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''Commander Keen'' is a series of side-scrolling video game, side-scrolling platformer, platform video games developed primarily by id Software. The series consists of six main episodes, a "lost" episode, and a final game; all but the final game were released for MS-DOS in 1990 and 1991, while the 2001 ''Commander Keen (video game), Commander Keen'' was released for the Game Boy Color. The series follows the eponymous Commander Keen, the secret identity of the eight-year-old genius Billy Blaze, as he defends the Earth and the galaxy from alien threats with his homemade spaceship, rayguns, and pogo stick. The first three episodes were developed by Ideas from the Deep, the precursor to id, and published by 3D Realms, Apogee Software as the shareware title ''Commander Keen in Invasion of the Vorticons''; the "lost" episode 3.5 ''Commander Keen in Keen Dreams'' was developed by id and published as a retail title by Softdisk; episodes four and five were released by Apogee as the share ...
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Tom Hall
Tom Hall (born September 2, 1964) is an American video game designer best known for his work with id Software on titles such as '' Doom'', '' Wolfenstein 3D'' and ''Commander Keen''. He has also been the co-founder of Ion Storm, together with his friend and colleague John Romero. During his years in the company, Hall designed and produced '' Anachronox'' and was also actively involved in the development of '' Deus Ex''. Career Hall attended the University of Wisconsin–Madison, where he earned a B.S. in Computer Science. In 1987, Hall worked at Softdisk Inc., where he was both a programmer and the editor of ''Softdisk'', a software bundle delivered monthly. Along with some of his co-workers, John Carmack, John Romero and Adrian Carmack, he founded id Software, having always dreamt about the possibility of making videogames for a living. During the subsequent years, he served as creative director and designer there, working on games such as '' Catacomb 3-D'' and the ''Comm ...
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