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Death Test 2
''Death Test 2'' is a 1980 fantasy role-playing game adventure for ''The Fantasy Trip'' published by Metagaming Concepts. It was re-released by Steve Jackson Games in 2019. Plot summary ''Death Test 2'' is a programmed labyrinth adventure and a sequel to ''Death Test''. Both adventures center on a test devised by the Thorz, the ruler of the city of Ardonirane, to test potential recruits for his army. The second labyrinth was built after the Thorz determined the original ''Death Test'' failed to weed out unworthy warriors. Characters that survive the labyrinth are allowed to enlist in the army of the Thorsz, with their rank assigned based on how many enemies the applicants overcome. It can be run as a solo scenario or with a game master. It is usable with ''The Fantasy Trip'', or with both ''Melee (game), Melee'' and ''Wizard (board game), Wizard''. With the revival of The Fantasy Trip in 2019, Steve Jackson Games released ''Ardonirane'', a new supplement detailing the lands and cust ...
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Death Test 2, Role-playing Game Adventure
Death is the irreversible cessation of all biological functions that sustain an organism. For organisms with a brain, death can also be defined as the irreversible cessation of functioning of the whole brain, including brainstem, and brain death is sometimes used as a legal definition of death. The remains of a former organism normally begin to decompose shortly after death. Death is an inevitable process that eventually occurs in almost all organisms. Death is generally applied to whole organisms; the similar process seen in individual components of an organism, such as cells or tissues, is necrosis. Something that is not considered an organism, such as a virus, can be physically destroyed but is not said to die. As of the early 21st century, over 150,000 humans die each day, with ageing being by far the most common cause of death. Many cultures and religions have the idea of an afterlife, and also may hold the idea of judgement of good and bad deeds in one's life (heaven ...
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The Fantasy Trip
''The Fantasy Trip'' (''TFT'') is a tabletop role-playing game designed by Steve Jackson and originally published by Metagaming Concepts. In 2019, ''TFT'' was republished by Steve Jackson Games as ''The Fantasy Trip'' Legacy Edition. History ''TFT'' was developed from Metagaming's tactical combat MicroGames ''Melee'' and '' Wizard'', also designed by Jackson, which provided the basic combat and magic rules. These games could be played on their own, or, using the gamemaster's module '' In the Labyrinth'', expanded into a full-fledged role-playing game. The basic combat and magic rules presented in ''Melee'' and ''Wizard'' were greatly expanded for purposes of role-playing in ''Advanced Melee'' and ''Advanced Wizard''. ''TFT'' was the first published role-playing game to use a point-buy system for character generation, instead of the random dice roll method routinely used in the 1970s. Metagaming also published a total of eight " MicroQuests" adventures for ''The Fantasy Trip'' ...
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Metagaming Concepts
Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, ''Stellar Conquest''. The company also invented Microgames and published Steve Jackson's first designs, including ''Ogre'', '' G.E.V.'' and '' The Fantasy Trip''. History The company's first product, released in 1974, was ''Stellar Conquest'', which had been rejected by Avalon Hill in 1973. Many of Metagaming's notable titles were also science fiction wargames, including ''Ogre'', '' G.E.V.'', and ''WarpWar''. In 1975, Metagaming started ''The Space Gamer'' as a quarterly house magazine. By its 17th issue, ''TSG'' was a full size bimonthly magazine, printed on slick paper and covering games from other publishers, including fantasy games. Thompson and Metagaming pioneered the idea of publishing small, low-cost games in what came to be known as the MicroGame format. For a while, ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book '' Principia Discordia'', the sacred text of the Discordian religion. Raid by the ...
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Death Test
''Death Test'' is a 1978 fantasy role-playing game adventure for ''The Fantasy Trip'' published by Metagaming Concepts. Plot summary ''Death Test'' is an adventure that centers on a test devised by the Thorz, the ruler of the city of Ardonirane, to test potential recruits for his army. Publication history Metagaming published MicroQuest #1, ''Death Test'' (1978), which was a short adventure intended for solo play in use with either ''Melee (game), Melee'' or ''Wizard (board game), Wizard''. ''Death Test'' was written by Steve Jackson (American game designer), Steve Jackson, and was published by Metagaming Concepts in 1978 as a 20-page digest-sized book with counters in a zip-locked bag, also published in the same year as a digest-sized box with a booklet, counters, and a die. ''Death Test 2'' is a sequel to ''Death Test'', in which a second labyrinth was built after the Thorz determined the original ''Death Test'' failed to weed out unworthy warriors. On December 26, 2017, Steve ...
