Dinamic Software Games
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Dinamic Software Games
Dinamic Software is a Spanish video game producer and publishing company. It was founded in 1984, and its activity ceased in 1992, comprising the Golden Era of Spanish Software. One year later, a part of its owners founded an independent company named Dinamic Multimedia. At the end of the 1980s, another company, Aventuras AD, who began to produce text adventures, was born from Dinamic Software. History At the beginning of the 1980s, young brothers Pablo, Nacho and Victor Ruiz had their first contact with computers. In the case of Victor Ruiz, he started with a Sinclair ZX81, creating some amateur self-made games. On their first attempt as a company, they created NCM, which would later become Dinamic. Their original idea was simply to create a team of programmers, as they never thought that it would start such an intense commercial activity. On their first months, they created themselves all the code, recorded themselves the programs on tape, designed and printed boxes and man ...
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Video Game Industry
The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, video game monetization, monetization, and customer satisfaction research, consumer feedback of video games. The industry (economics), industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niche to mainstream. , video games generated annually in global sales. In the US, the industry earned about in 2007, in 2008, and 2010, according to the Entertainment Software Association, ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% COVID-19 pandemic, from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022. The industry has i ...
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Phantis
''Game Over II'' (known as ''Phantis'' in Spain) is a combination scrolling shooter and platform game developed and published by Dinamic Software in 1987 in video gaming, 1987 for the ZX Spectrum, MSX, MS-DOS, Amstrad CPC, Commodore 64, and Atari ST. Gameplay ''Game Over II'' is a mix between a scrolling shooter (similar to ''R-Type'') and a platform game (similar to ''Turrican''). There are four "phases" with six levels each. Some versions of the game were split into two parts due to size restrictions. Plot In the original Spanish version (''Phantis''), the player controls Commander Serena on a mission to rescue her expedition partner captured on Moon 4 of the SOTPOK System, better known as the world of Phantis. The English-language version (''Game Over II'') takes place immediately after the events of ''Game Over'', where Arkos, the hero of the rebellion, is nowhere to be found. After it has been discovered that he has been imprisoned on the jail planet Phantis by the heirs of ...
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El Capitán Trueno
EL, El or el may refer to: Arts and entertainment Fictional entities * El, a character from the manga series ''Shugo Chara!'' by Peach-Pit * Eleven (''Stranger Things'') (El), a fictional character in the TV series ''Stranger Things'' * El, family name of Kal-El (Superman) and his father Jor-El in the Superman dynasty * E.L. Faldt, character in the road comedy film ''Road Trip'' Music * Él Records, an independent record label from the UK founded by Mike Alway * ''Él ''(Lucerito album), a 1982 album by Lucerito * "Él", Spanish song by Rubén Blades from the album '' Caminando'' * "Él" (Lucía song), the Spanish entry performed by Lucía in the Eurovision Song Contest 1982 Other media * ''Él'', 1926 autobiographical novel by Mercedes Pinto * ''Él'' (film), a 1953 film by Luis Buñuel based on the 1926 novel * ''Él'' (visual novel), a 1991 Japanese adult visual novel * EL TV, an Azerbaijani regional television channel Companies and organizations * Estée Lauder Compan ...
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Capitán Sevilla
''Capitán Sevilla'' is a 1988 platform video game developed by the Spanish group Hi-Score and published by Dinamic Software for the Amstrad CPC, MSX and ZX Spectrum. In the game, players assume the role of Mariano López, a transporter-turned superhero after eating a radiation-affected blood sausage to fight against the mad scientist Torrebruno and protect Earth. ''Capitán Sevilla'' was conceived during the golden age of Spanish software under the working title ''Capitán Morcilla'' by director Álvaro Mateos, who developed titles published by Dinamic Software such as ''Rocky'' and ''West Bank'' (1985), and formed Hi-Score as a game development group dedicated to microcomputers with royalties obtained from his previous works. The idea originated from a comic strip by artist Angel Tirado during his high school days and the project initially started on the ZX Spectrum but went through a turbulent development cycle before its eventual launch to the market. ''Capitán Sevilla'' pr ...
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Astro Marine Corps
''A.M.C.: Astro Marine Corps'' is a 1989 platform shooter video game developed by Creepsoft and published by Dinamic Software. It was released for the Amiga, Atari ST, Commodore 64, ZX Spectrum, MSX, and Amstrad CPC. The program as written by Pablo Ariza with music by José A. Martín. Gameplay The player controls a member of the eponymous Astro Marine Corps, on a mission to stop the Deathbringers, a conglomerate of multiple alien criminals, from launching a campaign to conquer the galaxy. To fulfill this mission, the marine must run from left to right, jumping over obstacles and shooting aliens that try to kill him. Colliding with the aliens or their shots will lower the marine's health bar, or in the case of some enemies, kill him outright, making him lose one of his four lives. From time to time, boxes containing power-ups or booby traps drop from the sky, and the marine must shoot them to reveal their contents. Power-ups include health refills, grenades and various alternate s ...
