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Dangerous Curves (video Game)
is an arcade racing game developed and published by Taito. The arcade cabinet is constructed to allow players to choose between simulating either a car or a motorcycle and then race other vehicles on a variety of courses. ''Dangerous Curves'' was designed by Taito veteran Hiroyuki Sakawa and was the first game to utilize the company's JC System Type-C arcade hardware. The game was released worldwide in 1995 and was considered mediocre by critics. Gameplay ''Dangerous Curves'' is a racing simulator. The arcade cabinet is uniquely constructed with side-by-side 25-inch screen displays to give players a choice between controlling either a car with a steering wheel or a motorcycle using a motorcycle seat peripheral. Players then race other vehicles, controlled by other humans or a computer-AI opponents. The game simulates the advantages and disadvantages of these competing vehicles, such as a motorcycle's ability quickly make tight corners and a car's use of power to catch up on ...
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Taito
is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It began production of video games in 1973. In 2005, Taito was purchased by Square Enix, becoming a wholly owned subsidiary by 2006. Taito is recognized as an important industry influencer in the early days of video games, producing a number of hit arcade games such as '' Speed Race'' (1974), '' Western Gun'' (1975), '' Space Invaders'' (1978), '' Bubble Bobble'' (1986) and '' Arkanoid'' (1986). Alongside Capcom, Konami, Namco and Sega, it is one of the most prominent video game companies from Japan and the first that exported its games into other countries. Several of its games have since been recognized as important and revolutionary for the industry - ''Space Invaders'' in particular was a major contributor to the growth of video game ...
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Manual Transmission
A manual transmission (MT), also known as manual gearbox, standard transmission (in Canada, the United Kingdom, and the United States), or stick shift (in the United States), is a multi-speed motor vehicle transmission system, where gear changes require the driver to manually select the gears by operating a gear stick and clutch (which is usually a foot pedal for cars or a hand lever for motorcycles). Early automobiles used ''sliding-mesh'' manual transmissions with up to three forward gear ratios. Since the 1950s, ''constant-mesh'' manual transmissions have become increasingly commonplace and the number of forward ratios has increased to 5-speed and 6-speed manual transmissions for current vehicles. The alternative to a manual transmission is an automatic transmission; common types of automatic transmissions are the hydraulic automatic transmission (AT), and the continuously variable transmission (CVT), whereas the automated manual transmission (AMT) and dual-clutch tran ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the w ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson (entrepreneur), Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chi ...
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Amusement Expo
Amusement Expo is an annual convention featuring and showcasing vendors, developers and businesses having to do with coin activated amusements such as video arcade machines, electro-mechanical games, ticket/redemption skill and chance games, and jukeboxes. The show is held annually in March at the Las Vegas Convention Center The Las Vegas Convention Center (commonly referred to as LVCC) is a convention center in Winchester, Nevada. It is owned and operated by the Las Vegas Convention and Visitors Authority. As one of the largest convention centers in the world, it .... History The history of the Amusement Expo can be traced back to March 1980 when '' Play Meter'' magazine founder, Ralph Lally established the industry's first spring trade show, the Amusement Operators Expo (AOE). The AOE ran for five years before merging with the Amusement Showcase International (ASI)–a spring trade show run by the American Amusement Machine Association (AAMA) in 1986. The AOE-ASI merger w ...
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Japan Amusement Machine And Marketing Association
The (formerly the , abbreviated JAMMA) is a Japanese trade association headquartered in Tokyo. JAMMA is run by representatives from various arcade video game manufacturers, including Bandai Namco, Sega, Taito, Koei Tecmo, Capcom, and Konami among others. Nintendo was also a member of the organization until its departure on February 28, 1989. Nihon Bussan left in 1992 over content issues in their mahjong games. ��雀ゲームの審査に不満を示した日本物産の退会で議論」, ''Game Machine'' issue 420 (1992), p. 3 (Japanese)/ref> The corporation was renamed on 1 April 2012 after they merged with the Nihon Shopping Center Amusement Park Operator's Association (NSA) and the Japan Amusement Park Equipment Association (JAPEA). Before 2012, JAMMA had been organizing an annual trade fair called the Amusement Machine Show for many years. In 2013, they began collaborating with the Amusement Machine Operators' Union (AOU), who had their own trade show, to promote a ...