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Melee (game)
''Melee'' is a man-to-man combat boardgame designed by Steve Jackson, and released in 1977 by Metagaming Concepts. In 2019, ''Melee'' was revived and re-released by Steve Jackson Games. History ''Melee'' was designed by Steve Jackson, and was originally released in 1977 as MicroGame #3 by Metagaming Concepts. At the time Jackson was getting involved with ''Dungeons & Dragons'', but he found the various-sized dice irritating, and he found the combat rules confusing and unsatisfying, particularly the lack of tactics, so he designed ''Melee'' as something different. Jackson had originally joined the Society for Creative Anachronism to gain a more visceral understanding of actual combat, and based ''Melee'' on his studies of the SCA. When designing ''Melee'', Jackson saw the possibility to expand it into a full fantasy roleplaying game that could compete with ''D&D'', and thus, even before ''Melee'' was released, Metagaming started advertising that full RPG system, ''The Fanta ...
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Wizard (board Game)
''Wizard'' is a game system of medieval fantasy combat designed by Steve Jackson, later of Steve Jackson Games, and published by Metagaming in 1978. In 2019, ''Wizard'' was revived and re-released by Steve Jackson Games. Development and publication history ''Wizard'' was published by Metagaming in 1978 as MicroGame #6, a magic-based pocket board game of individual combat. ''Wizard'' added magical combat rules to the combat system introduced in Jackson's previous game, ''Melee'', also published by Metagaming. ''Melee'', ''Wizard'' and gamemaster supplement '' In the Labyrinth'' eventually formed Metagaming's ''The Fantasy Trip'' fantasy role-playing system. Both ''Melee'' and ''Wizard'' were expanded and re-released as ''Advanced Wizard'' and ''Advanced Melee'', with many role-playing elements added to the basic fantasy combat system. When Steve Jackson released GURPS in 1986, some of the concepts used in ''Wizard'' were used in the GURPS fantasy supplements. In late 2017, Jack ...
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Steve Jackson (American Game Designer)
Steve Jackson (born c. 1953) is an American game designer whose creations include the role-playing game ''GURPS'' and the card game ''Munchkin''. Education Steve Jackson is a 1974 graduate of Rice University, where he was a resident of Baker College before moving to Sid Richardson College when it opened in 1971. Jackson briefly attended the UT Law School, but left to pursue a career in game design. Career 1970s: Metagaming Concepts While working at Metagaming Concepts, Jackson developed '' Monsters! Monsters!'' (''ca.'' 1976) based on a design by Ken St. Andre related to his '' Tunnels & Trolls'' role-playing game, and ''Godsfire'' (1976), a 3D space conquest game designed by Lynn Willis. Jackson's first design for the company was ''Ogre'' (1977), followed by '' G.E.V.'' (1978), which were set in the same futuristic universe that Jackson created. Jackson became interested in ''Dungeons & Dragons'', but found the various-sized dice irritating and the combat rules confusin ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, ''Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found his ...
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Pegasus (game Magazine)
''Pegasus'' was a gaming magazine published from 1981 to 1983 by Judges Guild. Contents ''Pegasus'' was a magazine containing a 32-page supplement in each issue, plus articles on AD&D variants, new magic and monsters, tips on gamemastering, fiction and reviews. History After failing with new licenses and computer games, Judges Guild rebooted its magazines with ''Pegasus'' #1 (April/May 1981), again by Mike Reagan. The first issue was 96 pages, larger than Judges Guild's old magazines, and returned to the pulp-quality pages and covers of the previous magazines. The first issue included a 36-page city-state campaign installment, "The Black Ring" by Dan Hauffe. Guild membership just got members a subscription to ''Pegasus'', and with issue #3 (1981), that also included a 10% discount on some products, highlighted in each issue of the magazine. Over its lifetime, ''Pegasus'' would feature articles for ''D&D'', ''Arduin Grimoire'', '' Champions'', '' The Fantasy Trip'', '' The Morro ...
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Role-playing Game Supplements Introduced In 1980
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an opposi ...
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