for an electronic control system to satisfy specified requirements. Systems design could be seen as the application of systems theory to product development. There is some overlap with the disciplines of systems analysis, systems architecture and systems engineering. Physical design The physical design relates to t ...
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Crash-only Software
A crash-only software is a computer program that handle failures by simply restarting, without attempting any sophisticated recovery. Correctly written components of crash-only software can microreboot to a known-good state without the help of a user. Since failure-handling and normal startup use the same methods, this can increase the chance that bugs in failure-handling code will be noticed, except when there are leftover artifacts, such as data corruption from a severe failure, that don't occur during normal startup. Crash-only software also has benefits for end-users. All too often, applications do not save their data and settings while running, only at the end of their use. For example, word processors usually save settings when they are closed. A crash-only application is designed to save all changed user settings soon after they are changed, so that the persistent state matches that of the running machine. No matter how an application terminates (be it a clean close or t ...
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Martin Fowler (software Engineer)
Martin Fowler (18 December 1963) is a British software developer, author and international public speaker on software development, specialising in object-oriented analysis and design, UML, patterns, and agile software development methodologies, including extreme programming. His 1999 book ''Refactoring'' popularised the practice of code refactoring. In 2004 he introduced a new architectural pattern, called Presentation Model (PM). Biography Fowler was born and grew up in Walsall, England, where he went to Queen Mary's Grammar School for his secondary education. He graduated at University College London in 1986. In 1994, he moved to the United States, where he lives near Boston, Massachusetts in the suburb of Melrose.Martin Fowler
at martinfowler.com. Retrieved 2012-11-15.
Fowler started working with software in the early 1980s. Out of ...
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Fail-silent System
A fail-silent system is a type of system that either provides the correct service, or provides no service at all (becomes silent). See also *Design by contract *Fail-fast system *Fail-safe * Fail-stop *Fault tolerance Fault tolerance is the ability of a system to maintain proper operation despite failures or faults in one or more of its components. This capability is essential for high-availability, mission-critical, or even life-critical systems. Fault t ... References Fault-tolerant computer systems Safety {{technology-stub ...
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Fail-stop
{{Unreferenced, date=June 2019, bot=noref (GreenC bot) A fail-stop subset of a computer language is one that has the same semantics as the original, except in the case where an exceptional condition arises. The fail-stop subset must report an exceptional condition whenever the superset language reports one, but may additionally report an exceptional condition in other cases. Fail-stop languages are often used in computer systems where correctness is very important, since it is easier to make such systems fail-fast. For example, the "+" operator in many programming languages is not associative because of the possibility of floating-point overflow. Repairing these languages to fail fast when commonly assumed properties do not hold makes it much easier to write and verify correct code. Examples In many widely used programming languages the code below might reduce the bank account value if the deposited amount or old account value is very large, by causing an overflowed value to ...
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Fail-safe
In engineering, a fail-safe is a design feature or practice that, in the event of a failure causes, failure of the design feature, inherently responds in a way that will cause minimal or no harm to other equipment, to the environment or to people. Unlike inherent safety to a particular hazard, a system being "fail-safe" does not mean that failure is naturally inconsequential, but rather that the system's design prevents or mitigates unsafe consequences of the system's failure. If and when a "fail-safe" system fails, it remains at least as safe as it was before the failure. Since many types of failure are possible, failure mode and effects analysis is used to examine failure situations and recommend safety design and procedures. Some systems can never be made fail-safe, as continuous availability is needed. Redundancy (engineering), Redundancy, fault tolerance, or contingency plans are used for these situations (e.g. multiple independently controlled and fuel-fed engines). Examples ...
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Failing Badly
Failing badly and failing well are concepts in systems security and network security (and engineering in general) describing how a system reacts to failure. The terms have been popularized by Bruce Schneier, a cryptographer and security consultant.Homeland Insecurity
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Failing badly

A system that fails badly is one that has a catastrophic result when failure occurs. A

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Design By Contract
Design by contract (DbC), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software. It prescribes that software designers should define formal, precise and verifiable interface specifications for software components, which extend the ordinary definition of abstract data types with preconditions, postconditions and invariants. These specifications are referred to as "contracts", in accordance with a conceptual metaphor with the conditions and obligations of business contracts. The DbC approach assumes all ''client components'' that invoke an operation on a ''server component'' will meet the preconditions specified as required for that operation. Where this assumption is considered too risky (as in multi-channel or distributed computing), the inverse approach is taken, meaning that the ''server component'' tests that all relevant preconditions hold true (before, or while, processing the ''client co ...
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Startup Company
A startup or start-up is a company or project undertaken by an Entrepreneurship, entrepreneur to seek, develop, and validate a scalable business model. While entrepreneurship includes all new businesses including self-employment and businesses that do not intend to Initial public offering, go public, startups are new businesses that intend to grow large beyond the solo-founder. During the beginning, startups face high uncertainty and have high rates of failure, but a minority of them do go on to become successful and influential, such as unicorn (finance), unicorns.Erin Griffith (2014)Why startups fail, according to their founders, Fortune.com, 25 September 2014; accessed 27 October 2017 Actions Startups typically begin by a founder (solo-founder) or co-founders who have a way to solve a problem. The founder of a startup will do the market validation by problem interview, solution interview, and building a minimum viable product (MVP), i.e. a prototype, to develop and validate thei ...
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Fault-tolerant System
Fault tolerance is the ability of a system to maintain proper operation despite failures or faults in one or more of its components. This capability is essential for high-availability, mission-critical, or even life-critical systems. Fault tolerance specifically refers to a system's capability to handle faults without any degradation or downtime. In the event of an error, end-users remain unaware of any issues. Conversely, a system that experiences errors with some interruption in service or graceful degradation of performance is termed 'resilient'. In resilience, the system adapts to the error, maintaining service but acknowledging a certain impact on performance. Typically, fault tolerance describes computer systems, ensuring the overall system remains functional despite hardware or software issues. Non-computing examples include structures that retain their integrity despite damage from fatigue, corrosion or impact. History The first known fault-tolerant computer was S ...
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Iteration
Iteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration. In mathematics and computer science, iteration (along with the related technique of recursion) is a standard element of algorithms. Mathematics In mathematics, iteration may refer to the process of iterated function, iterating a function, i.e. applying a function repeatedly, using the output from one iteration as the input to the next. Iteration of apparently simple functions can produce complex behaviors and difficult problems – for examples, see the Collatz conjecture and juggler sequences. Another use of iteration in mathematics is in iterative methods which are used to produce approximate numerical solutions to certain mathematical problems. Newton's method is an example of an iterative method. Manual calculation of a number's sq ...
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Iterator
In computer programming, an iterator is an object that progressively provides access to each item of a collection, in order. A collection may provide multiple iterators via its interface that provide items in different orders, such as forwards and backwards. An iterator is often implemented in terms of the structure underlying a collection implementation and is often tightly coupled to the collection to enable the operational semantics of the iterator. An iterator is behaviorally similar to a database cursor. Iterators date to the CLU programming language in 1974. Pattern An iterator provides access to an element of a collection (''element access'') and can change its internal state to provide access to the next element (''element traversal''). It also provides for creation and initialization to a first element and indicates whether all elements have been traversed. In some programming contexts, an iterator provides additional functionality. An iterator allows a consu ...
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