Running-fight Board Games
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Running-fight Board Games
Running-fight games are board games that essentially combine the ''method'' of race games (such as backgammon or pachisi) and the ''goal'' of elimination-based games such as chess or draughts. Like race games, pieces are moved along linear tracks based on the fall of dice or other lots; but like chess, the object is to capture opponent pieces. They might be most easily conceptualized as race games with two main differences: First, when a piece lands on a space or point occupied by an opponent, instead of sending it back to the beginning to start over, the opponent piece is '' captured'', permanently removed from the game. Second, there is typically no "end" to the track; pieces keep moving around their circuits, gradually capturing more and more enemy pieces. A player wins and ends the game by capturing the last of the opponent pieces. Running-fight games are found almost exclusively in Islamic-influenced cultures, ranging from West Africa to India, often bearing the names Tâb, ...
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The Game Of Puluc
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee' ...
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Daldøs
Daldøs running-fight board game">ø">al'døs">ø.html" ;"title="al'dø">al'døsis a Running-fight game">running-fight board game only known from a few coastal locations in southern Scandinavia, where its history can be traced back to around 1800. The game is notable for its unusual four-sided dice (stick or long dice). In Denmark it is known as daldøs in Northern and Western Jutland ( Mors, Thisted and Fanø), and possibly as daldos on Bornholm. In Norway it is known under the name of daldøsa from Jæren, where, unlike in Denmark, a continuous tradition of the daldøs game exists. Daldøs has much in common with some games in the sáhkku family of Sámi board games. Sáhkku is known to have been played among Sámi on the northern coast and eastern-central inland of Sápmi, far away from Jæren and Denmark. Otherwise, the closest relatives of this game appear to be the tâb games from Northern Africa and South-western Asia, possibly apart from one unlabelled diagram in a co ...
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Headache (board Game)
''Headache'' is a board game in which two to four players take turns moving cone-shaped pieces around a board until one player succeeds in capturing every other piece on the board. Gameplay and history Players initially take turns rolling the dice to determine who goes first, according to the highest roll. Turns pass to the left. Each player introduces their cones to the board, one at a time, using the appropriately-colored starting spot, during their first four turns. After all the cones have been introduced, the players then take turns moving one of their pieces (known as "cones" or "men") around the circular board. There are two parallel tracks that intersect regularly in eight places, marked with an "X"; crossing from track to track is allowed only at these intersections. All players are welcome to occupy any space on either track throughout the game, provided the die rolls allow. If a player's move results in their piece landing on top of another player's piece, it creates ...
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Coppit
Coppit is a running-fight board game created in 1927 by Otto Maier Verlag which was originally called in (or Capture The Hat in English). It was renamed and has been re-released several times, most notably by the Spear's Games company in 1964. It is a game for two to six players and is based partly on luck with a die and partly on strategy. It is similar to the game Ludo and is nominally a children's game. The emblem on U-995, the world's only remaining German Type VIIC/41 submarine, features two ''Fang den Hut'' characters, as seen on the game's board. The game File:Fang den Hut board-04.svg, 2–4 players File:Fang den Hut board-06.svg, 2–6 players File:Coppit board-06.svg, 2–6 players (variant) Each player has four conical, or hat-shaped, playing pieces all of the same colour that start off in their home 'base'. The object is to move out of your base, capture, or 'cop', your opponent's pieces by landing on top of them, carry them back to your base, and 'imprison' the ...
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Cross And Circle Game
Cross and circle is a board game design used for race games played throughout the world. Design The basic design comprises a circle divided into four equal portions by a cross inscribed inside it like four spokes in a wheel; the classic example of this design is yut. The term "cross and circle game", however, is also applied to boards that replace the circle with a square, and cruciform boards that collapse the circle onto the cross; all three types are topologically equivalent. Ludo and '' Parcheesi'' (both descendants of pachisi) are examples of frequently played cruciform games. The category may also be expanded to include circular or square boards a cross which are nevertheless quartered ( Zohn Ahl), and boards that have more than four spokes ('' Aggravation'', ''Trivial Pursuit''). The gameboard for the Aztec game patolli consists of a collapsed circle an interior cross and thus has the distinction of being a cross that a circle (topologically), without being a cro ...
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Bul (game)
Bul (also called Buul, Boolik or Puluc) is a running-fight board game originating in Mesoamerica, and is known particularly among several of the Maya peoples of Belize and the Guatemalan highlands. It is uncertain whether this game dates back to the pre-Columbian Maya civilization, or whether it developed in the post-colonial era after the arrival of the Spanish conquistadores. Descriptions of the game Stewart Culin described the game in the ''24th Annual Report of the Bureau of American Ethnology: Games of North American Indians'' published in 1907. R. C. Bell referred to the game in ''Board and Table Games from Many Civilizations''. Both of these descriptions were based on the eyewitness accounts of others. Lieve Verbeeck, a linguist studying Mayan language, witnessed the modern version of the game being played by Mopan and Kekchi Maya in Belize:{{cite journal , last=Verbeeck , first=Lieve , title=Bul: A Patolli game in Maya Lowland , journal=Board Game Studies , date=19 ...