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MeriStation
''Diario AS'' () (sometime stylized as ''AS'' or ''As''; ) is a Spanish daily sports newspaper that concentrates particularly on association football. Profile ''Diario AS'' is part of PRISA which also owns ''El País'' and ''Cinco Días''. The paper particularly covers news of the Community of Madrid football teams: Real Madrid, Atlético Madrid, Getafe CF, CD Leganés, and Rayo Vallecano. It competes directly with ''Marca''. In addition to Madrid, the newspaper also has satellite bureaus in Barcelona, Bilbao, A Coruña, Seville, Valencia, and Zaragoza Zaragoza (), traditionally known in English as Saragossa ( ), is the capital city of the province of Zaragoza and of the autonomous communities of Spain, autonomous community of Aragon, Spain. It lies by the Ebro river and its tributaries, the .... In May 2012, the newspaper launched an English language sub-site offering original journalism and articles translated from the original Spanish by native English-language spea ...
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Hobby Consolas
''HobbyConsolas'' is a Spanish video game magazine founded in 1991 by Hobby Press and published by Axel Springer SE Axel Springer SE () is a European multinational corporation, multinational mass media, mass and online media company, based in Berlin, Germany. The company offers printing and publishing of advertisements, digital classifieds portfolio, marketi .... The first issue appeared in October 1991. The monthly magazine offers information about games for all Video game console, consoles, and since 2012 has also covered video games for PC and mobile devices. In March 2014 it had a circulation of 32,129 copies, and had approximately 330,000 readers. Their official website is the fifth most visited Spanish video game website. Listeners of the Spanish radio program ''Game 40'' named ''HobbyConsolas'' the best game magazine of 1997. See also * ''Micromanía (computer game magazine), Micromanía'' References External links * Archived HobbyConsolas Magazines
on the Intern ...
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Reboot
In computing, rebooting is the process by which a running computer system is restarted, either intentionally or unintentionally. Reboots can be either a cold reboot (alternatively known as a hard reboot) in which the power to the system is physically turned off and back on again (causing an initial boot of the machine); or a warm reboot (or soft reboot) in which the system restarts while still powered up. The term restart (as a system command) is used to refer to a reboot when the operating system closes all programs and finalizes all pending input and output operations before initiating a soft reboot. Terminology Etymology Early electronic computers (like the IBM 1401) had no operating system and little internal memory. The input was often a stack of punch cards or via a switch register. On systems with cards, the computer was initiated by pressing a start button that performed a single command - "read a card". This first card then instructed the machine to read more card ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!'' The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Into the 21st century, EA develops and publishes games of established franchises, including ''Battlefield (video game series), Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor (video game series), Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two (series), Army of Two'', ''A ...
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Risky Woods
''Risky Woods'' is a fantasy-themed, side-scrolling platform game developed by Dinamic Software and Zeus Software and published by Electronic Arts in 1992. It was released as in Japan. Plot The ancient monks who preserve the wisdom of the Lost Lands have been frozen in stone by antagonist Draxos and his minions. Young protagonist Rohan must plunge into the Risky Woods to release them. Gameplay Most of ''Risky Woods'' involves Rohan running and jumping between ledges, and fighting monsters while freeing the monks from stone. There are four worlds, each with two levels. At the end of each world, the player faces a guardian/boss. The different worlds include the Mountain Pass, Hanging Gardens, Catacombs, and the Hidden World. Rohan is initially armed with an infinite amount of throwing knives. Both the standard monsters such as skeletons and flying demons drop coins once defeated. At the end of each level, coins can be spent at "Ye Olde Shoppe". Rohan can trade in his knives for ...
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The Games Machine
''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head to head with Future's recently launched '' ACE'' and EMAP's long running '' C&VG'' magazines. Unhappy with the profits from the title Newsfield decided to end the title in 1990. Newsfield however would, more or less, continue with a multi format magazine with '' Raze''. This new title would concentrate on the ever rising consoles like the Mega Drive as well as the established NES and Master System. ''The Games Machine'' in Italy A magazine with the same name is still being published in Italy. While it started as an Italian translated version of the British magazine, it currently publishes original articles, and is one of the best selling PC games magazines in Italy. References External links * Archived The Games Machine magazin ...
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Ocean Software
Ocean Software Limited was a British software development company that became one of the biggest European video game developers and publishers of the 1980s and 1990s. The company was founded by David Ward and Jon Woods and was based in Manchester. Ocean developed dozens of games for a variety of home computer systems such as the ZX Spectrum, Oric 1, Commodore 64, Dragon 32/64, MSX, Amstrad CPC, Commodore 16, Atari ST, Amiga, IBM PC, BBC Micro and video game consoles, such as the Nintendo Entertainment System, Super Nintendo Entertainment System, Master System, and Sega Genesis/Mega Drive. History Jon Woods and David Ward created Spectrum Games as a mail-order business in 1983 after being inspired by the success of Liverpool-based software houses Imagine Software, Bug-Byte and Software Projects. Their initial catalogue was based around clones of arcade video games like '' Frogger'' and '' Missile Command'' for various home computers including the ZX81, ZX Spectrum and VIC-20 ...
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