HOME





Deadly Rooms Of Death
''Deadly Rooms of Death'' (DROD) is a puzzle video game created by Erik Hermansen in 1996. The original version of the game was published by Webfoot Technologies. In 2000 the author reacquired the rights from Webfoot and released the source code; he continues the support and development as ''Caravel DROD''. Plot DROD's story centers around Beethro Budkin, a professional dungeon-delving pest exterminator. Beethro is called to the castle by King Dugan, who explains that the castle guards, having been allowed to take their meals in the dungeon, have left crumbs everywhere and invited hordes of pests into the dungeon. Equipped with a sword, Beethro is sent down into the dungeon to clear the pests. Gameplay The game is entirely tile-based and takes place on a 38×32 rectangular grid. Most monsters and objects take up a single tile, though some monsters (such as serpents) take up multiple connected tiles. Each room is a separate puzzle, and to solve it the player must defeat all the m ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Webfoot Technologies
Webfoot Technologies is an American developer of personal computer games and video games for various platforms. Titles developed include ''Hello Kitty: Happy Party Pals'' and various ''Dragon Ball Z'' games for the Game Boy Advance. Webfoot is best known for its series of ''Dragon Ball Z'' games for the Game Boy Advance which were published by Infogrames and Atari. This includes the best selling ''Dragon Ball Z: The Legacy of Goku'' series of RPG games. Webfoot has also developed other games based on popular licenses including ''The Legend of Korra'', American Girl, Tonka, Hello Kitty, ''Fear Factor'', and Phil Mickelson Golf. The firm was founded during the early days of the web by Dana Dominiak and Pascal Pochol. The original catalog of titles included mostly DOS-based games, but they later expanded to Microsoft Windows software and eventually Apple Macintosh, Palm Pilot, Windows Mobile (Pocket PC), and handheld platforms including the Game Boy Advance and Nintendo DS. Webfoo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Top-down Perspective
A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions such as the processing power of central or graphics processing units. Text-based Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics. Examples include MUDs (''multi-user dungeons''), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and environmental effects, as well as an emphasis on randomization, replayability and permanent death. Some of the earliest text games were developed for computer systems which had no video display at all. Text games are typically easier to write and require less proc ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as ''Tetris'' (1985) and ''Lemmings (video game), Lemmings'' (1991). History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional thinking games such as Hangman (game), Hangman and Bulls and Cows (commercialized as ''Mastermind (board game), Mastermind''), were popular targets for computer implementation. In Universal Entertainment's ''Space Panic'', released in arcades in 1980, the player digs holes in platforms to trap creatures. It is a precursor to puzzle-platform games such as ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Dok ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Linux Games
Linux, Linux-based operating systems can be used for playing video games. Because few games natively support the Linux kernel, various software has been made to run Microsoft Windows, Windows games, software, and programs, such as Wine (software), Wine, Cedega (software), Cedega, DXVK, and Proton (software), Proton, and managers such as Lutris and PlayOnLinux. The Linux gaming community has a presence on the internet with users who attempt to run games that are not officially supported on Linux. History Linux gaming started largely as an extension of the already present Unix :Unix games, gaming scene, which dates back to that History of Unix#1960s, system's conception in 1969 with the game ''Space Travel (video game), Space Travel'' and the History of Unix#1970s, first edition in 1971, with both systems sharing many similar titles. These games were mostly either arcade and parlour type games or text adventures using libraries like Curses (programming library), curses. A not ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Indie Games
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large Video game publisher, game publisher, in contrast to most AAA (video game industry), "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur and hobbyist programming that grew with the introduction of the personal computer and the simple BASIC computer language in the 1970s and 1980s. So-called bedroom coders, particularly in the United Kingdom and other parts of Europe, made their ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Commercial Video Games With Freely Available Source Code
Commercial may refer to: * (adjective for) commerce, a system of voluntary exchange of products and services ** (adjective for) trade, the trading of something of economic value such as goods, services, information or money * a dose of advertising conveyed through media (such as radio or television) ** Radio advertisement ** Television advertisement * Two functional constituencies in elections for the Legislative Council of Hong Kong: **Commercial (First) **Commercial (Second) * ''Commercial'' (album), a 2009 album by Los Amigos Invisibles * Commercial broadcasting * Commercial style or early Chicago school, an American architectural style * Commercial Drive, Vancouver, a road in Vancouver, British Columbia, Canada * Commercial Township, New Jersey, in Cumberland County, New Jersey See also * * Comercial (other), Spanish and Portuguese word for the same thing * Commercialism Commercialism is the application of both manufacturing and consumption towards personal usag ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Classic Mac OS Games
A classic is an outstanding example of a particular style; something of lasting worth or with a timeless quality; of the first or highest quality, class, or rank – something that exemplifies its class. The word can be an adjective (a ''classic'' car) or a noun (a ''classic'' of English literature). It denotes a particular quality in art, architecture, literature, design, technology, or other cultural artifacts. In commerce, products are named 'classic' to denote a long-standing popular version or model, to distinguish it from a newer variety. ''Classic'' is used to describe many major, long-standing sporting events. Colloquially, an everyday occurrence (e.g. a joke or mishap) may be described in some dialects of English as 'an absolute classic'. "Classic" should not be confused with ''classical'', which refers specifically to certain cultural styles, especially in music and architecture: styles generally taking inspiration from the Classical tradition, hence classicism. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

