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Error Hiding
In computer programming, error hiding (or error swallowing) is the practice of catching an error or exception (computing), exception, and then continuing without logging, processing, or reporting the error to other parts of the software. Handling errors in this manner is considered bad practice and an anti-pattern in computer programming. In languages with Exception handling#Exception support in programming languages, exception handling support, this practice is called exception swallowing. Errors and exceptions have several purposes: * Help software maintainers track down and understand problems that happen when a user is running the software, when combined with a logging system * Provide useful information to the user of the software, when combined with meaningful error messages, error codes or error types shown in a UI, as console messages, or as data returned from an API (depending on the type of software and type of user) * Indicate that normal operation cannot continue, so th ...
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Computer Programming
Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing source code, code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the Domain (software engineering), application domain, details of programming languages and generic code library (computing), libraries, specialized algorithms, and Logic#Formal logic, formal logic. Auxiliary tasks accompanying and related to programming include Requirements analysis, analyzing requirements, Software testing, testing, debugging (investigating and fixing problems), imple ...
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Exception (computing)
In computing and computer programming, exception handling is the process of responding to the occurrence of ''exceptions'' – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an exception breaks the normal flow of execution and executes a pre-registered ''exception handler''; the details of how this is done depend on whether it is a hardware or software exception and how the software exception is implemented. Exceptions are defined by different layers of a computer system, and the typical layers are CPU-defined interrupts, operating system (OS)-defined signals, programming language-defined exceptions. Each layer requires different ways of exception handling although they may be interrelated, e.g. a CPU interrupt could be turned into an OS signal. Some exceptions, especially hardware ones, may be handled so gracefully that execution can resume where it was interrupted. Definition The definition of an except ...
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Anti-pattern
An anti-pattern in software engineering, project management, and business processes is a common response to a recurring problem that is usually ineffective and risks being highly counterproductive. The term, coined in 1995 by computer programmer Andrew Koenig (programmer), Andrew Koenig, was inspired by the book ''Design Patterns'' (which highlights a number of design patterns in software development that its authors considered to be highly reliable and effective) and first published in his article in the ''Journal of Object-Oriented Programming''. A further paper in 1996 presented by Michael Ackroyd at the Object World West Conference also documented anti-patterns. It was, however, the 1998 book ''AntiPatterns'' that both popularized the idea and extended its scope beyond the field of software design to include software architecture and project management. Other authors have extended it further since to encompass environmental, organizational, and cultural anti-patterns. Definiti ...
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Exception Handling
In computing and computer programming, exception handling is the process of responding to the occurrence of ''exceptions'' – anomalous or exceptional conditions requiring special processing – during the execution of a program. In general, an exception breaks the normal flow of execution and executes a pre-registered ''exception handler''; the details of how this is done depend on whether it is a hardware or software exception and how the software exception is implemented. Exceptions are defined by different layers of a computer system, and the typical layers are CPU-defined interrupts, operating system (OS)-defined signals, programming language-defined exceptions. Each layer requires different ways of exception handling although they may be interrelated, e.g. a CPU interrupt could be turned into an OS signal. Some exceptions, especially hardware ones, may be handled so gracefully that execution can resume where it was interrupted. Definition The definition of an excep ...
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C Sharp (programming Language)
C# ( pronounced: C-sharp) ( ) is a general-purpose high-level programming language supporting multiple paradigms. C# encompasses static typing, strong typing, lexically scoped, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines. The principal inventors of the C# programming language were Anders Hejlsberg, Scott Wiltamuth, and Peter Golde from Microsoft. It was first widely distributed in July 2000 and was later approved as an international standard by Ecma (ECMA-334) in 2002 and ISO/ IEC (ISO/IEC 23270 and 20619) in 2003. Microsoft introduced C# along with .NET Framework and Microsoft Visual Studio, both of which are technically speaking, closed-source. At the time, Microsoft had no open-source products. Four years later, in 2004, a free and open-source project called Microsoft Mono began, providing a cross-platform compiler and runtime environment for the C# programming language. A decad ...
