Doubly Logarithmic Tree
   HOME



picture info

Doubly Logarithmic Tree
In computer science, a doubly logarithmic tree is a tree where each internal node of height 1, the tree layer above the leaves, has two children, and each internal node of height h > 1 has 2^ children. Each child of the root contains \sqrt leaves. The number of children at a node from each leaf to root is 0,2,2,4,16, 256, 65536, ... A similar tree called a k-merger is used in Prokop Prokop may mean either of two Hussite generals, both of whom died in the 1434 battle of Lipan: * Prokop the Great * Prokop the Lesser Other people who bore the name Prokop: * Procopius Procopius of Caesarea (; ''Prokópios ho Kaisareús''; ... et al.'s cache oblivious Funnelsort to merge elements.Harald ProkopCache-Oblivious Algorithms Masters thesis, MIT. 1999. References {{reflist Further reading *M. Frigo, C.E. Leiserson, H. Prokop, and S. Ramachandran. Cache-oblivious algorithms. In ''Proceedings of the 40th IEEE Symposium on Foundations of Computer Science'' (FOCS 99), p. 285-29 ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Tree (data Structure)
In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children (depending on the type of tree), but must be connected to exactly one parent, except for the ''root'' node, which has no parent (i.e., the root node as the top-most node in the tree hierarchy). These constraints mean there are no cycles or "loops" (no node can be its own ancestor), and also that each child can be treated like the root node of its own subtree, making recursion a useful technique for tree traversal. In contrast to linear data structures, many trees cannot be represented by relationships between neighboring nodes (parent and children nodes of a node under consideration, if they exist) in a single straight line (called edge or link between two adjacent nodes). Binary trees are a commonly used type, which constrain the number of children for each parent to at most two. Whe ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Double Log Tree
Double, The Double or Dubble may refer to: Mathematics and computing * Multiplication by 2 * Double precision, a floating-point representation of numbers that is typically 64 bits in length * A double number of the form x+yj, where j^2=+1 * A 2-tuple, or ordered list of two elements, commonly called an ordered pair, denoted (a,b) * Double (manifold), in topology Food and drink * A drink order of two shots of hard liquor in one glass * A "double decker", a hamburger with two patties in a single bun Games * Double, action in games whereby a competitor raises the stakes ** , in contract bridge ** Doubling cube, in backgammon ** Double, doubling a blackjack bet in a favorable situation ** Double, a bet offered by UK bookmakers which combines two selections * Double, villain in the video game ''Mega Man X4'' * A kart racing game '' Mario Kart: Double Dash'' * An arcade action game ''Double Dragon'' Sports * Double (association football), the act of a winning a division and primary ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Harald Prokop
Harald Prokop is the Chief Technical Officer of SCVNGR, parent company of LevelUp, as of April 2012. He worked at Akamai Technologies from 1999 to 2012, where he was Senior Vice President of Engineering and is also known for having elucidated the concept of the cache-oblivious algorithm In computing, a cache-oblivious algorithm (or cache-transcendent algorithm) is an algorithm designed to take advantage of a processor cache without having the size of the cache (or the length of the cache lines, etc.) as an explicit parameter. An .... References Living people Year of birth missing (living people) Place of birth missing (living people) Massachusetts Institute of Technology alumni {{Business-bio-stub ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Cache Oblivious
In computing, a cache-oblivious algorithm (or cache-transcendent algorithm) is an algorithm designed to take advantage of a processor cache without having the size of the cache (or the length of the cache lines, etc.) as an explicit parameter. An optimal cache-oblivious algorithm is a cache-oblivious algorithm that uses the cache optimally (in an asymptotic sense, ignoring constant factors). Thus, a cache-oblivious algorithm is designed to perform well, without modification, on multiple machines with different cache sizes, or for a memory hierarchy with different levels of cache having different sizes. Cache-oblivious algorithms are contrasted with explicit ''loop tiling'', which explicitly breaks a problem into blocks that are optimally sized for a given cache. Optimal cache-oblivious algorithms are known for matrix multiplication, matrix transposition, sorting, and several other problems. Some more general algorithms, such as Cooley–Tukey FFT, are optimally cache-oblivious und ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Funnelsort
Funnelsort is a comparison-based sorting algorithm. It is similar to mergesort, but it is a cache-oblivious algorithm, designed for a setting where the number of elements to sort is too large to fit in a cache where operations are done. It was introduced by Matteo Frigo, Charles Leiserson, Harald Prokop, and Sridhar Ramachandran in 1999 in the context of the cache oblivious model. Mathematical properties In the external memory model, the number of memory transfers it needs to perform a sort of N items on a machine with cache of size Z and cache lines of length L is O \left(\tfrac \log_ N \right), under the tall cache assumption that Z = \Omega(L^2). This number of memory transfers has been shown to be asymptotically optimal for comparison sorts. Funnelsort also achieves the asymptotically optimal runtime complexity of \Theta(N \log N). Algorithm Basic overview Funnelsort operates on a contiguous array of N elements. To sort the elements, it performs the following: # ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Erik Demaine
Erik D. Demaine (born February 28, 1981) is a Canadian-American professor of computer science at the Massachusetts Institute of Technology and a former child prodigy. Early life and education Demaine was born in Halifax, Nova Scotia, to mathematician and sculptor Martin L. Demaine and Judy Anderson. From the age of 7, he was identified as a child prodigy and spent time traveling across North America with his father. He was home-schooled during that time span until entering university at the age of 12. Demaine completed his bachelor's degree at 14 years of age at Dalhousie University in Canada, and completed his PhD at the University of Waterloo by the time he was 20 years old. Demaine's PhD dissertation, a work in the field of computational origami, was completed at the University of Waterloo under the supervision of Anna Lubiw and Ian Munro. This work was awarded the Canadian Governor General's Gold Medal from the University of Waterloo and the NSERC Doctoral Prize (200 ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]