Distributed Computing Architecture
Distributed computing is a field of computer science that studies distributed systems, defined as computer systems whose inter-communicating components are located on different networked computers. The components of a distributed system communicate and coordinate their actions by passing messages to one another in order to achieve a common goal. Three significant challenges of distributed systems are: maintaining concurrency of components, overcoming the lack of a global clock, and managing the independent failure of components. When a component of one system fails, the entire system does not fail. Examples of distributed systems vary from SOA-based systems to microservices to massively multiplayer online games to peer-to-peer applications. Distributed systems cost significantly more than monolithic architectures, primarily due to increased needs for additional hardware, servers, gateways, firewalls, new subnets, proxies, and so on. Also, distributed systems are prone to ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Distributed Algorithm
A distributed algorithm is an algorithm designed to run on computer hardware constructed from interconnected processors. Distributed algorithms are used in different application areas of distributed computing, such as telecommunications, scientific computing, distributed information processing, and real-time process control. Standard problems solved by distributed algorithms include leader election, consensus, distributed search, spanning tree generation, mutual exclusion, and resource allocation. Distributed algorithms are a sub-type of parallel algorithm, typically executed concurrently, with separate parts of the algorithm being run simultaneously on independent processors, and having limited information about what the other parts of the algorithm are doing. One of the major challenges in developing and implementing distributed algorithms is successfully coordinating the behavior of the independent parts of the algorithm in the face of processor failures and unreliable ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Parallel Computing
Parallel computing is a type of computing, computation in which many calculations or Process (computing), processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: Bit-level parallelism, bit-level, Instruction-level parallelism, instruction-level, Data parallelism, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.S.V. Adve ''et al.'' (November 2008)"Parallel Computing Research at Illinois: The UPCRC Agenda" (PDF). Parallel@Illinois, University of Illinois at Urbana-Champaign. "The main techniques for these performance benefits—increased clock frequency and smarter but increasingly complex architectures—are now hitting the so-called power wall. The computer industry has accepted that future performance inc ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Concurrent Computing
Concurrent computing is a form of computing in which several computations are executed '' concurrently''—during overlapping time periods—instead of ''sequentially—''with one completing before the next starts. This is a property of a system—whether a program, computer, or a network—where there is a separate execution point or "thread of control" for each process. A ''concurrent system'' is one where a computation can advance without waiting for all other computations to complete. Concurrent computing is a form of modular programming. In its paradigm an overall computation is factored into subcomputations that may be executed concurrently. Pioneers in the field of concurrent computing include Edsger Dijkstra, Per Brinch Hansen, and C.A.R. Hoare. Introduction The concept of concurrent computing is frequently confused with the related but distinct concept of parallel computing, Pike, Rob (2012-01-11). "Concurrency is not Parallelism". ''Waza conference'', 11 Ja ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Message
A message is a unit of communication that conveys information from a sender to a receiver. It can be transmitted through various forms, such as spoken or written words, signals, or electronic data, and can range from simple instructions to complex information. The consumption of the message relies on how the recipient interprets the message, there are times where the recipient contradicts the intention of the message which results in a boomerang effect. Message fatigue is another outcome recipients can obtain if a message is conveyed too much by the source. One example of a message is a press release, which may vary from a brief report or statement released by a public agency to commercial publicity material. Another example of a message is how they are portrayed to a consumer via an advertisement. History Roles in human communication In communication between humans, messages can be verbal or nonverbal: * A verbal message is an exchange of information using words. Exa ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Event (computing)
In computing, an event is a detectable occurrence or change in the system's state, such as user input, hardware interrupts, system notifications, or changes in data or conditions, that the system is designed to monitor. Events trigger responses or actions and are fundamental to event-driven systems. These events can be handled synchronously, where the execution Thread (computing), thread is blocked until the event handler completes its processing, or asynchronously, where the event is processed independently, often through an event loop. Even when synchronous handling appears to block execution, the underlying mechanism in many systems is still asynchronous, managed by the event loop. Events can be implemented through various mechanisms such as Callback (computer programming), callbacks, message objects, signals, or interrupts, and events themselves are distinct from the implementation mechanisms used. Event propagation models, such as Event bubbling, bubbling, capturing, and pub/s ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Event Driven Architecture
Event-driven architecture (EDA) is a software architecture paradigm concerning the production and detection of events. Event-driven architectures are evolutionary in nature and provide a high degree of fault tolerance, performance, and scalability. However, they are complex and inherently challenging to test. EDAs are good for complex and dynamic workloads. Overview An ''even'' can be defined as "a significant change in state". For example, when a consumer purchases a car, the car's state changes from "for sale" to "sold". A car dealer's system architecture may treat this state change as an event whose occurrence can be made known to other applications within the architecture. From a formal perspective, what is produced, published, propagated, detected or consumed is a (typically asynchronous) message called the event notification, and not the event itself, which is the state change that triggered the message emission. Events do not travel, they just occur. However, the term ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Microservices
In software engineering, a microservice architecture is an architectural pattern that organizes an application into a collection of loosely coupled, fine-grained services that communicate through lightweight protocols. This pattern is characterized by the ability to develop and deploy services independently, improving modularity, scalability, and adaptability. However, it introduces additional complexity, particularly in managing distributed systems and inter-service communication, making the initial implementation more challenging compared to a monolithic architecture. Definition There is no single, universally agreed-upon definition of microservices. However, they are generally characterized by a focus on modularity, with each service designed around a specific business capability. These services are loosely coupled, independently deployable, and often developed and scaled separately, enabling greater flexibility and agility in managing complex systems. Microservices architec ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Saga Interaction Pattern
Long-running transactions (also known as the saga interaction pattern) are computer database transactions that avoid locks on non-local resources, use compensation to handle failures, potentially aggregate smaller ACID An acid is a molecule or ion capable of either donating a proton (i.e. Hydron, hydrogen cation, H+), known as a Brønsted–Lowry acid–base theory, Brønsted–Lowry acid, or forming a covalent bond with an electron pair, known as a Lewis ... transactions (also referred to as atomic transactions), and typically use a coordinator to complete or abort the transaction. In contrast to rollback in ACID transactions, compensation restores the original state, or an equivalent, and is business-specific. For example, the compensating action for making a hotel reservation is canceling that reservation. A number of protocols have been specified for long-running transactions using Web services within business processes. OASIS Business Transaction Processing and WS- ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Architectural Patterns
Software architecture pattern is a reusable, proven solution to a specific, recurring problem focused on architectural design challenges, which can be applied within various architectural styles. Examples Some examples of architectural patterns: * Publish–subscribe pattern * Message broker See also * List of software architecture styles and patterns * Process Driven Messaging Service * Enterprise architecture * Common layers in an information system logical architecture References Bibliography * * * {{Design Patterns patterns Software design patterns ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Fault Tolerance
Fault tolerance is the ability of a system to maintain proper operation despite failures or faults in one or more of its components. This capability is essential for high-availability, mission-critical, or even life-critical systems. Fault tolerance specifically refers to a system's capability to handle faults without any degradation or downtime. In the event of an error, end-users remain unaware of any issues. Conversely, a system that experiences errors with some interruption in service or graceful degradation of performance is termed 'resilient'. In resilience, the system adapts to the error, maintaining service but acknowledging a certain impact on performance. Typically, fault tolerance describes computer systems, ensuring the overall system remains functional despite hardware or software issues. Non-computing examples include structures that retain their integrity despite damage from fatigue, corrosion or impact. History The first known fault-tolerant computer was ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |