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DVD-Audio
DVD-Audio (commonly abbreviated as DVD-A) is a digital format for delivering high-fidelity audio content on a DVD. DVD-Audio uses most of the storage on the disc for high-quality audio and is not intended to be a video delivery format. The standard was published in March 1999 and the first discs entered the marketplace in 2000. DVD-Audio was in a format war with Super Audio CD (SACD), and along with consumers' tastes tending towards downloadable music, these factors meant that neither high-quality disc achieved considerable market traction; DVD-Audio has been described as "extinct" by 2007. DVD-Audio remains a niche market but some independent online labels offer a wider choice of titles. Audio specifications DVD-Audio offers many possible configurations of audio channels, ranging from single-channel mono to 5.1-channel surround sound, at various sampling frequencies and sample rates. (The ".1" denotes a low-frequency effects channel (LFE) for bass and/or special audio e ...
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DVD-Audio Logo
DVD-Audio (commonly abbreviated as DVD-A) is a digital audio format, format for delivering high-fidelity audio content on a DVD. DVD-Audio uses most of the storage on the disc for high-quality audio and is not intended to be a video delivery format. The standard was published in March 1999 and the first discs entered the marketplace in 2000. DVD-Audio was in a format war with Super Audio CD (SACD), and along with consumers' tastes tending towards downloadable music, these factors meant that neither high-quality disc achieved considerable market traction; DVD-Audio has been described as "extinct" by 2007. DVD-Audio remains a niche market but some independent online labels offer a wider choice of titles. Audio specifications DVD-Audio offers many possible configurations of audio channels, ranging from single-channel monaural, mono to 5.1-channel surround sound, at various sampling frequencies and sample rates. (The ".1" denotes a low-frequency effects channel (LFE) for bass and/ ...
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Meridian Lossless Packing
Meridian Lossless Packing, also known as Packed PCM (PPCM), is a lossless compression technique for PCM audio data developed by Meridian Audio, Ltd. MLP is the standard lossless compression method for DVD-Audio content (often advertised with the Advanced Resolution logo) and typically provides about 1.5:1 compression on most music material. All DVD-Audio players are equipped with MLP decoding, while its use on the discs themselves is at their producers' discretion. Dolby TrueHD, used in Archival Disc Blu-ray and HD DVD, employs the MLP codec, but compared with DVD-Audio, adds higher bit rates, 32 full-range channels, extensive metadata, and custom speaker placements (as specified by SMPTE). Dolby Laboratories"Dolby TrueHD (MLP) high-level bitstream description" 2018 p. 6. Standard DVD has a maximum transfer rate of 9.6 Mbit/s, around 70 percent of the bit rate needed to store 6 ''uncompressed'' audio channels of 24-bit/96 kHz. Should MLP not be able to compress the ...
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Super Audio CD
Super Audio CD (SACD) is an optical disc format for audio storage introduced in 1999. It was developed jointly by Sony and Philips Electronics and intended to be the successor to the compact disc (CD) format. The SACD format allows multiple audio channels (i.e. surround sound or multichannel sound). It also provides a higher bit rate and longer playing time than a conventional CD. An SACD is designed to be played on an SACD player. A hybrid SACD contains a Compact Disc Digital Audio (CDDA) layer and can also be played on a standard CD player. History The Super Audio CD format was introduced in 1999, and is defined by the ''Scarlet Book'' standard document. Philips and Crest Digital partnered in May 2002 to develop and install the first SACD hybrid disc production line in the United States, with a production capacity of up to three million discs per year. SACD did not achieve the level of growth that compact discs enjoyed in the 1980s, and was not accepted by the mainstr ...
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Bit Rate
In telecommunications and computing, bit rate (bitrate or as a variable ''R'') is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second. In most computing and digital communication environments, one byte per second (symbol: B/s) corresponds roughly to 8 bit/s. However if stop bits, start bits, and parity bits need to be factored in, a higher number of bits per second will be required to achieve a throughput of the same number of bytes. Prefixes When quantifying large or small bit rates, SI ...
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Audio Bit Depth
In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample. Examples of bit depth include Compact Disc Digital Audio, which uses 16 bits per sample, and DVD-Audio and Blu-ray Disc, which can support up to 24 bits per sample. In basic implementations, variations in bit depth primarily affect the noise level from quantization error—thus the signal-to-noise ratio (SNR) and dynamic range. However, techniques such as dithering, noise shaping, and oversampling can mitigate these effects without changing the bit depth. Bit depth also affects bit rate and file size. Bit depth is useful for describing PCM digital signals. Non-PCM formats, such as those using lossy compression, do not have associated bit depths. Binary representation A PCM signal is a sequence of digital audio samples containing the data providing the necessary information to reconst ...
