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Dauntless (game)
''Dauntless'' is a board game published by Battleline Publications in 1977. Gameplay ''Dauntless'' is a wargame about air combat in World War II. Reviews *'' Phoenix'' *'' Moves''(p4-9) *''Fire & Movement ''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 198 ...'' #72 References External links * {{bgg, 3607, ''Dauntless'' Battleline Publications games Wargames introduced in 1977 ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. ''Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as '' Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in '' Advanced Squad Leader''. Play components now often include custom figures or shaped counters, ...
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Battleline Publications
Battleline Publications was a board game, board Wargaming, wargame company founded by Steven Peek in 1973. Output was relatively low at first, with each game being funded by sales of the one before, but their games were generally well-respected. Several were re-published by Avalon Hill, and their second game, ''Wooden Ships and Iron Men'' designed by S. Craig Taylor is still considered one of the better games on its subject. They also put out a couple games that can be considered card game, card wargames, and at one point became a division of Heritage Models. Products *''Air Force (game), Air Force'' (1976) *''Alpha Omega (board game), Alpha Omega'' (1977) *''Armor Supremacy'' (1979) *''Circus Maximus (game), Circus Maximus'' (1979) *''Custer's Last Stand (wargame), Custer's Last Stand'' (1976) *''Dauntless (game), Dauntless'' (1977) *''Flat Top (game), Flat Top'' (1977) *''Fury in the West'' (1977) *''Insurgency (game), Insurgency'' (1979) *''Machiavelli (board game), Machiavelli'' ...
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Phoenix (wargaming Magazine)
''Phoenix'' was a magazine primarily focussed on board wargames. It was published in the UK in the 1970s and 1980s by Simpubs Ltd., the British subsidiary of American game company Simulations Publications, Inc. (SPI). History In 1974, SPI started to ship some of their wargames to J.D. Bardsley in the UK, who acted as a sales representative using the name SP/UK. Bardsley sold the games either via mail order or face to face at games conventions. Sales increased rapidly, and by March 1976, SP/UK had sold 25,000 units. To handle the increased sales, SPI formed a formal British subsidiary, Simpubs Ltd. in June 1976. In much the same way that SPI published their own house magazine '' Moves'', Simpubs immediately created the bi-monthly periodical ''Phoenix'' with J.D. Bardsley as managing editor. In the first issue (June/July 1976), Bardsley editorialized that "''Phoenix'' is not envisaged as a 'house magazine'", and foresaw a publication of "game reviews, play strategy, game reports ...
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Moves (magazine)
''Moves'' was a wargaming magazine originally published by SPI (Simulations Publications, Inc.), who also published manual wargames. Their flagship magazine ''Strategy & Tactics'' (''S&T''), was a military history magazine featuring a new wargame in each issue. While S&T was devoted to historical articles, ''Moves'' focused on the play of the games. Each issue carried articles dealing with strategies for different wargames, tactical tips, and many variants and scenarios for existing games. As time passed, reviews of new games also became an important feature. While the majority of the articles dealt with SPI games, the magazine was open to and published many articles on games by other companies. Founded by Jim Dunnigan, ''Moves'' began publication in 1972. SPI carried a huge inventory of their games, and was very successful as a direct mail marketer of their games. But with the rise of role playing games and multimillion-dollar sales for that arm of gaming, SPI expanded into hobb ...
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Fire & Movement
''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 1982, Fire & Movement was acquired by Steve Jackson Games. In January 1985 the magazine was sold again to Diverse Talents Inc. (DTI). In 1988, World Wide Wargames (also known as 3W) acquired Diverse Talents Inc. (DTI), publisher of ''Fire & Movement'', '' Battleplan'' and ''Space Gamer'', leading to a complete merger of the two companies. 3W then continued on to publish four gaming magazines simultaneously. John Vanore was the only "outsider" appointed to editorial duties, taking the reins of ''F&M'' at the time. ''F&M'' is now published by Decision Games. In January 2010, the last "print" edition of the magazine was published. Editing and layout had been outsourced to Jon Compton to preserve the independence of the magazine content, but subs ...
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Battleline Publications Games
The line of battle is a tactic in naval warfare in which a fleet of ships forms a line end to end. The first example of its use as a tactic is disputed—it has been variously claimed for dates ranging from 1502 to 1652. Line-of-battle tactics were in widespread use by 1675. Compared with prior naval tactics, in which two opposing ships closed on one another for individual combat, the line of battle has the advantage that each ship in the line can fire its broadside without fear of hitting a friendly ship. This means that in a given period, the fleet can fire more shots. Another advantage is that a relative movement of the line in relation to some part of the enemy fleet allows for a systematic concentration of fire on that part. The other fleet can avoid this by manoeuvring in a line itself, with a result typical for sea battles since 1675: two fleets sail alongside one another (or on the opposite tack). Early development The first recorded mention of the use of a line o ...
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