1996 Video Games
1996 was designated as: * International Year for the Eradication of Poverty Events January * January 8 – A Zairean cargo plane crashes into a crowded market in the center of the capital city of the Democratic Republic of the Congo, Kinshasa, killing around 300 people. * January 9– 20 – Serious fighting breaks out between Russian soldiers and rebel fighters in Chechnya. * January 11 – Ryutaro Hashimoto, leader of the Liberal Democratic Party, becomes Prime Minister of Japan. * January 13 – Italy's Prime Minister, Lamberto Dini, resigns after the failure of all-party talks to confirm him. New talks are initiated by President Oscar Luigi Scalfaro to form a new government. * January 14 – Jorge Sampaio is elected President of Portugal. * January 16 – President of Sierra Leone Valentine Strasser is deposed by the chief of defence, Julius Maada Bio. Bio promises to restore power following elections scheduled for February. * January 19 ** ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

HyperRogue
''HyperRogue'' is a free and open-source independent video game developed by Zeno Rogue. It is a roguelike inspired by the puzzle game '' Deadly Rooms of Death'' and the art of M. C. Escher, taking place in the hyperbolic plane. Gameplay ''HyperRogue'' is a turn-based game in which the player controls one character exploring a world based on hyperbolic geometry, with cells arranged as a truncated order-7 triangular tiling by default (with a few exceptions). The player can also choose to play on some other tilings and honeycombs in two and three dimensions, in all eight Thurston geometries, along with a variety of quotient spaces. It borrows procedural generation and permadeath from the roguelike genre, and puzzle-based combat of '' Deadly Rooms of Death''. The world consists of 72 lands, each of which has a different theme, treasure, enemies, mechanics, and a magical power; the lands are usually separated by hyperbolic straight lines ("Great Walls") and change as one tra ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




GameSetWatch
''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print magazine '' Game Developer'' prior to the latter's closure in 2013. Site sections ''Game Developer'' publishes daily news, features like post-game post-mortems and critical essays from developers, and user-submitted blog posts. The articles can be filtered by topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) and category (Programming, Art, Audio, Design, Production, Biz (Business)/Marketing). The site has an online storefront for books on game design, RSS feeds and the website's Twitter account. The site also has a section for users to apply for contracted work and open positions at various development studios. Trade Center Resource While it does post news found on typical video game websites, ''Game Deve ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Mathematical Association Of America
The Mathematical Association of America (MAA) is a professional society that focuses on mathematics accessible at the undergraduate level. Members include university A university () is an educational institution, institution of tertiary education and research which awards academic degrees in several Discipline (academia), academic disciplines. ''University'' is derived from the Latin phrase , which roughly ..., college, and high school teachers; graduate and undergraduate students; pure and applied mathematicians; computer scientists; statisticians; and many others in academia, government, business, and industry. The MAA was founded in 1915 and is headquartered at 11 Dupont in the Dupont Circle, Washington, D.C., Dupont Circle neighborhood of Washington, D.C. The organization publishes mathematics journals and books, including the ''American Mathematical Monthly'' (established in 1894 by Benjamin Finkel), the most widely read mathematics journal in the world according to re ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Home Of The Underdogs
Home of the Underdogs (often called HotU) is an abandonware archive founded by Sarinee Achavanuntakul, in October 1998. Before shutting down the original version in 2009, the site provided reviews for over 5,300 games and offered downloads of software and manuals for a number of games that were no longer commercially available. This allowed it to be a valuable resource to players who lost the original discs or manuals. While a majority of games available on the site were for DOS or Microsoft Windows, the site also contained a section with games for other platforms. Where downloads for these games were provided, they were usually present in formats compatible with emulators. The site also had scans of several gamebook series, many of them complete. In addition to commercial titles, the site contained hundreds of freeware titles. History Homeoftheunderdogs.org Achavanuntakul, a Thai journalist, had been in the United States at that time and wanted to play MicroProse's 1989 title '' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]