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Desura
Desura was a digital distribution Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of digital media content such as audio, video, e-books, video games, and othe ... platform for the Microsoft Windows, Linux and OS X platforms. The service distributed games and related media online, with a primary focus on small independent game development, independent game developers rather than larger companies. Desura contained automated game updates, community features, and developer resources. The client allowed users to create and distribute Mod (video gaming), game mods as well. Many independent developers (for example Scott Cawthon) and small companies published their content on Desura including Frozenbyte, Frictional Games, Introversion Software, Basilisk Games, S2 Games, Linux Game Publishing, RuneSoft, Running with Scissors (company), Running with Scissors, Interpla ...
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Mod DB
Mod DB is a website that focuses on general video game modding. It was founded in 2002 by Scott "INtense!" Reismanis. As of September 2015, the Mod DB site has received over 604 million views, has more than 12,500 modifications registered, and has hosted more than 108 million downloads. A spin-off website, Indie DB, was launched in 2010 and focuses on indie games and news. History Scott Reismanis, a website developer from Melbourne, Australia, first pursued web development as a hobby, creating two websites dedicated to video games. Afterwards, he purchased the ChaosRealm.com domain and formed the Realm Network. The network comprised over twenty websites, one of which was Mod DB's predecessor, ModRealm. Launched in 1998, ModRealm was initially dedicated to '' Counter-Strike'' cheat codes before becoming a modding website. The website became defunct on 17 December 2001, when its network was shut down after its hosting service, Playnet, filed for bankruptcy. Reismanis was motiva ...
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Linden Lab
Linden Research, Inc., doing business as Linden Lab, is an American technology company that is best known as the creator of ''Second Life''. The company's head office is in San Francisco, with additional offices in Boston, Seattle, Virginia and Davis, California. Its offices in Mountain View, Brighton, Singapore and Amsterdam were closed in 2010. In addition, the company employs remote workers that communicate and collaborate on projects using ''Second Life'' technology. History The company, founded in 1999 as Linden Research, employs numerous established high-tech veterans, including former executives from Electronic Arts, eBay, Disney, Adobe, and Apple. The company's founder and original CEO is Philip Rosedale, a former CTO of RealNetworks, one of Time Magazine's 100 Most Influential People in The World in 2007. The company name "Linden" originates from the street name where the company premises were initially based, at 333 Linden Street in San Francisco. The hexagonal ...
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Chromium Embedded Framework
The Chromium Embedded Framework (CEF) is an open-source software framework for embedding a Chromium web browser within another application. This enables developers to add web browsing functionality to their application, as well as the ability to use HTML, CSS, and JavaScript to create the application's user interface (or just portions of it). CEF runs on Linux, macOS, and Windows. It has many language bindings including C, C++, Go, Java, and Python. Overview There are two versions of Chromium Embedded Framework: CEF 1 and CEF 3. Development of CEF 2 was abandoned after the appearance of the Chromium Content API. CEF 1 is a single-process implementation based on the Chromium WebKit API. It is no longer actively developed or supported. CEF 3 is a multi-process implementation based on the Chromium Content API and has performance similar to Google Chrome. It uses asynchronous messaging to communicate between the main application process and one or more render processes (Blink + ...
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RuneSoft
Runesoft GmbH, stylised as RuneSoft (founded as e.p.i.c. interactive entertainment gmbh), is a German publisher founded in 2000 that ports games to alternative platforms such as Linux, Mac OS X, AmigaOS, MorphOS, and magnussoft ZETA. Alongside their own published games, they also ported '' Software Tycoon'' and '' Knights and Merchants: The Shattered Kingdom'' for Linux Game Publishing. Starting in 2012 the company started to offer some of their game catalogue on the Desura digital distribution service.RuneSoft games coming to Desura, also Desurium news!
, October 29, 2012


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Humble Bundle
Humble Bundle, Inc. is a digital storefront for video games, which grew out of its original offering of Humble Bundles, collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and the rest split between the game developers. Humble Bundle continues to offer these limited-time bundles, but have expanded to include a greater and more persistent storefront. The Humble Bundle concept was initially run by Wolfire Games in 2010, but by its second bundle, the Humble Bundle company was spun out to manage the promotion, payments, and distribution of the bundles. In October 2017, the company was acquired by Ziff Davis through its IGN Entertainment subsidiary, though operates as a separate subsidiary. Initial bundles were typically collections of independently developed games featuring multi-platform support (including Microsoft Windows, macOS, and Linux platforms) provided without digital rights management (DRM). Occurring e ...
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Content Delivery
Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of digital media content such as audio, video, e-books, video games, and other software. The term is generally used to describe distribution over an online delivery medium, such as the Internet, thus bypassing physical distribution methods, such as paper, optical discs, and VHS videocassettes. The term online distribution is typically applied to freestanding products; downloadable add-ons for other products are more commonly known as downloadable content. With the advancement of network bandwidth capabilities, online distribution became prominent in the 21st century, with prominent platforms such as Amazon Video, and Netflix's streaming service starting in 2007. Content distributed online may be streamed or downloaded, and often consists of books, films and television programs, music, software, and video games. Strea ...