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PowerShell
PowerShell is a shell program developed by Microsoft for task automation and configuration management. As is typical for a shell, it provides a command-line interpreter for interactive use and a script interpreter for automation via a language defined for it. Originally only for Windows, known as Windows PowerShell, it was made open-source and cross-platform on August 18, 2016, with the introduction of PowerShell Core. The former is built on the .NET Framework; the latter on .NET (previously .NET Core). PowerShell is bundled with current versions of Windows and can be installed on macOS and Linux. Since Windows 10 build 14971, PowerShell replaced Command Prompt as the default command shell exposed by File Explorer. In PowerShell, administrative tasks are generally performed via ''cmdlets'' (pronounced ''command-lets''), which are specialized .NET classes implementing a particular operation. These work by accessing data in different data stores, like the file system ...
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Go (programming Language)
Go is a high-level programming language, high-level general purpose programming language that is static typing, statically typed and compiled language, compiled. It is known for the simplicity of its syntax and the efficiency of development that it enables by the inclusion of a large standard library supplying many needs for common projects. It was designed at Google in 2007 by Robert Griesemer, Rob Pike, and Ken Thompson, and publicly announced in November of 2009. It is syntax (programming languages), syntactically similar to C (programming language), C, but also has memory safety, garbage collection (computer science), garbage collection, structural type system, structural typing, and communicating sequential processes, CSP-style concurrency (computer science), concurrency. It is often referred to as Golang to avoid ambiguity and because of its former domain name, golang.org, but its proper name is Go. There are two major implementations: * The original, Self-hosting (compi ...
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ...
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Stack Trace
In computing, a stack trace (also called stack backtrace or stack traceback) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a heap. Stack also refers to a programming construct, thus to differentiate it, this stack is referred to as the program's function call stack. Technically, once a block of memory has been allocated on the stack, it cannot be easily removed as there can be other blocks of memory that were allocated after it. Each time a function is called in a program, a block of memory called an activation record is allocated on top of the call stack. Generally, the activation record stores the function's arguments and local variables. What exactly it contains and how it's laid out is determined by the calling convention. Programmers commonly use stack tracing dur ...
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Checked Exceptions
In computer programming, several language mechanisms exist for exception handling. The term ''exception'' is typically used to denote a data structure storing information about an exceptional condition. One mechanism to transfer control, or ''raise'' an exception, is known as a ''throw''; the exception is said to be ''thrown''. Execution is transferred to a ''catch''. Usage Programming languages differ substantially in their notion of what an exception is. Exceptions can be used to represent and handle abnormal, unpredictable, erroneous situations, but also as flow control structures to handle normal situations. For example, Python's iterators throw StopIteration exceptions to signal that there are no further items produced by the iterator. There is disagreement within many languages as to what constitutes idiomatic usage of exceptions. For example, Joshua Bloch states that Java's exceptions should only be used for exceptional situations, but Kiniry observes that Java's built ...
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Plug-in (computing)
In computing, a plug-in (also spelled plugin) or add-in (also addin, add-on, or addon) is a software component that extends the functionality of an existing software system without requiring the system to be software build, re-built. A plug-in software feature, feature is one way that a system can be customizable. Applications support plug-ins for a variety of reasons including: * Enable third-party developers to extend an application * Support easily adding new features * Reduce the size of an application by not loading unused features * Separate source code from an application because of incompatible software licenses Examples Examples of plug-in use for various categories of applications: * Digital audio workstations and audio editing software use audio plug-ins to generate, process or analyze sound. Ardour (software), Ardour, Audacity (audio editor), Audacity, Cubase, FL Studio, Logic Pro, Logic Pro X and Pro Tools are examples of such systems. * Email clients use plug-i ...
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Generic Error Message
Generic or generics may refer to: In business * Generic term, a common name used for a range or class of similar things not protected by trademark * Generic brand, a brand for a product that does not have an associated brand or trademark, other than the trading name of the business providing the product * Generic trademark, a trademark that sometimes or usually replaces a common term in colloquial usage * Generic drug, a drug identified by its chemical name rather than its brand name In computer programming * Generic function, a computer programming entity made up of all methods having the same name * Generic programming, a computer programming paradigm based on method/functions or classes defined irrespective of the concrete data types used upon instantiation ** Generics in Java In linguistics *A pronoun or other word used with a less specific meaning, such as: ** generic ''you'' ** generic ''he'' or generic ''she'' ** generic ''they'' * Generic mood, a grammatical mood used ...
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