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DSRFLOW
DSRFLOW, the Flow-State extensions to Dynamic Source Routing (DSR), are a set of extensions that provide all of the benefits of source routing Routing is the process of selecting a path for traffic in a Network theory, network or between or across multiple networks. Broadly, routing is performed in many types of networks, including circuit-switched networks, such as the public switched ..., without most of the per- packet overhead that is associated with source routing. It works by allowing most packets to be sent without a source route header, thus substantially reducing overhead. Indeed, one of the disadvantages of DSR was that the longer the source route of the packet was, the bigger the packet header became. The technique used is called implicit source routing. Flow state extensions to DSR were first described in "Implicit Source Routes for On-Demand Ad Hoc Network Routing" by Yih-Chun Hu and David B. Johnson (2001). The implicit source routing mechanism is now included in t ...
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Dynamic Source Routing
Dynamic Source Routing (DSR) is a routing protocol for wireless mesh networks. It is similar to AODV in that it forms a route on-demand when a transmitting node requests one. However, it uses source routing instead of relying on the routing table at each intermediate device. Usually, in environments where infrastructure like routers and access points are absent, DSR enables efficient data packet routing by relying on the cooperation of individual nodes to relay messages to the intended destinations. This protocol plays a crucial role in mobile ad hoc networks (MANETs), where network topology can frequently change due to node mobility, leading to the need for adaptive, efficient routing. Background Determining the source route requires accumulating the address of each device between the source and destination during route discovery. The accumulated path information is cached by nodes processing the route discovery packets. The learned paths are used to route packet ...
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Routing
Routing is the process of selecting a path for traffic in a Network theory, network or between or across multiple networks. Broadly, routing is performed in many types of networks, including circuit-switched networks, such as the public switched telephone network (PSTN), and computer networks, such as the Internet. In packet switching networks, routing is the higher-level decision making that directs network packets from their source toward their destination through intermediate network nodes by specific packet forwarding mechanisms. Packet forwarding is the transit of network packets from one Network interface controller, network interface to another. Intermediate nodes are typically network hardware devices such as Router (computing), routers, gateway (telecommunications), gateways, Firewall (computing), firewalls, or network switch, switches. General-purpose computers also forward packets and perform routing, although they have no specially optimized hardware for the task. T ...
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Data Packet
In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the '' payload''. Control information provides data for delivering the payload (e.g., source and destination network addresses, error detection codes, or sequencing information). Typically, control information is found in packet headers and trailers. In packet switching, the bandwidth of the transmission medium is shared between multiple communication sessions, in contrast to circuit switching, in which circuits are preallocated for the duration of one session and data is typically transmitted as a continuous bit stream. Terminology In the seven-layer OSI model of computer networking, ''packet'' strictly refers to a protocol data unit at layer 3, the network layer. A data unit at layer 2, the data link layer, is a '' frame''. In layer 4, the transport layer, the ...
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