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EA Sports UFC 2
''EA Sports UFC 2'' is a mixed martial arts fighting video game developed by EA Canada, and published in March 2016 by Electronic Arts for PlayStation 4 and Xbox One. The sequel to 2014's '' EA Sports UFC'', it is based on the Ultimate Fighting Championship (UFC) brand. The game's cover art features Ronda Rousey and Conor McGregor. Gameplay heavily resembles real UFC fights. The player can select from over 250 fighters and may customize various aspects of the fight, such as the rules. The fighter can perform an array of attacks, such as kicks, punches, grapples, submissions, and takedowns. The player can fight in a variety of game modes, including the career and ultimate team modes. The player can create customizable fighters and the game features both male and female fighters. The game was announced in November 2015. When developing the game, EA Canada took into consideration a large amount of fan feedback that was given from the previous game. EA Canada hoped that by listening ...
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Ronda Rousey
Ronda Jean Rousey (; born February 1, 1987) is an American professional wrestler, actress, former judoka and mixed martial artist. She is currently signed to WWE, where she performs on the SmackDown brand and is the current SmackDown Women’s Champion in her second reign. She is best known for her time in the Ultimate Fighting Championship (UFC). Her long standing nickname, "Rowdy", was inherited from professional wrestler Roddy Piper.Kurchak, Sarah (January 3, 2014)" 'Rowdy' Roddy Piper Talks About Handing His Nickname Over to Ronda Rousey" ''Vice''. The first American female to earn an Olympic medal in judo by winning bronze at the 2008 Summer Olympics, Rousey began her mixed martial arts (MMA) career with King of the Cage in 2011. She soon joined Strikeforce, becoming their last Women's Bantamweight Champion until its acquisition by UFC. Rousey was part of the company's first ever female fight at UFC 157, was their inaugural Women's Bantamweight Champion, and he ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into " combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting was '' Heavyweight Champ'' in 1976, but it was '' Karate Champ'' that populariz ...
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Parrying
A parry is a fencing bladework maneuver intended to deflect or block an incoming attack. Execution To execute a parry, fencers strike the opponent's foible, or the area near the tip of the blade, with their forte, or the part of the blade near the bell guard (or handle) of the weapon. This deflects the opponent's blade away from them, protecting them and placing them in a good position to strike back. Approximations of the precise parries are made often during bouts, but are usually accurate enough to be classed as parries. In épée, because of absence of priority rules (see right-of-way), a parry can be classed as any deflection of the blade that prevents the opponent's attack from landing. Use The primary function of a parry is to prevent an opponent's attack from landing. During a bout, parries are commenced from the "en garde" (neutral) position, when an opponent's attack is considered threatening. A parry is usually followed by a '' riposte'', which is an attack back ...
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Grappling
Grappling, in hand-to-hand combat, describes sports that consist of gripping or seizing the opponent. Grappling is used at close range to gain a physical advantage over an opponent, either by imposing a position or causing injury. Grappling is a broad term that encompasses many disciplines. These various martial arts can be practiced both as combat sports and for self-defense. Grappling contests often involve takedowns and ground control, and may end when a contestant concedes defeat, also known as a submission or tap out. Grappling most commonly does not include striking or the use of weapons. However, some fighting styles or martial arts known especially for their grappling techniques teach tactics that include strikes and weapons either alongside grappling or combined with it. Grappling appeared in the 1950s. Types of technique Grappling techniques can be broadly subdivided into clinch fighting; takedowns and throws; submission holds and pinning or controll ...
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Submission (combat Sports)
A submission is a combat sports term for yielding to the opponent, and hence resulting in an immediate defeat. The submission – then also referred to as a "tap out" or "tapping out" – is often performed by visibly tapping the floor or the opponent with the hand or in some cases with the foot, or by saying the word "tap" to signal the opponent and/or the referee of the submission. In some combative sports where the fighter has cornermen, the cornerman can also stop the fight by "throwing in the towel" (usually by literally throwing a towel into the ring), which may count as a submission. Submissions are generally classified into one of two categories. The first are joint locks, which can include armbars, kimuras, americanas, anklelocks, kneebars, etc. The danger here is overextending the joint, so submitting protects the joint from damage. The next kind of submissions are chokeholds; these include rear naked chokes, guillotine choke, triangle choke, etc. The danger here is ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two m ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites '' Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''P ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a ...
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Player-character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing style ...
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Artificial Intelligence (video Games)
In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in the 1950s. AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the golden age of arcade video games the idea of AI opponents was largely popularized in the form of graduated difficulty levels, distinct movement patterns, and in-game events dependent on the player's input. Modern games often implement existing techniques such as pathfinding and decision trees to guide the actions of NPCs. AI is often used in mechanisms which are not immediately visible to the user, such as data mining and procedural-content generation. In general, game AI does not, as might be thought and sometimes ...
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Mario Yamasaki
Mario Yamasaki (born in São Paulo, Brazil on April 22, 1964) is a Brazilian mixed martial arts referee licensed in many states, most recognizable from his duties with the Ultimate Fighting Championship (UFC), as well as founder and chief instructor of the International Yamasaki Academy. Yamasaki is a veteran of over 400 fights in the UFC, Strikeforce, WEC, EliteXC and Pride Fighting Championships. Biography Yamasaki was born in São Paulo, Brazil, the oldest of two sons born to Shigeru Yamasaki. Mario Masaki Interview">Tatame Magazine >> Mario Masaki Interview. URL accessed on October 16, 2010. Yamasaki’s family has been teaching martial arts in Brazil for two generations. His father is half-Japanese. Yamasaki and his younger brother Fernando, a 6th degree Black Belt in BJJ, originally began training in judo as children under their father Shigeru, an 8th degree Red/White belt in the art and their uncle Shigueto Yamasaki. In 1986, at the age of 22 Yamasaki began tra ...
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Herb Dean
Herbert Dean (born September 30, 1970) is an American professional mixed martial arts referee for the Ultimate Fighting Championship (UFC) and former fighter. UFC president Dana White, UFC color commentator Joe Rogan, articles covering MMA in ESPN.com, Fox Sports, Bleacher Report, SB Nation (mmamania.com), Fightland and other publications have called Dean the gold standard for referees in MMA. UFC and notable matches At UFC 48, held on June 19, 2004, Dean refereed a bout between Tim Sylvia and Frank Mir for the vacant UFC Heavyweight Championship. At 0:50 (50 seconds) of round one, Dean called a stop to the fight when he saw Sylvia's right forearm break due to an armbar. Due to the close proximity of a UFC cameraman, in the video footage a shocked Dean can be heard shouting "Oh, shit!" when he saw the break, and he immediately moved in to stop the fight. This proved difficult, because Sylvia, who was still trying to defend the armbar, argued with him for several seconds, ...
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