Rail Shooters
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Rail Shooters
Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 ''Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no divergence from it, in a manner similar to a theme park dark ride, which is typically on train tracks. While moving on this path, players must aim and shoot enemies while dodging projectiles and avoiding damage. Many rail shooters feature a flying protagonist or ship. Some take place while walking, running or driving. While rail shooters saw a resurgence on the Wii due to its Wii Remote control scheme, new games in the genre are considered a rarity in the modern day, although many games of other genres contain rail shooter segments. History The rail shooter genre stemmed from arcade games, with seminal games being ''Space Harrier'' (1985) and ''After Burner'' (1987), both developed by Sega. The original ''Star Fox (1993 video game), Star Fo ...
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Subgenre
Genre () is any style or form of communication in any mode (written, spoken, digital, artistic, etc.) with socially agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other forms of art or entertainment, based on some set of stylistic criteria, as in literary genres, film genres, music genres, comics genres, etc. Often, works fit into multiple genres by way of borrowing and recombining these conventions. Stand-alone texts, works, or pieces of communication may have individual styles, but genres are amalgams of these texts based on agreed-upon or socially inferred conventions. Some genres may have rigid, strictly adhered-to guidelines, while others may show great flexibility. The proper use of a specific genre is important for a successful transfer of information ( media-adequacy). Critical discussion of genre perhaps began with a classification system for ancient Greek literature, as set out in Aristotle's ' ...
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Panzer Dragoon (video Game)
''Panzer Dragoon'' is a 1995 rail shooter game for the Sega Saturn, developed and published by Sega. It is the first game in the '' Panzer Dragoon'' series. The game follows hunter Keil Fluge, who becomes the rider of a powerful dragon. The player moves an aiming reticle (representing the dragon's laser and Kyle's gun) and shoots enemies while the dragon flies through 3D environments on a predetermined track. As one of six games available at the Sega Saturn's surprise North American launch, ''Panzer Dragoon'' was the first game created by Team Andromeda. It was also the directorial debut of Yukio Futatsugi, who was 25 years old at the time of release. ''Panzer Dragoon'' received positive reviews in 1995 and in retrospective coverage. ''Electronic Gaming Monthly'' named it game of the month and the best Saturn game of the year, and named it the 140th-best game of all time in 2006. In particular, its art direction and post-apocalyptic universe gained acclaim. ''Panzer Dragoon'' ...
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Overkill
Overkill may refer to: * Overkill (term), the use of excessive force or action to achieve a goal * Surplus killing, when a predator kills more prey than it can eat * Overexploitation, depletion of a natural resource through overharvesting ** Overfishing ** Overkill hypothesis, a proposed cause of Quaternary extinction Characters * Overkill (''G.I. Joe''), a character in the G.I. Joe universe * Overkill (Transformers), a character in the Transformers universe * Overkill, a character in the Marvel Comics O-Force team * Scarlet Overkill, main antagonist in '' Minions'' (2015 film) Literature * ''Overkill'' (comic book), a British comics anthology * ''Overkill'' (novel), a 2007 novel by Vanda Symon * ''Overkill'', a 1966 spy novel by William Garner * ''Overkill'', a 2001 true crime book by Lyn Riddle about the 1991 murder of Laurie Show Music * Overkill (band), an American thrash metal band from New Jersey ** ''Overkill'' (EP) an EP by the New Jersey band, or the title ...
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Light Gun
A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol. Early history The first light guns were produced in the 1930s, following the development of light-sensing vacuum tubes. In 1936, the technology was introduced in arcade shooting games, beginning with the Seeburg Ray-O-Lite. These games evolved throughout subsequent decades, culminating in Sega's ''Periscope'', released in 1966 as the company's first successful game, which requires the player to target cardboard ships. ''Periscope'' is an early electro-mechanical game, and the first arcade game to cost one quarter per play. Sega's 1969 game ''Missile'' features electronic sound and a moving film strip to represent the targets on a projection screen, and its 1972 game ''Killer Shark'' features a mounted light gun with targets whose movement and reactions are displayed using back image projection onto a screen. Nintendo released the Beam ...
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Third Party Developer
A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles, or may develop for several systems (including personal computers and mobile devices). Some focus on porting games from one system to another, or translating games from one language to another. Less commonly, some do software development work in addition to games. Most video game publishers maintain development studios (such as Electronic Arts's EA Cana ...
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Motion Controller
In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, Image sensor, cameras, or other sensors to Motion capture, track motion. Motion controllers see use as game controllers, for virtual reality and other simulation purposes, and as pointing devices for smart TVs and Personal computers. Many of the technologies needed for motion controllers are often used together in smartphones to provide a variety of functions, including for mobile applications to use them as motion controllers. Technologies Motion controllers have used a variety of different sensors in different combinations to detect and measure movements, sometimes as separate inputs and sometimes together to provide a more precise or more reliable input. In modern devices most of the sensors are specialized integrated circuits. The following items are examples of current and historical methods of tracking motion. Inertial Motion Sensors Inertial Measurement Units (IMUs) are us ...
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Panzer Dragoon Orta
''Panzer Dragoon Orta'' is a 2002 rail shooter game developed by Smilebit and published by Sega for the Xbox. The fourth '' Panzer Dragoon'' game, it was released in Japan in 2002 and in North America and Europe in 2003. The story follows a girl, Orta, who is freed by a dragon and embarks on a quest to prevent the abuse of ancient technology. The gameplay features the player moving an aiming reticle and shooting enemies while the dragon flies through 3D environments on a predetermined track. Production of ''Orta'' began in 2001. The previous ''Panzer Dragoon'' development team, Team Andromeda, had disbanded after the release of '' Panzer Dragoon Saga'' (1998). Around a dozen staff returned to work on ''Orta,'' including the artists Takashi Iwade and Kentaro Yoshida, the composer Saori Kobayashi and the battle designer Akihiko Mukaiyama, who directed ''Orta.'' While the greater power of the Xbox allowed for more freedom in gameplay and graphical design, the production was tro ...
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Rez (video Game)
''Rez'' is a Music video game, music rail shooter video game developed by United Game Artists and published by Sega for the Dreamcast and PlayStation 2. It was released in Japan in 2001, followed by releases to the United States and Europe in 2002. The game was ported to Xbox 360 as ''Rez HD'' by Q Entertainment and HexaDrive in 2008. A virtual reality-compatible expanded version dubbed ''Rez Infinite'' was co-developed and released through 2016 to 2023 by Enhance Games, Resonair and Monstars for PlayStation 4, Windows, Android (operating system), Android, Oculus Quest and PlayStation 5. Following a hacker's journey into a malfunctioning AI system, the game has Player character, players controlling their Avatar (computing), avatar as they shoot down numerous enemies. The gameplay and projectile hits sync with the music and have vibration feedback for different controllers, aiming to create a sense of synesthesia. The narrative is told using little description and no dialogue and ...
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Internet Archive
The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including websites, Application software, software applications, music, audiovisual, and print materials. The Archive also advocates a Information wants to be free, free and open Internet. Its mission is committing to provide "universal access to all knowledge". The Internet Archive allows the public to upload and download digital material to its data cluster, but the bulk of its data is collected automatically by its web crawlers, which work to preserve as much of the public web as possible. Its web archiving, web archive, the Wayback Machine, contains hundreds of billions of web captures. The Archive also oversees numerous Internet Archive#Book collections, book digitization projects, collectively one of the world's largest book digitization efforts. ...
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Photography Game
A photography video game is a video game genre in which taking photographs using the in-game camera system is a key game mechanic. Photography games often employ mechanics similar to first-person shooters, but rather than using a gun to kill enemies, the goal is to use a camera to take photographs of things in the game world. Depending on the game, the act might incapacitate or defeat enemies, or the player might receive points or experience according to the composition of the photograph. The earliest game in the genre is ''Nessie'', published for the Commodore 64 in 1984 and in 1985 for Atari 8-bit computers, in which the goal is to take a photo of the Loch Ness Monster. Photography elements can be the only significant mode of gameplay, as in ''Pokémon Snap'' or '' Afrika'', or they can be used in combination with other gameplay modes such as action-adventure in '' Beyond Good & Evil'' or survival horror in ''Fatal Frame'' and ''Dead Rising''. Origins The first known photogra ...
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Nonviolent Video Game
Nonviolent video games are video games characterized by little or no Violence#Media, violence. As the term is vague, game designers, developers, and marketers that describe themselves as non-violent video game makers, as well as certain reviewers and members of the non-violent gaming community, often employ it to describe games with ''comparatively'' little or no violence. The definition has been applied flexibly to games in such purposive genres as the Christian video game. However, a number of games at the fringe of the "non-violence" label can only be viewed as objectively violent. The purposes behind the development of the nonviolent genre are primarily reactionary in nature. As video quality and level of gaming technology have increased, the violent nature of some video games has gained worldwide attention from moral, political, gender, and medical/psychological quarters. The popularity of violent video games and increases in youth violence have led to much research into the ...
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Pokémon Snap
is a 1999 photography video game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It was first released in Japan in March 1999 and was later released in July 1999 in North America and in September 2000 for PAL regions. It is a spin-off game in the ''Pokémon'' series, being one of the first console-based games for it, and featuring many Pokémon rendered for the first time in real-time 3D. The game was re-released for the Wii's Virtual Console in December 2007, for the Wii U's Virtual Console in 2016, and for the Nintendo Classics service in June 2022. Originally announced as a Nintendo 64DD title, the development of ''Pokémon Snap'' was moved to the Nintendo 64 due to the 64DD's delays. The gameplay is similar to other first-person games, viewing from the perspective of protagonist Todd Snap as he moves automatically on a rail. The objective of the game is to take pictures of Pokémon with an in-game camera, using items such as apples and "pester ...
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