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Super Chinese
is a series of action role-playing games for the arcade game, arcade and various Nintendo systems. The plot of several of the games follow two young boys, Jack and Ryu, as they adventure through their home, Chinaland. Each of the games in the series were developed by Culture Brain, the earlier games developed by Nihon Game, a name the company used before Culture Brain. The games that were released in North America were retitled, such as ''Super Chinese'', which became ''Kung Fu Heroes''. Many of the games were not released outside Japan. Overview Common elements In most of the ''Super Chinese'' games, Jack and Ryu are the protagonists. They often are fighting to save their homeland, Chinaland. Gameplay The earliest ''Super Chinese'' games included action game elements, such as ''Kung Fu Heroes'' and ''Super Chinese Land''. The later games in the series, such as ''Super Ninja Boy'' also integrated role-playing video game elements into the gameplay. The playable characters gain ex ...
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Super Chinese Land 3
is a Japanese-only action RPG released in 1995 in video gaming, 1995 by Culture Brain. This game is part of the ''Super Chinese'' series and is the third game in the series to appear on the Game Boy. External links ''Super Chinese Land 3'' at GameFAQs
1995 video games Action role-playing video games Culture Brain games Game Boy games Game Boy-only games Japan-exclusive video games Multiplayer and single-player video games Role-playing video games Super Chinese Video games developed in Japan {{action-rpg-videogame-stub ...
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Chinese Hero (arcade)
, also known in Japan as , is a beat 'em up arcade video game developed by Nihon Game (renamed Culture Brain in 1987) and published by Taiyo System and Taito in October 1984. ''Chinese Hero'' is the first game in the ''Super Chinese'' series. It was ported to the Nintendo Entertainment System as ''Kung-Fu Heroes'' in Japan by Nihon Game in 1986 and was published in North America in 1989 using the Culture Brain name. The game was included in a 2004 Game Boy Advance collection titled ''Super Chinese I+II Advance''. It was released for the Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ... service in August 2019. Plot Monsters have taken Princess Min-Min captive and have stolen the 10 treasures of the nameless land the game takes place in, leaving everything in sorr ...
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Ninja Boy
''Ninja Boy'', known in Japan as , is a 1990 action video game that was developed and published by Culture Brain for the Game Boy. It is the first game in the handheld series of Culture Brain's ''Super Chinese is a series of action role-playing games for the arcade game, arcade and various Nintendo systems. The plot of several of the games follow two young boys, Jack and Ryu, as they adventure through their home, Chinaland. Each of the games in the se ...'' series. The game's hero is Jack, a ninja who wants to save a princess. Gameplay ''Ninja Boy'' uses the gameplay formula of '' Kung Fu Heroes''. The player must fight through a number of enemies to unlock a door, which allows the player to advance to the next stage. References 1990 video games Game Boy games Game Boy-only games Single-player video games Super Chinese Video games about ninja Video games developed in Japan {{action-videogame-stub ...
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Chinese Hero (video Game)
, also known in Japan as , is a beat 'em up arcade video game developed by Nihon Game (renamed Culture Brain in 1987) and published by Taiyo System and Taito in October 1984. ''Chinese Hero'' is the first game in the ''Super Chinese'' series. It was ported to the Nintendo Entertainment System as ''Kung-Fu Heroes'' in Japan by Nihon Game in 1986 and was published in North America in 1989 using the Culture Brain name. The game was included in a 2004 Game Boy Advance collection titled ''Super Chinese I+II Advance''. It was released for the Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ... service in August 2019. Plot Monsters have taken Princess Min-Min captive and have stolen the 10 treasures of the nameless land the game takes place in, leaving everything in sorr ...
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Ninja
A , or was a spy and infiltrator in pre-modern Japan. The functions of a ninja included siege and infiltration, ambush, reconnaissance, espionage, deception, and later bodyguarding.Kawakami, pp. 21–22 Antecedents may have existed as early as the 12th century. There is little evidence that they were assassins. In the unrest of the Sengoku period, '' jizamurai'' families, that is, elite peasant-warriors, in Iga Province and the adjacent Kōka District formed ''ikki'' – "revolts" or "leagues" – as a means of self-defense. They became known for their military activities in the nearby regions and sold their services as mercenaries and spies. It is from these areas that much of the knowledge regarding the ninja is drawn. Following the Tokugawa shogunate in the 17th century, the ninja faded into obscurity. A number of ''shinobi'' manuals, often based on Chinese military philosophy, were written in the 17th and 18th centuries, most notably the '' Bansenshūkai'' (1676).; b ...
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Chinese Martial Arts
Chinese martial arts, commonly referred to with umbrella terms Kung fu (term), kung fu (; ), kuoshu () or wushu (sport), wushu (), are Styles of Chinese martial arts, multiple fighting styles that have developed over the centuries in Greater China. These fighting styles are often classified according to common traits, identified as "families" of martial arts. Examples of such traits include ''Shaolin kung fu, Shaolinquan'' () physical exercises involving Five Animals, All Other Animals () mimicry or training methods inspired by Chinese philosophies, Old Chinese philosophies, religions and legends. Styles that focus on qi manipulation are called ''Internal martial arts, internal'' (; ), while others that concentrate on improving muscle and cardiovascular fitness are called ''Styles of Chinese martial arts#External styles, external'' (; ). Geographical associations, as in ''northern'' (; ) and ''Nanquan (martial art), southern'' (; ), is another popular classification method. Ter ...
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Fighting Game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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Super Chinese Fighter EX
''Super Chinese Fighter EX'' (スーパーチャイニーズファイターEX) is a fighting video game for the Game Boy Color released by Culture Brain in 1999. It is part of the ''Super Chinese'' series and is the final ''Fighter'' game in the series. Unlike most of the ''Super Chinese'' games, ''Fighter EX'' is not an action game or role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) .... The game features several characters from the ''Super Chinese'' series, including the main characters, Jack and Ryu. References External links Culture Brain Inc. page 1999 video games Game Boy Color games Game Boy Color-only games Japan-exclusive video games Multiplayer and single-player video games Super Chinese Fighter Video games developed in Japan {{act ...
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Super Chinese Fighter GB
is a 2D fighting video game for the Game Boy released by Culture Brain in 1996. It is part of the ''Super Chinese'' series. Like '' Super Chinese Fighter'' for the SNES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania an ..., ''Fighter GB'' allows players to participate in fighting game battles using characters from the ''Super Chinese'' games, including Jack and Ryu. The game has 12 different fighters.''Super Chinese Fighter GB''
basic information at Geocities.jp
Players can use "super techniques" for their special attacks and block them using their "super defense". This game has a high level of a ...
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Super Chinese World 3
is a Japanese-only action RPG developed by Culture Brain. It is the third SNES ''Super Chinese is a series of action role-playing games for the arcade game, arcade and various Nintendo systems. The plot of several of the games follow two young boys, Jack and Ryu, as they adventure through their home, Chinaland. Each of the games in the se ...'' game, being a sequel to '' Super Chinese World 2''. It keeps the beat'em-up battle system from the previous games, but gives the opportunity to play with other characters than Jack and Ryu, each having a different way of fighting. External links 1995 video games Action role-playing video games Japan-exclusive video games Multiplayer and single-player video games Role-playing video games Super Chinese Super Nintendo Entertainment System games Super Nintendo Entertainment System-only games Video games developed in Japan {{action-rpg-videogame-stub ...
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Super Chinese Fighter
is a 1995 fighting game developed and published by Culture Brain for the Super Famicom exclusively in Japan. It is part of the ''Super Chinese'' series, but is not in the main series of the games. ''Fighter'' allows players to fight in fighting game battles using characters from the ''Super Chinese'' games, including Jack and Ryu. This game is the first ''Super Chinese Fighter'' game. Two others, ''Super Chinese Fighter GB'' and ''Super Chinese Fighter EX'', were released after this game, although none of these games were released in North America. Characters * Jack * Ryu * Lin Lin * Poi * Donchyu * Robo No Hana * Astro Joe * Genziro * Kamanchyi * Gofire * Syuba * Bokuchin * Kyon2see Trivia Jack, Ryu, Robo No Hana, Gofire, and Bokuchin would go on to cross over in the ''Hiryu No Ken'' series, in which Robo No Hana and Bokuchin would appear in '' Flying Dragon'' (''SD Hiryu No Ken Twin'') for the Nintendo 64 The (N64) is a home video game console developed and marketed by ...
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Super Chinese World 2
is a Japanese-only action RPG developed by Culture Brain. It is the second SNES ''Super Chinese is a series of action role-playing games for the arcade game, arcade and various Nintendo systems. The plot of several of the games follow two young boys, Jack and Ryu, as they adventure through their home, Chinaland. Each of the games in the se ...'' game, being a sequel to '' Super Ninja Boy'', which was released in North America. Contrary to its predecessor, it doesn't feature any traditional turn-based battles, but a couple of platforming sections still remain. Jack and Ryu are now travelling between different planets to defeat some alien invaders, who kidnapped the world leaders. The battle system was also greatly improved. Jack and Ryu now have a lot of new attacks and even a few different skills (although they still share levels and items), they can turn into giant ninjas in order to cast the most advanced spells and it is possible to use weapons or spells without going t ...
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