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DJMax Technika Tune
''DJMax Technika Tune'' is a music game for the PlayStation Vita published and developed by Pentavision Studio in South Korea, and is an adaptation of the earlier ''DJMax Technika'' arcade game series. It is the 16th title in the DJMax series. Gameplay The PlayStation Vita version features a new play style to the arcade version, utilising both the front touchscreen and rear touchpad, as well as the return of OST and M/V modes. The port is announced to have more songs than any of the earlier ''DJMax Portable'' games. The US version of the game will contain 67 individual music tracks. Game Modes DJMax Technika Tune introduces 4 modes for single player. The gameplay utilises a 3-note track. Star Mixing is a beginner mode identical to the Lite Mixing mode in the original arcade version of ''DJMax Technika'' (prior to the large note patch). The game allows the player to play using the touchscreen, and the long, repeat, and chain notes do not appear in this mode. The charts in Freesty ...
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Pentavision
Neowiz MUCA or Neowiz Music Cafe (formerly known as Pentavision and Pentavision Studio) is a South Korean recording studio and video game developer. The team are developers for the ''DJMax'' series and ''TapSonic'' series. They also developed the online multiplayer game ''S4 League''. It is a division of Neowiz. Team members ;Neowiz MUCA Team * Mycin.T * Bexter * XeoN * ned * 7 Sequence * GOTH ;External Artists * NieN * ND Lee * Paul Bazooka * Nauts * Shinji Hosoe, Sampling Masters MEGA * bermei.inazawa * zts * Lee Zu * Makou * FUNTWO * Cuve Games developed as Pentavision as Neowiz MUCA External linksNeowiz MUCA websiteNeowiz MUCA SoundCloud Account
Video game companies of South Korea Video game development companies {{Asia-videogame-company-stub ...
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Pocket Gamer
''Pocket Gamer'' is a video game website and former print magazine that focuses on mobile, portable and handheld games. It was launched in 2005 by Steel Media Limited. The publication covers portable and mobile gaming formats, including iPhone, iPad, Android, Nintendo Switch and others. Steel Media has created many brand spin-offs, including the industry-facing ''PocketGamer.biz'' site and a series of conferences called Pocket Gamer Connects. History Launched in April 2005 with the subtitle 'play as you go', ''Pocket Gamer'' set out to provide professional editorial coverage of mobile and handheld gaming formats which they saw as the future of gaming. At launch the site focused on mobile phones (java and brew), the Nokia N-Gage, Nintendo's Game Boy series as well as the then newly launched Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introd ...
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PlayStation Vita-only Games
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists of handhelds, online services, magazines, and other forms of media. The brand began with the first PlayStation home console released in Japan in 1994 and worldwide the following year, which became the first console of any type to ship over 100 million units, which made PlayStation a globally recognized brand. Since then there have been numerous newer consoles—the most recent being the PlayStation 5 released in 2020—while there have also been a series of handheld consoles and a number of other electronics such as a media center and a smartphone. The main series of controllers utilized by the PlayStation series is the DualShock, a line of vibration-feedback gamepads. SIE also operate numerous online services like PlayStation Network, t ...
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Music Video Games
A music video game, also commonly known as a music game, is a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Music video games may take a variety of forms and are often grouped with puzzle games due to their common use of "rhythmically generated puzzles". Music video games are distinct from purely audio games (e.g. the 1997 Sega Saturn release '' Real Sound: Kaze no Regret'') in that they feature a visual feedback, to lead the player through the game's soundtrack, although eidetic music games can fall under both categories. Overview Music video games are games where there is typically some type of interactivity of the gameplay with the game's music. This may be where the music is generated in response to the player's actions, or where the player reacts to the beats and notes of the music. As the genre has gained popularity and expanded, music video games have demonstrated ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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DJMax Games
''DJMax'' (Korean language, Korean: 디제이맥스, ''dijeimaegseu'') is an Rhythm game, action-rhythm video game series created by Neowiz MUCA. Games feature mostly experimental music and visual art from Korean DJs, artists and composers. Known South Korean experimental group Clazziquai Project has also made songs for the series. There are also a few Japanese composers who have given significant contributions to the series. Release history The first game in the series, ''DJMax Online'', started on June 13, 2004 (closed alpha test) as a web based service for the Microsoft Windows, Windows platform. It was only accessible from Korea, Japan and China. Since then, Pentavision has developed and published seven ''DJMax'' games mostly for the PlayStation Portable under the title ''DJMax Portable''. Pentavision released an offline ''DJMax'' game for Microsoft Windows, Windows under the title ''DJMax Trilogy'' on December 25, 2008. ''Trilogy'' is a compilation of songs from three earl ...
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CyberFront Games
Kaga Create Co., Ltd., formerly Naxat Soft, was a Japan-based video game developing and publishing division of Kaga Electronics. The company initially released games for the PC Engine (known as the TurboGrafx-16 in North America). It later released titles for a wide array of gaming systems, including the Nintendo Entertainment System, Game Boy, Super NES, Dreamcast, 3DO, PlayStation, Sega Saturn, and PC-FX. The company's releases mostly stopped around 2005, with their final games primarily being re-releases of PC Engine titles on the Wii Virtual Console. History Kaga's video game division was founded in June 22, 1988 under the name 'Naxat'. The company is named from the backwards spelling of Taxan, which is a brand owned by its parent company. To compete with Hudson's own Caravan video game marathon competitions in the late 80s, NAXAT held a similar competition dubbed Summer Carnival. The game for which the company is best known, ''Summer Carnival '92: Recca'', commonly abbrevi ...
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2012 Video Games
Numerous video games were released in 2012. Many awards went to games such as ''Madden NFL 13'', ''NBA 2K13'', ''WWE '13'', ''Borderlands 2'', ''Far Cry 3'', ''Journey (2012 video game), Journey'', ''Mass Effect 3'', ''Dishonored'', ''The Walking Dead (video game), The Walking Dead'', and ''XCOM: Enemy Unknown''. The year began with the worldwide release of Sony's handheld game console, the PlayStation Vita, originally launched in Japan in December 2011. The end of the year marked the worldwide release of Nintendo's home game console, the Wii U. Critically acclaimed titles Major awards Review Scores of 90+ Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Highest-grossing games The following were 2012's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, Digital distribution in video games, digital purchases, Subscription business model, subscriptions, microtransactions, free-to-play and pay-to ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In ...
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Joystiq
''Joystiq'' was a video gaming blog which was part of the Weblogs, Inc. family later owned by AOL. It was active from 2004 to 2015, acting as the primary video game blog for the group, and operating alongside ''Engadget'' and sister blogs such as ''Massively''. From 2007 it hosted ''The Joystiq Podcast'', which was hosted by editor-in-chief Chris Grant, reviews editor Justin McElroy and Ludwig Kietzmann. The website's staff also included Justin's brother Griffin McElroy as weekend editor. The original podcast was discontinued in 2011, but similar shows continued for the remainder of the site's lifetime in various formats. Grant and the McElroy brothers left the site in 2012 to found the gaming website ''Polygon'', with Kietzmann taking over as editor-in-chief. The site's readership declined through the following years, and ''Joystiq'' was shut down by AOL on February 3, 2015. The web address today redirects to ''Engadget Gaming'', which hosts much of the site's old content. J ...
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LittleBigPlanet
''LittleBigPlanet'' (''LBP''; stylised as ''LittleBIGPlanet'') is a Puzzle video game, puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series put a strong emphasis on user-generated content and are based on the series' tagline "Play, Create, Share". The tagline represents the three core elements of the series: playing alone or with others locally (on the same console) or online, creating new content using the in-game creation tools, and sharing creations and discoveries online with other players. Tarsier Studios, Fireproof Games and Supermassive Games also contribute to the development of the PlayStation 3 games, creating in-game assets (downloadable content) including costumes, backgrounds, objects, and stickers. Some of these assets will also provide the player more tools and gadgets to use in the level editor. The series comprises six games across five gaming platfo ...
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