ESPN 3
ESPN3 (formerly ESPN360 and ESPN3.com) is an online streaming service owned by ESPN Inc., a joint venture between the Walt Disney Company (which operates the network, through its 80% controlling ownership interest) and Hearst Communications (which holds the remaining 20% interest), that provides live streams and replays of global sports events to sports fans in the United States. History The use of the name ESPN3 was discussed as early as 1996 for the channel that would eventually become known as ESPNews. The website began in 2005 as ESPN360.com, a mostly on-demand video website. In September 2007, ESPN360.com shifted away from on-demand content, such as studio shows, and shifted toward placing "emphasis on live events". On April 4, 2010, ESPN360.com re-launched as ESPN3.com. On August 31, 2011, the service became simply known as ESPN3, and was incorporated into the WatchESPN app (which carries simulcasts of ESPN, ESPN2, ESPNU, ESPNews, ESPN Deportes, ESPN Goal Line, ESPN Buz ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Walt Disney Company
The Walt Disney Company, commonly referred to as simply Disney, is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was founded on October 16, 1923, as an animation studio, by brothers Walt Disney and Roy Oliver Disney as Disney Brothers Cartoon Studio; it later operated under the names Walt Disney Studio and Walt Disney Productions before adopting its current name in 1986. In 1928, Disney established itself as a leader in the animation industry with the short film ''Steamboat Willie.'' The film used synchronized sound to become the first post-produced sound cartoon, and popularized Mickey Mouse, who became Disney's mascot and corporate icon. After becoming a success by the early 1940s, Disney diversified into live-action films, television, and theme parks in the 1950s. However, following Walt Disney's death in 1966, the company's profits, especially in the animation sector, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Joint Venture
A joint venture (JV) is a business entity created by two or more parties, generally characterized by shared ownership, shared returns and risks, and shared governance. Companies typically pursue joint ventures for one of four reasons: to access a new market, particularly emerging market; to gain scale efficiencies by combining assets and operations; to share risk for major investments or projects; or to access skills and capabilities.' Most joint ventures are incorporated, although some, as in the oil and gas industry, are "unincorporated" joint ventures that mimic a corporate entity. With individuals, when two or more persons come together to form a temporary partnership for the purpose of carrying out a particular project, such partnership can also be called a joint venture where the parties are "''co-venturers''". A joint venture can take the form of a business. It can also take the form of a project or asset JV, created for the purpose of pursuing one specific project, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Xbox Live
The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the original Xbox console on November 15, 2002. An updated version of the service, adding the Xbox Live Marketplace, became available with the Xbox 360 console launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. The service is used on the latest Xbox Series X and Series S and, in addition to a Microsoft account, is the account for Xbox ecosystem; accounts can store games and other content. The service was extended in 2007 across the Windows platform, named Games for Windows – Live, now defunct, which made most aspects of the system available on Windows computers. The Microsoft Store and Xbox app are now used to cross over the Xbox ecosystem into PC gaming, in addition to handhelds and mobile phones ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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DirecTV
DirecTV, LLC is an American Multichannel television in the United States, multichannel video programming distributor based in El Segundo, California. Originally launched on June 17, 1994, its primary service is a digital Satellite television, satellite service serving the United States. It also provides traditional linear television service delivered by IP through its U-verse TV brand and a Multichannel television in the United States#Virtual MVPD, TV Everywhere, and over-the-top media services, virtual multichannel video programming distributor service through its DirecTV Stream brand. Its primary competitors are Dish Network, traditional cable television providers, Multichannel television in the United States#Wireline and broadband, IP-based television services, and other Over-the-top media service, over-the-top video services. On July 24, 2015, after receiving approval from the Federal Communications Commission and the United States Department of Justice, Department of Justic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ESPN Megacast
''ESPN Megacast'', formerly known as ''ESPN Full Circle'', is a multi-network simulcast of a single sporting event across multiple ESPN networks and serviceswith each feed providing a different version of the telecast making use of different features, functions or perspectives. These simulcasts typically involve ESPN's linear television channels and internet streaming platforms, and may occasionally incorporate other Walt Disney Television networks at once. ''ESPN Full Circle'' debuted with ''ESPN Full Circle: North Carolina at Duke'' on March 4, 2006, on the one-year anniversary of ESPNU. The game was the North Carolina Tar Heels at the Duke Blue Devils in college basketball. Five further Full Circle broadcasts were produced (one NBA playoff game, one NASCAR race and three more college basketball games) before the format was discontinued in 2007. After a seven-year hiatus, full-circle broadcasts resumed under the ''Megacast'' branding in 2014. To date, the feature has primari ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ESPN On ABC
ESPN on ABC (formerly known as ABC Sports from 1961 to 2006) is the branding used for sports event and documentary programming televised by American Broadcasting Company, ABC in the United States. Officially, the terrestrial television, broadcast network retains its own sports division; however, in 2006, ABC's sports division was merged into ESPN Inc., which is the parent subsidiary of the cable television, cable sports network ESPN that is majority owned by ABC's corporate parent, The Walt Disney Company, in partnership with Hearst Communications. ABC broadcasts use ESPN's production and announcing staff, and incorporate elements such as ESPN-branded on-screen graphics, ''SportsCenter'' in-game updates, and the ESPN BottomLine, BottomLine news ticker, ticker. The ABC logo is still used for identification purposes such as a digital on-screen graphic during sports broadcasts on the network, and in promotions to disambiguate events airing the broadcast network from those shown on ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Paywall
