Dinamic
Dinamic Software was a Spanish video game producer and publishing company. It was founded in 1983, and its activity ceased in 1992, comprising the Golden Era of Spanish Software. One year later, a part of its owners founded an independent company named Dinamic Multimedia. At the end of the 1980s, another company, Aventuras AD destined to produce text adventures, was born from Dinamic Software. History At the beginning of the 1980s, young brothers Pablo, Nacho and Victor Ruiz had their first contact with computers. In the case of Victor Ruiz, he started with a Sinclair ZX81, creating some amateur self-made games. On their first attempt as a company, they created NCM, which would later become Dinamic. Their original idea was simply to create a team of programmers, they never thought that it would start such an intense commercial activity. On their first months, they created themselves all the code, recorded themselves the programs on tape, designed and printed artboxes and m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dinamic Multimedia
Dinamic Multimedia was a Spanish software house and software publisher, publisher created in 1993 which was created after the bankruptcy of Dinamic Software in 1992 by some of its former members. After having released several titles, they filed for bankruptcy in September 2001. History The "jewel in the crown" of the company was the PC Fútbol series, which featured an annual installment for a decade. Originally only featuring the Spanish leagues, later versions were developed for Italy (''PC Calcio'') and Argentina (''PC Fútbol Apertura'' and ''Clausura''). For the broader English market, ''EuroLeague Football'' was released in 2000, following a brief licensing of the ''Premier Manager (series), Premier Manager'' franchise in the late 1990s. Dinamic also released other sports games, such as ''PC Basket'', ''PC Atletismo'' or ''Eurotour Cycling'', as well as adventure games such as ''Hollywood Monsters (game), Hollywood Monsters'', one of the biggest projects in Spanish game ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Camelot Warriors
Dinamic Software was a Spanish video game producer and publishing company. It was founded in 1983, and its activity ceased in 1992, comprising the Golden Era of Spanish Software. One year later, a part of its owners founded an independent company named Dinamic Multimedia. At the end of the 1980s, another company, Aventuras AD destined to produce text adventures, was born from Dinamic Software. History At the beginning of the 1980s, young brothers Pablo, Nacho and Victor Ruiz had their first contact with computers. In the case of Victor Ruiz, he started with a Sinclair ZX81, creating some amateur self-made games. On their first attempt as a company, they created NCM, which would later become Dinamic. Their original idea was simply to create a team of programmers, they never thought that it would start such an intense commercial activity. On their first months, they created themselves all the code, recorded themselves the programs on tape, designed and printed artboxes and m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Capitán Sevilla
''Capitán Sevilla'' is a 1988 platform video game developed by the Spanish group Hi-Score and published by Dinamic Software for the Amstrad CPC, MSX and ZX Spectrum. In the game, players assume the role of Mariano López, a transporter-turned superhero after eating a radiation-affected blood sausage to fight against the mad scientist Torrebruno and protect Earth. ''Capitán Sevilla'' was conceived during the golden age of Spanish software under the working title ''Capitán Morcilla'' by director Álvaro Mateos, who developed titles published by Dinamic Software such as ''Rocky'' and '' West Bank'' (1985), and formed Hi-Score as a game development group dedicated to microcomputers with royalties obtained from his previous works. The idea originated from a comic strip by artist Angel Tirado during his high school days and the project initially started on the ZX Spectrum but went through a turbulent development cycle before its eventual launch to the market. ''Capitán Sevilla ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Yenght
''Yenght: La Fuente de la Juventud'' is a Spanish interactive fiction game published in 1984 by Dinamic Software for the ZX Spectrum. It is written in BASIC. Yenght is the first game from Dinamic Software and the first graphic adventure game published in the Spanish market. Gameplay The game begins inside a maze where the player must first find a key and escape through the exit. Once outside, the player begins searching, but must be careful because outside there are several locations that connect with the labyrinth. The game also has rudimentary secondary characters, although perhaps due to programming error, it is possible to talk to them even after death. Plot The player's mission is to find the fountain of youth. Development The development process was both handmade and homemade - tapes were not manufactured until they had received enough orders to justify them ordering copies of the print covers and making duplicates of the cassette tapes. Originally they received a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Golden Age Of Spanish Software
The golden age of Spanish software ( es, edad de oro del software español) was a time, between 1983 and 1992, when Spain became the second largest 8 bit computer entertainment software producer in Europe, only behind the United Kingdom. The disappearance of the 8 bit technology and its replacement by the 16 bit machines marked the end of this era, during which many software companies based in Spain launched their career: Dinamic Software, Topo Soft, Opera Soft, Made in Spain and Zigurat among others. The name ''Edad de oro del soft español'' was coined by specialized magazines of the time and has been used to refer to these years until nowadays. History Rise (1983–1985) In the year 1983, the first home personal computers started arriving in Spain, all of them 8 bit machines. ZX Spectrum and Amstrad CPC were the most sold in the country, followed by MSX and Commodore 64 among others. These were simple machines, with lesser resources, therefore easy to manipulate ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Golden Era Of Spanish Software