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Compact Disc Digital Audio
Compact Disc Digital Audio (CDDA or CD-DA), also known as Digital Audio Compact Disc or simply as Audio CD, is the standard format for audio compact discs. The standard is defined in the '' Red Book'' technical specifications, which is why the format is also dubbed ''"Redbook audio"'' in some contexts. CDDA utilizes pulse-code modulation (PCM) and uses a 44,100 Hz sampling frequency and 16-bit resolution, and was originally specified to store up to 74 minutes of stereo audio per disc. The first commercially available audio CD player, the Sony CDP-101, was released in October 1982 in Japan. The format gained worldwide acceptance in 1983–84, selling more than a million CD players in its first two years, to play 22.5 million discs, before overtaking records and cassette tapes to become the dominant standard for commercial music. Peaking around year 2000, the audio CD contracted over the next decade due to rising popularity and revenue from digital downloading, and duri ...
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Sampling Rate
In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the term's usage in statistics, which refers to a set of such values. A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points. The original signal can be reconstructed from a sequence of samples, up to the Nyquist limit, by passing the sequence of samples through a reconstruction filter. Theory Functions of space, time, or any other dimension can be sampled, and similarly in two or more dimensions. For functions that vary with time, let s(t) be a continuous function (or "signal") to be sampled, and let sampling be performed by measuring t ...
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Format War
A format war is a competition between similar but mutually incompatible technical standards that compete for the same market, such as for data storage devices and recording formats for electronic media. It is often characterized by political and financial influence on content publishers by the developers of the technologies. Developing companies may be characterized as engaging in a format war if they actively oppose or avoid interoperable open-industry technical standards in favor of their own. A format war emergence can be explained because each vendor is trying to exploit cross-side network effects in a two-sided market. There is also a social force to stop a format war: when one of them wins as ''de facto'' standard, it solves a coordination problemEdna Ullmann-Margalit: ''The Emergence of Norms'', Oxford Un. Press, 1977. (or Clarendon Press 1978) for the format users. 19th century *Rail gauge. The Gauge War in Britain pitted the Great Western Railway, which used broad g ...
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Surround Sound
Surround sound is a technique for enriching the fidelity and depth of sound reproduction by using multiple audio channels from speakers that surround the listener ( surround channels). Its first application was in movie theaters. Prior to surround sound, theater sound systems commonly had three ''screen channels'' of sound that played from three loudspeakers (left, center, and right) located in front of the audience. Surround sound adds one or more channels from loudspeakers to the side or behind the listener that are able to create the sensation of sound coming from any horizontal direction (at ground level) around the listener. The technique enhances the perception of sound spatialization by exploiting sound localization: a listener's ability to identify the location or origin of a detected sound in direction and distance. This is achieved by using multiple discrete audio channels routed to an array of loudspeakers. Surround sound typically has a listener location ( sweet ...
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Digital Theater System
DTS, Inc. (originally Digital Theater Systems) is an American company. DTS company makes multichannel audio technologies for film and video. Based in Calabasas, California, the company introduced its DTS technology in 1993 as a competitor to Dolby Laboratories, incorporating DTS in the film ''Jurassic Park'' (1993). The DTS product is used in surround sound formats for both commercial/theatrical and consumer-grade applications. It was known as The Digital Experience until 1995. DTS licenses its technologies to consumer electronics manufacturers. DTS, Inc. was acquired by Tessera Technologies Inc. in December 2016 and combined under the newly created Tessera Holding Corporation. The combined company was renamed to Xperi Corporation in February 2017. History DTS was founded by Terry Beard, an audio engineer and Caltech graduate. Beard, speaking to a friend of a friend, was able to get in touch with Steven Spielberg to audition a remastering of Spielberg's film ''Close Encounters ...
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Dolby Digital
Dolby Digital, originally synonymous with Dolby AC-3 (see below), is the name for a family of audio compression technologies developed by Dolby Laboratories. Called Dolby Stereo Digital until 1995, it is lossy compression (except for Dolby TrueHD). The first use of Dolby Digital was to provide digital sound in cinemas from 35 mm film prints. It has since also been used for TV broadcast, radio broadcast via satellite, digital video streaming, DVDs, Blu-ray discs and game consoles. Dolby AC-3 was the original version of the Dolby Digital codec. The basis of the Dolby AC-3 multi-channel audio coding standard is the modified discrete cosine transform (MDCT), a lossy audio compression algorithm. It is a modification of the discrete cosine transform (DCT) algorithm, which was proposed by Nasir Ahmed in 1972 for image compression. The DCT was adapted into the MDCT by J.P. Princen, A.W. Johnson and Alan B. Bradley at the University of Surrey in 1987. Dolby Laboratories adap ...
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DVD-Video
DVD-Video is a consumer video format used to store digital video on DVDs. DVD-Video was the dominant consumer home video format in most of the world in the 2000s. As of 2024, it competes with the high-definition Blu-ray Disc, while both receive competition as delivery methods by streaming services such as Netflix and Disney+. Discs using the DVD-Video specification require a DVD drive and an MPEG-2 decoder (e.g., a DVD player, or a computer DVD drive with a software DVD player). Commercial DVD movies are encoded using a combination of MPEG-2 compressed video and audio of varying formats (often multi-channel formats as described below). Typically, the data rate for DVD movies ranges from 3 to 9.5  Mbit/s, and the bit rate is usually adaptive. DVD-Video was first available in Japan on October 19, 1996 (with major releases beginning December 20, 1996), followed by a release on March 24, 1997, in the United States. The DVD-Video specification was created by the DVD Forum a ...
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