A paywall is a method of restricting access to content (media), content, with a purchase or a subscription business model, paid subscription, especially news. Beginning in the mid-2010s, newspapers started implementing paywalls on their websites as a way to increase revenue after years of decline in paid print readership and advertising revenue, partly due to the use of ad blockers. In academics, Academic paper, research papers are often subject to a paywall and are available via academic library, academic libraries that subscribe. Paywalls have also been used as a way of increasing the number of print subscribers; for example, some newspapers offer access to online content plus delivery of a Sunday print edition at a lower price than online access alone. Newspaper websites such as that of ''The Boston Globe'' and ''The New York Times'' use this tactic because it increases both their online revenue and their print circulation (which in turn provides more ad revenue). History ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Streaming Television
Streaming television is the digital distribution of television content, such as films and television series, streamed over the Internet. Standing in contrast to dedicated terrestrial television delivered by over-the-air aerial systems, cable television, and/or satellite television systems, streaming television is provided as over-the-top media (OTT), or as Internet Protocol television (IPTV). In the United States, streaming television has become "the dominant form of TV viewing." History Up until the 1990s, it was not thought possible that a television show could be squeezed into the limited telecommunication bandwidth of a copper telephone cable to provide a streaming service of acceptable quality, as the required bandwidth of a digital television signal was (in the mid-1990s perceived to be) around 200 Mbit/s, which was 2,000 times greater than the bandwidth of a speech signal over a copper telephone wire. By the year 2000, a television broadcast could be compressed t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Over-the-top Content
An over-the-top media service (also known as over-the-top television, or simply OTT) is a digital distribution service of video and audio delivered directly to viewers via the public Internet, rather than through an over-the-air, cable, satellite, or IPTV provider. The term is synonymous with "streaming platform". OTT services may be subscription-based or free, and are typically accessed via television sets with integrated Smart TV platforms, streaming devices such as Amazon Fire TV and Roku, video game consoles, websites on personal computers, and apps on smartphones and tablets. OTT bypasses broadcast, cable, and satellite transmissions—the system through which companies have traditionally acted as controllers or distributors of television content. This content may include shows and movies for which the OTT acquired licensed rights from the content owner. Programming may also include original content produced by the service or specifically for it. OTT services inc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TV Everywhere
TV Everywhere (also known as authenticated streaming or authenticated video on-demand) refers to a type of American subscription business model wherein access to streaming video content from a television channel requires users to "authenticate" themselves as current subscribers to the channel, via an user account, account provided by their participating pay television provider, in order to access the content. Under the model, broadcasters offer their customers the ability to access content from their channels through Internet television, internet-based services and mobile apps—either live or Video on demand, on-demand, as part of their subscription to the service. Time Warner Cable first proposed the concept in 2009; in 2010, many television providers and networks began to roll out TV Everywhere services for their subscribers, including major networks such as TBS (American TV channel), TBS and TNT (American TV network), TNT (whose owner, WarnerMedia, Time Warner, was an early s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ESPN Goal Line
ESPN Goal Line & ESPN Bases Loaded was a gametime-only cable channel operated by ESPN which operated from the start of the 2010 college football season until the end of the 2019 college football season. The channel was active during two college sports seasons; during college football season as ESPN Goal Line and through the NCAA Division I Softball Championship for college softball and NCAA Division I Baseball Championship for college baseball as ESPN Bases Loaded. In both cases, the coverage provided live look-ins and analysis of multiple games in progress. The coverage switched between games to show interesting defensive plays and scoring drives, such as offensive teams entering the red zone (football) or with runners in scoring position (baseball/softball). Goal Line aired during the regular season on Saturdays from 3:00 p.m. ET to approximately 11:30 p.m. It also ran throughout the playoffs as an alternate feed for Megacast coverage, usually as a "datacast" fe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multichannel News
''Multichannel News'' was a magazine and website published by Future US covering multichannel television and communications providers, such as cable operators, satellite television firms and telephone companies, as well as emerging Internet video and communication services. It ran from 1980 to 2024. History and profile ''Multichannel News'' was founded by Fairchild Publications and Paul Maxwell. Its first issue was published on September 15, 1980. A subsidiary publication, ''Multichannel News International'' focusing on non-American markets, was distributed between the mid-1990s and mid-2002. The Walt Disney Company owned the magazine for a year after acquiring Fairchild parent Capital Cities/ABC, then sold it to Cahners Business Information, part of Reed Elsevier. In 2009, owner Reed Business Information sold '' Twice'', ''Broadcasting & Cable ''Broadcasting & Cable'' (''B&C'', or ''Broadcasting+Cable'') was a telecommunications industry monthly trade magazine and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |