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Speedrunning Communities
Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended. Tool-assisted speedrunning (TAS) is a subcategory of speedrunning that uses emulation software or additional tools to create a precisely controlled sequence of inputs. Many online communities revolve around speedrunning specific games; community leaderboard rankings for individual games form the primary competitive metric for speedrunning. Racing between two or more speedrunners is also a popular form of competition. Videos and livestreams of speedruns are shared via the internet on media sites such as YouTube and Twitch. Speedruns are sometimes showcased at marathon events, which are gaming conventions that feature multiple people performing speedruns in a varie ...
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SuperTux Frosted Fields Speedrun
''SuperTux'' is a free and open-source 2D side scrolling platform video game inspired by Nintendo's ''Super Mario Bros.'' series. The player character is Tux, the official mascot of the Linux kernel. Plot The game begins in Icy Island. Tux holds a picnic with Penny, his girlfriend. Suddenly, the villain of the game, named Nolok, appears and knocks out Tux, then kidnaps Penny. Later, Tux wakes up and finds that Penny is missing. Determined to save her, Tux begins his journey. He then navigates the Icy Island and later the Forest to find her. Gameplay Gameplay in ''SuperTux'' is similar to ''Super Mario Bros''. Tux can jump under bonus blocks marked with question marks to gain coins or retrieve power-ups such as the egg, which makes Tux bigger and allows him to take an extra hit before dying. Other objects such as trampolines and invincibility granting stars can also be obtained from these blocks. Tux can defeat some bad guys by jumping on them, and most can be defeated ...
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Game Replay
A game replay, also known as a demo, is a form of user-generated content. In most instances, a game replay is a recording of a battle or race between opponents in a video game which can then be viewed by other players. However, game replays are also used for single-player gameplay, especially for speedruns. Some games, such as '' TrackMania'', '' Doom'', and '' N'', use size-efficient replay files that record inputs to get a 1:1 replay in lossless fidelity. It is most common in real-time strategy games like '' StarCraft'', '' Command & Conquer'', '' World in Conflict'', '' Company of Heroes'', and ''Age of Empires'', as well as some first-person shooter games such as '' Counter-Strike'' (via console command). Recently, game replays are being used on non-computer platforms and games, such as '' Halo Wars''. A number of websites allow users to upload replays of certain games so that other players can download and watch them, either for entertainment or improving their own skills. ...
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Speed Demos Archive
Speed Demos Archive (SDA) is a website dedicated to video game speedruns. SDA's primary focus is hosting downloadable, high-quality speedrun videos, and currently has runs of over eleven hundred games, with more being added on a regular basis. SDA additionally used to host two annual speedrunning charity marathons, Awesome Games Done Quick (AGDQ) and Summer Games Done Quick (SGDQ), before Games Done Quick, Games Done Quick LLC started holding the event independently in 2015. It hosted nine marathons in total, and raised over $2.7 million for various charities, with the most successful one being AGDQ 2014 which raised just over $1 million for the Prevent Cancer Foundation. History SDA originally began as a demo archive of ''Quake (video game), Quake'' Video games notable for speedrunning#Quake, playthroughs. SDA was formed initially by Nolan "Radix" Pflug of Pittsburgh, Pennsylvania by merging with a site created by Gunnar and Jesse in April 1998. In 2004, after the success of ...
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Team Fortress Classic
''Team Fortress Classic'' is a first-person shooter game developed by Valve Corporation, Valve and published by Sierra Studios. It was originally released in April 1999 for Windows, and is based on ''Team Fortress'', a Mod (video gaming), mod for the 1996 game ''Quake (video game), Quake''. The game puts two teams against each other in Online Multiplayer, online multiplayer matches; each member plays as one of nine Character class, classes, each with different skills. The scenarios include capture the flag, territorial control, and escorting a "VIP" player. Valve hired the developers of the ''Team Fortress'' mod to develop ''Team Fortress Classic'' using its GoldSrc engine (used in their 1998 game ''Half-Life (video game), Half-Life'') to promote the ''Half-Life'' software development kit. It received generally positive reviews, although the graphics were a point for criticism. In 2000, Valve released a standalone version, ''Team Fortress 1.5'', with new character models, maps a ...
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