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Economy (basketball)
Economy is a basketball mathematical statistical formula that was created in order to determine the ball possession efficiency of ball handlers, mainly primary ball handlers and point guards. It is considered a basic statistic of the top-tier level Greek League. Calculation The statistic's formula is: * ( Assists + Steals) - Turnovers See also * PER *Efficiency * Offensive Rating *Defensive Rating * Tendex * PIR *Basketball Statistics *Fantasy Basketball Fantasy basketball is a game in which the participants serve as owners and general managers of virtual professional basketball teams. The competitors select their rosters by participating in a draft in which all relevant National Basketball As ... External links Basketball terminology Basketball statistics {{basketball-stub ...
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Basketball
Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular Basketball court, court, compete with the primary objective of #Shooting, shooting a basketball (ball), basketball (approximately in diameter) through the defender's Basket (basketball), hoop (a basket in diameter mounted high to a Backboard (basketball), backboard at each end of the court), while preventing the opposing team from shooting through their own hoop. A Field goal (basketball), field goal is worth two points, unless made from behind the 3 point line, three-point line, when it is worth three. After a foul, timed play stops and the player fouled or designated to shoot a technical foul is given one, two or three one-point free throws. The team with the most points at the end of the game wins, but if regulation play expires with the score tied, an additional period of play (Overtime (sports), overtime) is mandated. Players advance the ball by boun ...
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Efficiency (basketball)
In professional basketball, the most commonly used statistical benchmark for comparing the overall value of players is called efficiency. It is a composite basketball statistic that is derived from basic individual statistics: points, rebounds, assists, steals, blocks, turnovers, and shot attempts. In theory, efficiency accounts for both a player's offensive contributions (points and assists) and their defensive contributions (steals and blocks), but it is generally thought that efficiency ratings favor offense-oriented players over those who specialize in defense, as defense is difficult to quantify with currently tabulated statistics. NBA EFF The NBA publishes online all of the basic basketball statistics recorded officially by the league. Individual player efficiency is expressed there by a stat referred to as 'efficiency' and abbreviated EFF. It is derived by a simple formula: : The formula was created by Kansas City sports reporter and statistician Martin Manley. DPR DPR ...
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Fantasy Basketball
Fantasy basketball is a game in which the participants serve as owners and general managers of virtual professional basketball teams. The competitors select their rosters by participating in a draft in which all relevant National Basketball Association (NBA) players are available. Fantasy points are awarded in weekly matchups based on the actual performances of basketball players in real-world competition. The game typically involves the NBA, but can also involve other leagues, such as the Women's National Basketball Association (WNBA) or NCAA. History In the decades following the success of early fantasy leagues, such as Rotisserie League Baseball, the concept of applying the fantasy format to sports other than baseball and American football grew in popularity. This trend was due in large part to increased capabilities to easily compute and access sports statistics via the Internet. In 2014, the NBA invested in daily fantasy sports company FanDuel. At the time, the legality ...
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Basketball Statistics
Statistics in basketball are kept to evaluate a player's or a team's performance. Examples Examples of basketball statistics include: * GM, GP; GS: games played; games starting lineup, started * PTS: point (basketball), points * FGM, FGA, FG%: Field goal (basketball), field goals made, attempted and field goal percentage, percentage * FTM, FTA, FT%: free throws made, attempted and percentage * 3FGM, 3FGA, 3FG% (or 3PM, 3PA, 3P%): three-point field goals made, attempted and percentage * REB, OREB, DREB: rebound (basketball), rebounds, offensive rebounds, defensive rebounds * AST: assist (basketball), assists * STL: steal (basketball), steals * BLK: block (basketball), blocks * TO: turnover (basketball), turnovers * TD: Double-double#Triple-double, triple double * EFF: efficiency (basketball), efficiency: NBA's efficiency rating: (PTS + REB + AST + STL + BLK − ((FGA − FGM) + (FTA − FTM) + TO)) * PF: Personal foul (basketball), personal fouls * MIN: minute (basketbal ...
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Tendex
The Tendex system is a basketball mathematical statistical formula that was created by sports writer Dave Heeren, in order to determine the playing efficiency of basketball players. It is generally accepted as the original weighted advanced stat formula used in the sport of basketball. Calculation The Tendex statistical system has 3 different formulas and is calculated as follows: Standard Tendex Rating: (Tendex raw statistical formula) (Points) + (Rebounds) + ( Assists) + ( Steals) + ( Blocks) - (Missed Field Goals) - 0.5 * (Missed Free Throws) - ( Turnovers) - ( Fouls Committed) / ( Minutes Played) / (Game Pace (Possessions Per Game, typically ranges from 60 to 75)) Modified Tendex Rating: (Tendex weighted average statistical formula) (Points) + (Rebounds) + 1.25 * ( Assists) + 1.25 * ( Steals) + ( Blocks) - 1.25 * ( Turnovers) - (Missed Field Goals) - (Missed Free Throws / 2) - ( Fouls Committed / 2) / ( Minutes Played) / (Game Pace (Possessions Per Game, typically ran ...
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Defensive Rating
Defensive rating or defensive efficiency is a statistic used in basketball to measure an individual player's efficiency at preventing the other team from scoring points. It was created by author and statistician Dean Oliver. Oliver introduced the defensive rating statistic in his 2004 book, ''Basketball on Paper''. Formula The formula is: Defensive Player Rating = (Players Steals*Blocks) + Opponents Differential= 1/5 of possessions - Times blown by + Deflections * OAPDW( Official Adjusted Players Defensive Withstand). This stat can be influenced by the defense of a player's teammates. Leaders Gar Heard's 95.30 defensive rating is the NBA's all-time career record. Ben Wallace's 87.48 defensive rating in 2003–2004 is the single-season record. Year-by-year See also * NBA records * Advanced statistics in basketball * Basketball statistics Statistics in basketball are kept to evaluate a player's or a team's performance. Examples Examples of basketball statistics include: * ...
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Offense Efficiency Rating
In basketball statistics, Offensive Efficiency Rating (OER) is the average number of points scored by a basketball player per shot taken. This includes missed field goals as well as free throws. The statistic stems from the previously created Player Efficiency Rating (PER). The per-minute rating was created by John Hollinger. Hollinger states, "The PER sums up all a player's positive accomplishments, subtracts the negative accomplishments, and returns a per-minute rating of a player's performance." See also * NBA records * Advanced statistics in basketball * Basketball statistics Statistics in basketball are kept to evaluate a player's or a team's performance. Examples Examples of basketball statistics include: * GM, GP; GS: games played; games starting lineup, started * PTS: point (basketball), points * FGM, FGA, FG%: Fi ... * Offensive rating References Basketball terminology {{basketball-stub ...
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Player Efficiency Rating
The player efficiency rating (PER) is John Hollinger's all-in-one basketball rating, which attempts to collect or boil down all of a player's contributions into one number. Using a detailed formula, Hollinger developed a system that rates every player's statistical performance. Overview PER strives to measure a player's per-minute performance, while adjusting for pace. A league-average PER is always 15.00, which permits comparisons of player performance across seasons. PER takes into account positive results, including field goals, free throws, 3-pointers, assists, rebounds, blocks and steals and negative results, including missed shots, turnovers and personal fouls. The formula adds positive stats and subtracts negative ones through a statistical point value system. The rating for each player is then adjusted to a per-minute basis so that, for example, substitutes can be compared with starters in playing time debates. It is also adjusted for the team's pace. In the end, one ...
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Mathematical Statistics
Mathematical statistics is the application of probability theory and other mathematical concepts to statistics, as opposed to techniques for collecting statistical data. Specific mathematical techniques that are commonly used in statistics include mathematical analysis, linear algebra, stochastic analysis, differential equations, and measure theory. Introduction Statistical data collection is concerned with the planning of studies, especially with the design of randomized experiments and with the planning of surveys using random sampling. The initial analysis of the data often follows the study protocol specified prior to the study being conducted. The data from a study can also be analyzed to consider secondary hypotheses inspired by the initial results, or to suggest new studies. A secondary analysis of the data from a planned study uses tools from data analysis, and the process of doing this is mathematical statistics. Data analysis is divided into: * descriptive stati ...
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Turnover (basketball)
In basketball, a turnover occurs when a team loses possession of the ball to the opposing team before a player takes a shot at their team's basket. This can result from a player getting the ball steal (basketball), stolen, stepping out of bounds, having a pass intercepted, committing a violation (basketball), violation (such as double dribble, traveling (basketball), traveling, shot clock violation, Three seconds rule, three-second violation or Five-second rule (basketball), five-second violation), or committing an foul (basketball), offensive foul (including personal foul (basketball), personal, flagrant foul, flagrant, and technical fouls). Turnovers can be classified into two categories: Dead ball#Basketball, dead-ball turnovers and live-ball turnovers. Dead-ball turnovers are those which result in dead balls (e.g. rules violations) and live-ball turnovers are those which do not require play to be stopped (e.g. an intercepted pass or recovered loose ball). According to ''Boston ...
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Steal (basketball)
In basketball Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular Basketball court, court, compete with the primary objective of #Shooting, shooting a basketball (ball), basketball (appro ..., a steal occurs when a defensive player legally causes a turnover by their positive, aggressive action(s). This can be done by deflecting and controlling, or by catching the opponent's pass or dribble of an offensive player. The defender must not touch the offensive player's hands or otherwise a foul is called. Steals are credited to the defensive player who first causes the turnover, even if they do not end up with possession of the live ball. To earn a steal, the defensive player must be the initiator of the action causing the turnover. Whenever a steal is recorded by a defensive player, an offensive player must be credited as committing a turnover. Stealing the ball requires good anticipation, speed and fast r ...
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