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Tokyo
Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and List of cities in Japan, largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 million residents ; the city proper has a population of 13.99 million people. Located at the head of Tokyo Bay, the prefecture forms part of the Kantō region on the central coast of Honshu, Japan's largest island. Tokyo serves as Economy of Japan, Japan's economic center and is the seat of both the Government of Japan, Japanese government and the Emperor of Japan. Originally a fishing village named Edo, the city became politically prominent in 1603, when it became the seat of the Tokugawa shogunate. By the mid-18th century, Edo was one of the most populous cities in the world with a population of over one million people. Following the Meiji Restoration of 1868, the imperial capital in Kyoto was mov ...
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Japan Amusement Expo
The Japan Amusement Expo (JAEPO) is an annual trade fair for amusement arcade products, such as arcade games, redemption games, amusement rides, vending machines, and change machines. The event is hosted one weekend per year in the Greater Tokyo Area. The event is held at the Makuhari Messe convention center in Chiba Chiba may refer to: Places China * (), town in Jianli County, Jingzhou, Hubei Japan * Chiba (city), capital of Chiba Prefecture ** Chiba Station, a train station * Chiba Prefecture, a sub-national jurisdiction in the Greater Tokyo Area on .... JAEPO is one of the largest amusement-machine trade fairs in the world. It is organised by the combined efforts of the Japan Amusement Machine and Marketing Association (JAMMA) and the Amusement Machine Operators' Union (AOU). Before 2012, these organisations each produced separate trade fairs in Greater Tokyo: the Amusement Machine (AM) Show and the AOU Show, respectively. History The Amusement Machine Sho ...
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Battle Gear
, previously known as , is a series of racing video games developed and published by Taito, first released in arcades with ''Side by Side'' in 1996. The series was later released for various home consoles, such as the PlayStation and PlayStation 2. ''Side by Side'' series ''Side by Side'' episodes allow the player to select import sports cars from a Japanese maker either, Toyota, Nissan, Honda, Mazda, later Mitsubishi and Subaru were available as well, and race downhill in Japanese mountain passes known as touge. ''Battle Gear'' series The ''Battle Gear'' evolution allows online play in both arcade and home versions and add a tuning feature for the cars. Battle Gear 4 saw the adding of European and American makers for the first time, Renault, Peugeot, Citroën, Mini, Volkswagen and Ford. ''Tokyo Road Race'' The PlayStation 2 version of ''Battle Gear 2'' was licensed by Midas Interactive and released as a budget game named ''Tokyo Road Race'' by various distributors in PAL t ...
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Polygon (computer Graphics)
Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually (but not always) triangular, polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model. This is quicker to display than a shaded model; thus the polygons are a stage in computer animation. The ''polygon count'' refers to the number of polygons being rendered per frame. Beginning with the fifth generation of video game consoles, the use of polygons became more common, and with each succeeding generation, polygonal models became increasingly complex. Competing methods for rendering polygons that avoid seams * Point **Floating Point ** Fixed-Point **Polygon **because of rounding, every scanline has its own direction in space and may show its front or back side to the viewer. *Fraction (mathematics) ** Bresenham's line algorithm **Polygons have to be split into triangles **The whole triangle shows the sa ...
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Mountain Pass
A mountain pass is a navigable route through a mountain range or over a ridge. Since many of the world's mountain ranges have presented formidable barriers to travel, passes have played a key role in trade, war, and both Human migration, human and animal migration throughout history. At lower elevations it may be called a hill pass. A mountain pass is typically formed between two volcanic peaks or created by erosion from water or wind. Overview Mountain passes make use of a gap (landform), gap, saddle (landform), saddle, col or notch (landform), notch. A topographic saddle is analogous to the mathematical concept of a saddle surface, with a saddle point marking the highest point between two valleys and the lowest point along a ridge. On a topographic map, passes are characterized by contour lines with an hourglass shape, which indicates a low spot between two higher points. In the high mountains, a difference of between the summit and the mountain is defined as a mountain pas ...
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