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Mesoamerica
Mesoamerica is a historical region and cultural area that begins in the southern part of North America and extends to the Pacific coast of Central America, thus comprising the lands of central and southern Mexico, all of Belize, Guatemala, El Salvador, and parts of Honduras, Nicaragua and northwestern part of Costa Rica. As a cultural area, Mesoamerica is defined by a mosaic of cultural traits developed and shared by its indigenous cultures. In the pre-Columbian era, many Indigenous peoples of the Americas, indigenous societies flourished in Mesoamerica for more than 3,000 years before the Spanish colonization of the Americas began on Hispaniola in 1493. In world history, Mesoamerica was the site of two historical transformations: (i) primary urban generation, and (ii) the formation of New World cultures from the mixtures of the indigenous Mesoamerican peoples with the European, African, and Asian peoples who were introduced by the Spanish colonization of the Americas. Mesoameri ...
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Pre-Columbian
In the history of the Americas, the pre-Columbian era, also known as the pre-contact era, or as the pre-Cabraline era specifically in Brazil, spans from the initial peopling of the Americas in the Upper Paleolithic to the onset of European colonization of the Americas, European colonization, which began with Christopher Columbus's voyage in 1492. This era encompasses the history of Indigenous peoples of the Americas, Indigenous cultures prior to significant European influence, which in some cases did not occur until decades or even centuries after Columbus's arrival. During the pre-Columbian era, many civilizations developed permanent settlements, cities, agricultural practices, civic and monumental architecture, major Earthworks (archaeology), earthworks, and Complex society, complex societal hierarchies. Some of these civilizations had declined by the time of the establishment of the first permanent European colonies, around the late 16th to early 17th centuries, and are know ...
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Iceland
Iceland is a Nordic countries, Nordic island country between the Atlantic Ocean, North Atlantic and Arctic Oceans, on the Mid-Atlantic Ridge between North America and Europe. It is culturally and politically linked with Europe and is the region's westernmost and most list of countries and dependencies by population density, sparsely populated country. Its Capital city, capital and largest city is Reykjavík, which is home to about 36% of the country's roughly 380,000 residents (excluding nearby towns/suburbs, which are separate municipalities). The official language of the country is Icelandic language, Icelandic. Iceland is on a rift between Plate tectonics, tectonic plates, and its geologic activity includes geysers and frequent Types of volcanic eruptions, volcanic eruptions. The interior consists of a volcanic plateau with sand and lava fields, mountains and glaciers, and many Glacial stream, glacial rivers flow to the sea through the Upland and lowland, lowlands. Iceland i ...
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Sami People
Acronyms * SAMI, ''Synchronized Accessible Media Interchange'', a closed-captioning format developed by Microsoft * Saudi Arabian Military Industries, a government-owned defence company * South African Malaria Initiative, a virtual expertise network of malaria researchers People * Sami (name), including lists of people with the given name or surname * Sámi people, the indigenous people of Norway, Sweden, the Kola Peninsula and Finland * Samantha Shapiro (born 1993), American gymnast nicknamed "Sami" Places * Sami (ancient city), an ancient Greek city in the Peloponnese * Sami, Burkina Faso, a district * Sämi, a village in Lääne-Viru County in northeastern Estonia * Sami District, Gambia * Sami, Cephalonia, Greece, a municipality ** Sami Bay, east of Sami, Cephalonia * Sami, Gujarat, India, a town * Sami, Paletwa, Myanmar, a town Other uses * Sámi languages, languages spoken by the Sámi * Sami (chimpanzee), kept at the Belgrade Zoo * Sami, a common name fo ...
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Sáhkku
Sáhkku is a board game of the Sami people. The game is traditional among the North Sámi, Skolt Sámi, Inari Sámi and Lule Sámi but may also have been played in other parts of Sápmi. Rules Sáhkku is a running-fight game, which means that players move their pieces along a track with the goal of eliminating the other players' pieces. Many different variants of sáhkku have been played in different parts of Sápmi. The oral transfer of the sáhkku rules between generations was largely broken off during the 1900s (see Sáhkku#Sáhkku today, Sáhkku today). A few of the local variants have survived into our time, other local variants have been reconstructed based on a combination of memories and written sources, and for some places only fragments of the local rules are known from old documents. Board A sáhkku board (''sáhkkufiellu'', ''bircunfiellu'' or ''sáhkkulávdi'') can traditionally be designed in a number of different ways. At its simplest, a sáhkku board has three pa ...
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Norway
Norway, officially the Kingdom of Norway, is a Nordic countries, Nordic country located on the Scandinavian Peninsula in Northern Europe. The remote Arctic island of Jan Mayen and the archipelago of Svalbard also form part of the Kingdom of Norway. Bouvet Island, located in the Subantarctic, is a Dependencies of Norway, dependency, and not a part of the Kingdom; Norway also Territorial claims in Antarctica, claims the Antarctic territories of Peter I Island and Queen Maud Land. Norway has a population of 5.6 million. Its capital and largest city is Oslo. The country has a total area of . The country shares a long eastern border with Sweden, and is bordered by Finland and Russia to the northeast. Norway has an extensive coastline facing the Skagerrak strait, the North Atlantic Ocean, and the Barents Sea. The unified kingdom of Norway was established in 872 as a merger of Petty kingdoms of Norway, petty kingdoms and has existed continuously for years. From 1537 to 1814, Norway ...
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