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Digital Distribution
Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of digital media content such as audio, video, e-books, video games, and other software. The term is generally used to describe distribution over an online delivery medium, such as the Internet, thus bypassing physical distribution methods, such as paper, optical discs, and VHS videocassettes. The term online distribution is typically applied to freestanding products; downloadable add-ons for other products are more commonly known as downloadable content. With the advancement of network bandwidth capabilities, online distribution became prominent in the 21st century, with prominent platforms such as Amazon Video, and Netflix's streaming service starting in 2007. Content distributed online may be streamed or downloaded, and often consists of books, films and television programs, music, software, and video game ...
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Linux Game Publishing
Linux Game Publishing (sometimes also referred to as LGP) was a software company based in Nottingham in England. It ported, published and sold video games running on Linux operating systems. As well as porting games, LGP also sponsored the development of Grapple, a free software network library for games. As well as acting as a Linux game porter in of themselves, they also functioned as a publisher for other Linux game developers and porters. The company was dissolved on 3 May 2011. History 2001-2012 The company was founded on 5 September 2001 by Michael Simms when the similarly oriented Loki Software filed for bankruptcy. Simms had previously founded the Tux Games retailer a few years earlier, and the collapse of Loki would have gravely affected his available stock. Linux Game Publishing had initially tried to pick up the support rights to many of Loki's titles, but in the end it was only able to acquire the rights to '' MindRover: The Europa Project''. It was able, however, ...
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Scott Cawthon
Scott Braden Cawthon (born June 4, 1978) is an American former video game developer and Video game writing, writer. He came to prominence as the creator of the ''Five Nights at Freddy's'' media franchise, which began with the development of the Five Nights at Freddy's (video game), eponymous survival horror game in 2014. Released Indie game, independently, the game achieved popularity and obtained a cult following. Cawthon developed nine games in the main series from 2014 until his retirement in 2021, in addition to three spin-offs. He also wrote several stories based on ''Five Nights at Freddy's'', including the novel ''Five Nights at Freddy's: The Silver Eyes, The Silver Eyes'' (2015). Early life and work Cawthon was born in Houston, Texas on June 4, 1978. He is a devout Christians, Christian. He lives in Salado, Texas, with his wife and six children. Cawthon's career in game design and animation began in the 1990s. Cawthon made his first game, titled ''Doofas'', when he was ...
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Dungeons Of Dredmor
''Dungeons of Dredmor'' is a roguelike indie video game released on July 13, 2011, by Gaslamp Games. A downloadable content (DLC) pack, "Realm of the Diggle Gods", was released later that year. A second DLC, "You Have To Name The Expansion Pack", was released on June 5, 2012, and a third, "Conquest of the Wizardlands", was released on August 1, 2012. The game has extensive support for user created content, user-created Mod (video gaming), modifications. Gameplay The game starts as the player assumes the role of the game's main player character, character entering a hostile dungeon crawler environment. The player enters the dungeon at the top floor and gradually progresses down through levels of increasing difficulty. Each level is a procedural generation, randomly generated maze of interconnected rooms, filled with monsters, traps, looting (gaming), loot, and various other objects. The game world is laid out in a tile-based video game, tile-based square grid viewed from a top-d ...
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Open Source Video Game
An open-source video game, or simply an open-source game, is a video game whose source code is open-source. They are often freely distributable and sometimes cross-platform compatible. Definition and differentiation Not all open-source games are free software; some open-source games contain proprietary non-free content. Open-source games that are free software and contain exclusively free content conform to DFSG, free culture, and open content and are sometimes called ''free games''. Many Linux distributions require for inclusion that the game content is freely redistributable, freeware or commercial restriction clauses are prohibited. Background In general, open-source games are developed by relatively small groups of people in their free time, with profit not being the main focus. Many open-source games are volunteer-run projects, and as such, developers of free games are often hobbyists and enthusiasts. The consequence of this is that open-source games often take longer ...
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Valve Corporation
Valve Corporation is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam and the franchises ''Half-Life'', '' Counter-Strike'', '' Portal'', '' Day of Defeat'', '' Team Fortress'', '' Left 4 Dead'' and ''Dota''. Valve was founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Their debut game, the first-person shooter (FPS) ''Half-Life'' (1998), was a critical and commercial success; with its realism, scripted sequences and seamless narrative, it had a lasting influence on the FPS genre. Harrington left in 2000. In 2003, Valve launched Steam, followed by '' Half-Life 2'' in 2004. With advanced physics systems and an increased focus on story and characters, ''Half-Life 2'' received critical acclaim and sold 12 million copies by 2011. In 2006, Valve released '' Half-Life 2: Episode One'', the first of two episodic sequels; ...
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