The golden age of Spanish software ( es, edad de oro del software español) was a time, between 1983 and 1992, when Spain became the second largest 8 bit computer entertainment software producer in Europe, only behind the United Kingdom. The disappearance of the 8 bit technology and its replacement by the 16 bit machines marked the end of this era, during which many software companies based in Spain launched their career: Dinamic Software, Topo Soft, Opera Soft, Made in Spain and Zigurat among others. The name ''Edad de oro del soft español'' was coined by specialized magazines of the time and has been used to refer to these years until nowadays. History Rise (1983–1985) In the year 1983, the first home personal computers started arriving in Spain, all of them 8 bit machines. ZX Spectrum and Amstrad CPC were the most sold in the country, followed by MSX and Commodore 64 among others. These were simple machines, with lesser resources, therefore easy to manipulate, so ma ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Arctic Moves
''Arctic Moves'' is a run-and-gun game which is the third chapter of the Moves Trilogy and preceded by ''Army Moves'' in 1986 as well as '' Navy Moves'' in 1987. The game was developed by Dinamic Software for the Atari ST, but this version was not released due to Dinamic's Software bankruptcy (1992). The game was ported to MS-DOS compatible operating systems and published in 1995 by Dinamic Multimedia. The Atari ST version was finally developed by Luis Mariano Garcia (an ex member of Dinamic Software and later, Dinamic Multimedia). An Amiga conversion of the Atari ST version was released in February 2017 by Meynaf. Plot After being successful on his previous missions in Army Moves and '' Navy Moves'', Derdhal must now travel to the Arctic and infiltrate a base held by aliens who want to use future human technology for their causes. A U-92 submarine takes Derdhal outside the arctic base and he must use his weapons and skills to finally find out what is going on. The game follows t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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After The War (video Game)
''After The War'' is a side-scrolling beat 'em up video game published in 1989 by Dinamic Software, in which the player must navigate through a hostile post-apocalyptic city. Although the name of the city is not mentioned in the game itself, both official promotional and unreleased artwork by Luis Royo and Alfonso Azpiri suggest that it is a post-nuclear version of New York City. Gameplay The game is structured into two parts. The first part is a side scrolling beat 'em up, and plays in much the same way as other staples of the genre, such as ''Streets of Rage''. This first act takes place in the streets of the city, and consists of a sequence of fights with minor enemies and occasional bosses. The goal is to find the entrance to the city's underground rail transport, which is located on the opposite side of the map. After completion of the first act the player is given an opportunity to enter their name on the game's high score board, and is then given a password which ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Army Moves
''Army Moves'' is a scrolling shooter game developed by Dinamic Software for the Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX and ZX Spectrum. It is the first chapter of the ''Moves Trilogy'' and it was followed by '' Navy Moves'' in 1987 and '' Arctic Moves'' in 1995. It was first released in 1986 and published by Dinamic in Spain and by Imagine Software. Dinamic Software also developed a MS-DOS version of the game, published in 1989 in Spain. Gameplay The game contains seven levels that are divided into two main sections. The first four levels make up the first section, where the player has to drive an army unit (jeep or helicopter) through a terrain, steering clear of hostile vehicles. In the last three levels that comprise the second main section, one plays as a soldier who shoots enemies along his way. In level 5 the soldier must jump from rock to rock in a river, shooting hostile birds. Thereafter, the soldier makes his way into the enemy headquarters with the goal of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Over (video Game)
''Game Over'' is an action video game developed by Dinamic Software and published by Imagine Software in 1987. It was released for the Amstrad CPC, Commodore 64, MSX, Thomson TO7, and ZX Spectrum. The game includes some adventure game elements. A prompted unrated sequel, ''Game Over II'', was released in 1987. Plot Arkos, a former loyal lieutenant of the beautiful but evil galactic empress Queen Gremla, became a rebel dedicated to end her cruel tyranny. The first part of the game takes place on the prison planet Hypsis, from which Arkos must try to escape. In the second part, Arkos arrives in the jungle swamp planet Sckunn to infiltrate the queen's palace, defeat her Giant Guardian robot, and assassinate her. Reception Controversy arose around the presence of a visible nipple on the advertising and inlay artwork, which had originally appeared on the cover of '' Heavy Metal'' (May 1984 - Vol.8 No.2) called ''Cover Ere Comprimee'' and is attributed to Luis Royo. Oliver Frey, th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Over II
''Game Over II'' (known as ''Phantis'' in Spain) is a combination scrolling shooter and platform game developed and published by Dinamic Software in 1987 for the ZX Spectrum, MSX, MS-DOS, Amstrad CPC, Commodore 64, and Atari ST. Gameplay ''Game Over II'' is a mix between a scrolling shooter (similar to ''R-Type'') and a platform game (similar to ''Turrican''). There are four "phases" with six levels each. Some versions of the game were split into two parts due to size restrictions. Plot In the original Spanish version (''Phantis''), the player controls Commander Serena on a mission to rescue her expedition partner captured on Moon 4 of the SOTPOK System, better known as the world of Phantis. The English-language version (''Game Over II'') takes place immediately after the events of ''Game Over'', where Arkos, the hero of the rebellion, is nowhere to be found. After it has been discovered that he has been imprisoned on the jail planet Phantis by the heirs of the empress Gremla, M ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fernando Martín Basket Master
Basket Master is the European version name of the computer basketball game ''Fernando Martín Basket Master'' developed by Dinamic during 1987. Some versions, like C64 one, were developed by Imagine Imagine may refer to: * Imagination Music Albums * ''Imagine'' (Armin van Buuren album), 2008 * ''Imagine'' (Eva Cassidy album), 2002 * ''Imagine'' (Janice Vidal album), 2012 * ''Imagine'' (John Lennon album), 1971 ** ''Imagine: John Lennon' ... at thelegacy.de It features Fernando Martín, a popular Spanish basketballer in the eighties. He was the first Spaniard who played in the NBA. References External links [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |